VideoFrame | HTML5 Video SMPTE Time Code and Frame Seeking API | Video Utils library

 by   allensarkisyan JavaScript Version: Current License: No License

kandi X-RAY | VideoFrame Summary

kandi X-RAY | VideoFrame Summary

VideoFrame is a JavaScript library typically used in Video, Video Utils applications. VideoFrame has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

VideoFrame - HTML5 Video SMPTE Time Code and Frame Seeking API
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              VideoFrame has a low active ecosystem.
              It has 302 star(s) with 97 fork(s). There are 23 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 12 open issues and 4 have been closed. On average issues are closed in 1 days. There are 4 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of VideoFrame is current.

            kandi-Quality Quality

              VideoFrame has 0 bugs and 0 code smells.

            kandi-Security Security

              VideoFrame has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              VideoFrame code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              VideoFrame does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              VideoFrame releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed VideoFrame and discovered the below as its top functions. This is intended to give you an instant insight into VideoFrame implemented functionality, and help decide if they suit your requirements.
            • get a number
            • Wrap a positive number with spaces .
            Get all kandi verified functions for this library.

            VideoFrame Key Features

            No Key Features are available at this moment for VideoFrame.

            VideoFrame Examples and Code Snippets

            No Code Snippets are available at this moment for VideoFrame.

            Community Discussions

            QUESTION

            How to convert webrtc::VideoFrame to OpenCv Mat in C++
            Asked 2022-Mar-24 at 22:35

            I am trying to display received WebRTC frames using OpenCV imshow(). WebRTC delivers frames as objects of webrtc::VideoFrame and in my case, I can access webrtc::I420Buffer from it. Now my question is how do I convert the data in webrtc::I420Buffer to cv::Mat, so that I can give it to imshow()?

            Thsi is what the definition of webrtc::I420Buffer looks like

            ...

            ANSWER

            Answered 2022-Mar-24 at 22:35

            The main issue is converting from I420 color format to BGR (or BGRA) color format used by OpenCV.

            Two good options for color conversion:

            We may also use cv::cvtColor with cv::COLOR_YUV2BGR_I420 argument.
            This is less recommended, because the Y, U and V color channels must be sequential in memory - in the general case, it requires too many "deep copy" operations.

            After the color conversion we may use cv:Mat constructor that "wraps" the BGR (or BGRA) memory buffer (without using "deep copy").

            Example (the terms "step", "stride" and "linesize" are equivalent):

            Source https://stackoverflow.com/questions/71607268

            QUESTION

            Converting 16 bit depth frame from Intel Realsense D455 to OpenCV Mat in Android Java
            Asked 2022-Mar-07 at 12:28

            I am trying to convert a DepthFrame object that I have obtained from the Intel Realsense D455 camera to an OpenCV Mat object in Java. I can get the the target depth of a pixel using DepthFrame.getDistance(x,y) but I am trying to get the whole matrix so that I can get the distance values in meters, similar to the sample code in their Github repo, which is in C++.

            I can convert any color image obtained from the camera stream (VideoFrame or colored DepthFrame) to a Mat since they are 8 bits per pixel using the following function:

            ...

            ANSWER

            Answered 2022-Mar-07 at 12:28

            Even though not directly an OpenCV API solution, converting the byte array to short array in Java seems to work:

            Source https://stackoverflow.com/questions/71381082

            QUESTION

            How to draw a SVG in string format in a canvas html element?
            Asked 2022-Mar-04 at 09:11

            I have a svg in a string, like this:

            ...

            ANSWER

            Answered 2022-Mar-04 at 09:11

            Here you have two examples. In both examples I added the SVG namespace to the string, be cause it is a separate XML/SVG document and not haft of the HTML.

            In the first example I just create a data URL and insert that as the source of an image object. Here you need to set the width and the height.

            In the second example I used Blob and the function URL.createObjectURL().

