cordova-cli | command line tool to build , deploy and manage Cordova | Mobile Application library
kandi X-RAY | cordova-cli Summary
kandi X-RAY | cordova-cli Summary
The command line tool to build, deploy and manage Cordova-based applications. Apache Cordova allows for building native mobile applications using HTML, CSS and JavaScript. This tool helps with management of multi-platform Cordova applications as well as Cordova plugin integration.
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Trending Discussions on cordova-cli
QUESTION
I tried to follow every comment with a possible solution here to the letter. I relied on an example project on github as well which works perfectly.
This also started to happen to me after updating everything manually and when running the nx test command, occurrs this error.
My jest.config.js inside apps/my-app:
...ANSWER
Answered 2022-Jan-13 at 22:47From what I've found online, this seems like a common issue to projects using Jest and upgrading to Angular 13. Our project doesn't use nx
but are the updates to our Jest config:
QUESTION
I recently tried upgrading Angular 11 to 12 in my Ionic App. It all went well, and the app is running with no errors in the browser. However, when I tried to run it on an Android phone, after the splash-screen disappears, the app gets stuck in a white screen.
I tried using chrone://inspect
tool and see if I get any errors and this showed up:
I also get the same error on the Android Logcat: E/Capacitor/Console: File: http://localhost/vendor-es2015.js - Line 15729 - Msg: ERROR TypeError: goog.getLocale is not a function
I tried adding timeout to the splash-screen, updating libraries, deleting node_modules and reinstalling them, but nothing worked. I can't find much info on the web about this error.
Can anyone tell me what this error means or why is the app stuck here? It works well if I go back to Angular 11.
My package.json looks like this:
...ANSWER
Answered 2021-Sep-06 at 07:57@edit 09/2021
as a temporary fix avoid to call the getGlobalLocale()
.
Add this to your index.html
QUESTION
Some time ago I asked (and solved) for the same question for the iOS version fo my app (Cordova iOS 6.1.1 white splash screen), now I have the same issue for the Android one.
I'm build the apk with an online tool using cordova-cli-10.0.0
The app runs but I see only a white screen instead of my splash screen file.
In my config.xml file I have the following splash screen settings (I skipped other settings here, if needed I can post them):
...ANSWER
Answered 2021-Apr-12 at 15:03Maybe use proper file naming, rename your
QUESTION
I read the cordova CLI documentation and searched in Google but the info is very scarce.
The docs say:
--debug Perform a debug build. This typically translates to debug mode for the underlying platform being built.
--release Perform a release build. This typically translates to release mode for the underlying platform being built.
What exactly are the differences between --debug
and --release
? How that translates differently for example for Android?
ANSWER
Answered 2020-Dec-27 at 22:26The apk built via debug will be chrome inspect-able while the release won't be. Google Play requires release builds. Also with the --release -- --packageType=bundle
flag you generates a bundle (instead of apk) for Google Play store.
Furthermore the release build needs to be signed with your certificate, whereas the debug not.
QUESTION
I tested my Cordova-based app on the iPhone 11 Pro Max simulator. everything look good as a design. But I realized that I cannot click on the elements I want to click. I have to click about 20 pixels above what I want to click. This is for every element on page.
For example, I have to click on the yellow circle to open the tab shown with the red circle in the screenshot below.
My index.html
...ANSWER
Answered 2020-Dec-20 at 22:37Actually it may be an xCode SDK bug, Can you try with Xcode 9 and see if you can reproduce the problem? You'll have to export the ipa and install it manually
QUESTION
I have been having issues all day with building my ionic app..
I'm getting an error that reads:
7 duplicate symbols for architecture x86_64
** BUILD FAILED **
I've heard this can happen when you have a plugin installed that is a duplicate, however, running ionic cordova plugin ls
I can't see anything that would be wrong:
ANSWER
Answered 2020-Aug-07 at 04:35try to remove one of these:
cordova-unique-device-id 1.3.2 "UniqueDeviceID"
cordova-plugin-device 2.0.2 "Device"
Most of the time, this error occurs because you have two libraries that perform the same functionality.
QUESTION
I did quite a research on this one, and even though it is a very common issue none of the solutions worked for me so I keep getting the dreaded:
ITMS-90809: Deprecated API Usage - New apps that use UIWebView are no longer accepted. Instead, use WKWebView for improved security and reliability
My configuration is this:
...ANSWER
Answered 2020-Jun-18 at 13:06I have fixed my app for the exact issue recently and Here are the steps I have followed to fix the issue:
1) Ensure your cordova-plugin-ionic-webview
is updated to the latest version 5.0.0
. You need to run these two commands to do that.
QUESTION
According to cordova documentation cordova prepare
does:
Transforms config.xml metadata to platform-specific manifest files, copies icons & splashscreens, copies plugin files for specified platforms so that the project is ready to build with each native SDK.
I use cordova with npm
and when I run npm update
the packages are updated automatically. In this particular case I used npm package jquery
whose main file is stored at node_modules/jquery/dist/jquery.min.js
. Then I manually copy this file to www/js/res/jquery.min.js
and then I load it at www/index.html
by:
ANSWER
Answered 2020-Jun-06 at 21:47Just to give some feedback on how I achieved it. You must use cordova hooks.
First add the following line at config.xml
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