lya | A Coarse-grained Dynamic Analysis Framework
kandi X-RAY | lya Summary
kandi X-RAY | lya Summary
Lya is a coarse-grained dynamic analysis framework that bolts onto a conventional production runtime as a library. Coarse-grained means that analyses with less detail than conventional frameworks but operates at a much lower overhead—enabling always-on operation on production environments. Despite operating at a coarser-than-typical granularity, it still allows for useful analyses. Examples include identifying security vulnerabilities, highlighting performance bottlenecks, and applying corrective actions.
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lya Key Features
lya Examples and Code Snippets
Community Discussions
Trending Discussions on lya
QUESTION
I have 2 questions for the following query output:
...ANSWER
Answered 2021-May-13 at 12:19I think a CTE and summary is probably a simpler method:
QUESTION
I know there is already a similar question, but i couldn't really solve mine from its answers. So I have a FutureBuilder which won't update when the data is loaded and I cant figure out why. The way I understand it, after the 2 second delay the Widget should be rebuild ("Data Arrived" should be printed). Why is this not happening?
...ANSWER
Answered 2020-Sep-04 at 14:22You shouldn't return "Hello"
in your lamda i.e (){}
Try
QUESTION
I'm working collaboratively on an Android app that uses AR Foundation. From one day to another (without making new builds) the app started to crash after the splash screen, every time. I'm working on my Huawei Mate 20 Pro, but my teammates use other Android phones (Samsung, Xiaomi and Motorola) and they continued to develop the app, and it works just fine for them. I pull their commits (which work for them), make no changes, and it keeps crashing on my phone. We are using Firebase so I have the info from Crashlytics, but I can't quiet understand it:
Unity version is 2019.4.8f1 LTS, and the Huawei phone runs on Android 10.
The complete crash log is:
...ANSWER
Answered 2020-Aug-14 at 17:24I updated the question's title because the problem is caused by an issue in the update of Google Play Services for AR. I managed to make my app work by manually downloading an older version of Google Play Services for AR, following the instructions here. You can track the issue I opened in the ARCore Unity SDK repo here
QUESTION
We use AnimatedVectorDrawable.reset()
to reset the animation to its initial state. This works well on most of the devices. While testing we noticed that on some Huawei devices when reset()
is called the animation starts running.
Reproduced on these Huawei devices:
- ANE-LX1 - Android 8.0.0, EMIU 8.0.0
- LYA-L29 - Android 10, EMIU 10.0.0
Any ideas what can I do to fix the problem?
...ANSWER
Answered 2020-May-15 at 07:03To fix the problem I updated the animation to end in the state it starts. This allowed me to stop using AnimatedVectorDrawable.reset()
.
Section "Stale state" from this article helped me resolve the problem. Here is the important part of the section:
On older devices I found that their ‘state’ wasn’t being reset (to how it was defined in the VectorDrawable) on each loop. ... To fix this I added a zero length animation to set properties to their expected value at the start of each loop so that they’re ready to be animated e.g.:
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Vulnerabilities
No vulnerabilities reported
Install lya
Then, add lya as a first import at the top-level file in your project—that is, almost always Lya has to be the first package to be loaded. One can configure several parameters, including use any of the predefined list of analyses. For example:. The configuration above first configures running the ON_OFF analysis, and saves the results in ./dynamic.json. For more configuration options and details, see the configuration docs. Lya expects the developer of a new analysis to provide a few methods that Lya will hook across all modules. It supports several methods, but a useful analysis can be written with any subset of them. Example methods include sourceTransform, onImport, and onRead. Their details are provided in doc.
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