            Source https://stackoverflow.com/questions/71337106

            QUESTION

            Python window doesn't close after video ended
            Asked 2022-Feb-26 at 13:41

            I'm currently making a code that will do various things such as controlling motors etc but at one point I need to code to popup a video on vlc and exit the window when the video ended, the problem is that the window currently stays after the video ended and the whole code just freezes and I can't do anything past the video

            I tried various things such as calculating the video length and call a self.close() when the timer hit but still the same thing

            I also tried adding "--play-and-exit" to the vlc parameters but it still won't budge...

            Here's the code if someone knows how to do it properly !

            ...

            ANSWER

            Answered 2022-Feb-26 at 13:41

            I have found the solution. This is the new main loop:

            Source https://stackoverflow.com/questions/71275864

            QUESTION

            How to create video srcObject from VideoFrame?
            Asked 2022-Feb-22 at 03:18

            I'm learning webcodecs now, and I saw things as below:

            So I wonder maybe it can play video on video element with several pictures. I tried many times but it still can't work. I create videoFrame from pictures, and then use MediaStreamTrackGenerator to creates a media track. But the video appears black when call play().

            Here is my code:

            ...

            ANSWER

            Answered 2022-Feb-22 at 03:18

            Disclaimer:
            I am not an expert in this field and it's my first use of this API in this way. The specs and the current implementation don't seem to match, and it's very likely that things will change in the near future. So take this answer with all the salt you can, it is only backed by trial.

            There are a few things that seems wrong in your implementation:

            • duration and timestamp are set in micro-seconds, that's 1/1,000,000s. Your 500 duration is then only half a millisecond, that would be something like 2000FPS and your three images would get all displayed in 1.5ms. You will want to change that.
            • In current Chrome's implementation, you need to specify the displayWidth and displayHeight members of the VideoFrameInit dictionary (though if I read the specs correctly that should have defaulted to the source image's width and height).

            Then there is something I'm less sure about, but it seems that you can't batch-write many frames. It seems that the timestamp field is kind of useless in this case (even though it's required to be there, even with nonsensical values). Once again, specs have changed so it's hard to know if it's an implementation bug, or if it's supposed to work like that, but anyway it is how it is (unless I too missed something).

            So to workaround that limitation you'll need to write periodically to the stream and append the frames when you want them to appear.

            Here is one example of this, trying to keep it close to your own implementation by writing a new frame to the WritableStream when we want it to be presented.

            Source https://stackoverflow.com/questions/71206239

            QUESTION

            Combine react-easy-crop with react-uploady
            Asked 2022-Feb-03 at 22:27

            I am trying to combine react-easy-crop.js with react-uploady.js but do not succeed. There is an example in which react-uploady is combined with react-image-crop which I am trying to adapt using react-easy-cropper. After selecting a picture to be shown in the cropper and then pressing 'UPLOAD CROPPED' I run into an error:

            ...

            ANSWER

            Answered 2022-Feb-03 at 22:27

            I'm not sure what the issue is with the original sandbox or with the adaptation to react-easy-crop but I was able to easily adapt it to the desired library (despite not liking its UI very much, but to each his own, I guess)

            In any case, here's a working sandbox with react-easy-crop: https://codesandbox.io/s/react-uploady-crop-and-upload-with-react-easy-crop-5g7vw

            Including here the preview item that I updated:

            Source https://stackoverflow.com/questions/70975321

            QUESTION

            Javascript: frame precise video stop
            Asked 2022-Jan-28 at 14:55

            I would like to be able to robustly stop a video when the video arrives on some specified frames in order to do oral presentations based on videos made with Blender, Manim...

            I'm aware of this question, but the problem is that the video does not stops exactly at the good frame. Sometimes it continues forward for one frame and when I force it to come back to the initial frame we see the video going backward, which is weird. Even worse, if the next frame is completely different (different background...) this will be very visible.

            To illustrate my issues, I created a demo project here (just click "next" and see that when the video stops, sometimes it goes backward). The full code is here.

            The important part of the code I'm using is:

            ...

            ANSWER

            Answered 2022-Jan-21 at 19:18

            The video has frame rate of 25fps, and not 24fps:

            After putting the correct value it works ok: demo
            The VideoFrame api heavily relies on FPS provided by you. You can find FPS of your videos offline and send as metadata along with stop frames from server.

            The site videoplayer.handmadeproductions.de uses window.requestAnimationFrame() to get the callback.

            There is a new better alternative to requestAnimationFrame. The requestVideoFrameCallback(), allows us to do per-video-frame operations on video.
            The same functionality, you domed in OP, can be achieved like this:

            Source https://stackoverflow.com/questions/70613008

            QUESTION

            WebCodecs > VideoEncoder: Create video from encoded frames
            Asked 2021-Dec-23 at 11:46

            I would like to create a video file from multiple images uploaded to my site.

            Until now, what I do is take these images, draw them 1-by-1 on a canvas, and use the MediaRecorder API to record them. However, there is a lot of idle time.

            Instead, I want to use the VideoEncoder API.

            I created an encoder that saves every chunk as a buffer:

            ...

            ANSWER

            Answered 2021-Dec-23 at 11:46

            VideoEncoder and other classes from the WebCodecs API provide you with the way of encoding your images as frames in a video stream, however encoding is just the first step in creating a playable multimedia file. A file like this may potentially contain multiple streams - for instance when you have a video with sound, that's already at least one video and one audio stream, so a total of two. You need additional container format to store the streams so that you do not have to send the streams in separate files. To create a container file from any number of streams (even just one) you need a multiplexer (muxer for short). Good summary of the topic can be found in this Stack Overflow answer, but to quote the important part:

            1. When you create a multimedia file, you use a coder algorithms to encode the video and audio data, then you use a muxer to put the streams together into a file (container). To play the file, a demuxer takes apart the streams and feeds them into decoders to obtain the video and audio data.
            2. Codec means coder/decoder, and is a separate concept from the container format. Many container formats can hold lots of different types of format (AVI and QuickTime/MOV are very general). Other formats are restricted to one or two media types.

            You may think "i have only one stream, do i really need a container?" but multimedia players expect received data (either data read from a file or streamed over network) to be in a container format. Even if you have only one video stream, you still need to pack it into a container for them to recognize it.

            Joining the byte buffers into one big blob of data will not work:

            Source https://stackoverflow.com/questions/70313774

            QUESTION

            Implement Javascript image resize
            Asked 2021-Sep-28 at 14:40

            I'm trying to fix Canvas Resize (Downscale) Image, I got jsfiddle http://jsfiddle.net/EWupT/ for image resizing. i have html input field when user upload instantly image show on input field, When adding resize code on my exiting code i got an error. any help greatly appreciated.

            My JS:

            ...

            ANSWER

            Answered 2021-Sep-12 at 07:59

            Since you are using the new Image() function and generating a HTMLImageElement object dynamically, add img.src after the onload function like so:

            Source https://stackoverflow.com/questions/69149291

            QUESTION

            Difference between Tensorfloat and ImageFeatureValue
            Asked 2021-May-31 at 01:44

            When using the Windows-Machine-Learning library, the input and output to the onnx models is often either TensorFloat or ImageFeatureValue format.

            My question: What is the difference between these? It seems like I am able to change the form of the input in the automatically created model.cs file after onnx import (for body pose detection) from TensorFloat to ImageFeatureValue and the code still runs. This makes it e.g. easier to work with videoframes, since I can then create my input via ImageFeatureValue.CreateFromVideoFrame(frame). Is there a reason why this might lead to problems and what are the differences between these when using videoframes as input, I don't see it from the documentation? Or why does the model.cs script create a TensorFloat instead of an ImageFeatureValue in the first place anyway if the input is a videoframe?

            ...

            ANSWER

            Answered 2021-May-31 at 01:44

            Found the answer here.

            If Windows ML does not support your model's color format or pixel range, then you can implement conversions and tensorization. You'll create an NCHW four-dimensional tensor for 32-bit floats for your input value. See the Custom Tensorization Sample for an example of how to do this.

            Source https://stackoverflow.com/questions/67747696

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install VideoFrame

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/allensarkisyan/VideoFrame.git

          • CLI

            gh repo clone allensarkisyan/VideoFrame

          • sshUrl

            git@github.com:allensarkisyan/VideoFrame.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link