artillery | 🌩 Cloud-scale load | Monitoring library

 by   artilleryio JavaScript Version: 2.0.8 License: MPL-2.0

kandi X-RAY | artillery Summary

kandi X-RAY | artillery Summary

artillery is a JavaScript library typically used in Telecommunications, Media, Media, Entertainment, Performance Management, Monitoring, Docker applications. artillery has no bugs, it has no vulnerabilities, it has a Weak Copyleft License and it has medium support. You can install using 'npm i skycheck' or download it from GitHub, npm.

  Artillery Getting Started Guide.
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            kandi-support Support

              artillery has a medium active ecosystem.
              It has 6597 star(s) with 480 fork(s). There are 64 watchers for this library.
              There were 10 major release(s) in the last 6 months.
              There are 351 open issues and 618 have been closed. On average issues are closed in 194 days. There are 51 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of artillery is 2.0.8

            kandi-Quality Quality

              artillery has 0 bugs and 0 code smells.

            kandi-Security Security

              artillery has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              artillery code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              artillery is licensed under the MPL-2.0 License. This license is Weak Copyleft.
              Weak Copyleft licenses have some restrictions, but you can use them in commercial projects.

            kandi-Reuse Reuse

              artillery releases are available to install and integrate.
              Deployable package is available in npm.
              Installation instructions are available. Examples and code snippets are not available.

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            artillery Key Features

            No Key Features are available at this moment for artillery.

            artillery Examples and Code Snippets

            MeteorJS Artillery engine,Installation and usage
            JavaScriptdot img1Lines of Code : 24dot img1no licencesLicense : No License
            copy iconCopy
            npm i -g artillery
            npm i -g artillery-engine-meteor
            
            config:
              target: "ws://localhost:3000/websocket" # your app url
              phases:
                - duration: 60
                  arrivalRate: 20
              engines:
                meteor: {} # include meteor engine
            scenarios:
              - engine: "meteor"  
            Node API Gateway,Load Testing
            TypeScriptdot img2Lines of Code : 4dot img2no licencesLicense : No License
            copy iconCopy
            npm install -g artillery
            cd system/load-test
            artillery run -o artillery_report_load_test_1.json load-test.yml
            artillery report artillery_report_load_test_1.json
              
            event example
            JavaScriptdot img3Lines of Code : 4dot img3License : Permissive (MIT)
            copy iconCopy
            % node examples/events/server.js
            
            # bpftrace -p $(pgrep node) examples/events/event.bt
            
            % npm install artillery -g
            % artillery quick --duration 60 --rate 10 -n 20 http://localhost:3000/event
              
            How to add a new class and refactor from Class-inheritance to the Behavior Delegation design pattern?
            JavaScriptdot img4Lines of Code : 97dot img4License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            
            class Position {
            
                constructor(movementPoints) {
                    this.movementPoints = movementPoints;
                }
            
                move() {
                    this.movementPoints -= 1
                }
            
            }
            
            class Armament {
            
                constructor(orientation) {
                    this.orientation = o
            Serverless Wrapper using Google Cloud Functions
            JavaScriptdot img5Lines of Code : 30dot img5License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
             let googleInvoke;
              let SLS_DEBUG
              SLS_DEBUG = process.env.SLS_DEBUG
              process.env.SLS_DEBUG = '*'
              // pretend that SLS was called.
              process.argv[1] = Serverless.dirname
              const serverless = new Serverless({
                interactive: false,
               
            Change variables when radio button is checked
            JavaScriptdot img6Lines of Code : 69dot img6License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            Private Sub RefreshArtillerySelection(Min As Integer, Max As integer, Name As String)
                Me.Min = Min
                Me.Max = Max
                Me.NameOfArty = Name
                txtMinimum.Text = "Minimum Distance: " & Min
                txtMaximum.Text = "Maximum Distance: 

            Community Discussions

            QUESTION

            Select Statement Conditional WHERE Clause - How do you add a variable not affected by WHERE clause in same query
            Asked 2021-Apr-24 at 11:54

            I have this SQL query: I need some sort of conditional WHERE clause if possible to use the WHERE clause on EVERYTHING except this Row Below -> $row['value_count_deaths'].

            I do not want this one to be filtered and to show the whole number before being filtered. Is this possible within the same query? If so ... how?

            IMG: I want to accumulate the death number after their name, must be outside WHERE clause

            Focus of Code:

            ...

            ANSWER

            Answered 2021-Apr-24 at 11:32

            A typical approach would be to use a subquery to create a flag.

            Your code looks like MySQL, so this uses MySQL syntax conventions:

            Source https://stackoverflow.com/questions/67242265

            QUESTION

            Error passing variable to artillery script
            Asked 2021-Apr-17 at 12:25

            I am using very simple command to test artillery script and trying to pass variable from the command line. Command is

            artillery run -v '{"var1": "value1", "var2": "value2"}' .\test\performance\applications.yml -e development

            It is giving error

            ...

            ANSWER

            Answered 2021-Apr-17 at 12:25

            Answer is found in one of the artillery forums. Inside quotes needs to be escaped. Their documentation is abysmal.

            https://github.com/artilleryio/artillery/issues/984

            Source https://stackoverflow.com/questions/67113412

            QUESTION

            Node.JS Load Testing tools with thousand of virtual users
            Asked 2021-Mar-03 at 15:00

            The goal is to make a load test of the Node.JS server on AWS.

            The server should support extremely high peaks of different users per second (20K) event more. I tried a few load test tools like Artillery and LoadTest. Unfortunately didn't manage to get more than 3K VUs by setting up the Kuberense cluster of 16 cores with 64G in total. The result was less than 60 VUs per pod within 100% CPU utilization. When I tried to get at least 200 VUs on 50 pods

            Probably anyone an idea of less CPU-consuming load testing tools.

            ...

            ANSWER

            Answered 2021-Mar-03 at 15:00

            If you have only one physical (or virtual) server which doesn't scale it doesn't make a lot of sense to use container orchestration tools like k8s as it doesn't add any value and just consumes resources.

            With regards to resource consumption by the load testing tool, there is a bare minimum which will always be required like:

            • operating system thread footprint in memory
            • request and response size
            • extra resources required by the language runtime

            From my previous experience Tsung provides the maximum throughput on minimal resources.

            However depending on the nature of your test you might want to consider other tools, i.e. see Open Source Load Testing Tools: Which One Should You Use? article for more options.

            Narrow down the tools selection to the ones which support network protocols required for your application load testing and don't forget that the majority of tools assume performance tuning.

            Also don't forget that the real users don't hammer the application non-stop, they need some time to "think" between operations so first of all ensure that your virtual user behaves like a real user, it might be the case you just to need to make the workload more realistic and the current hardware/software setup will be sufficient

            Source https://stackoverflow.com/questions/66459360

            QUESTION

            Reducing Node + Express + Socket.io memory usage when using mongoose
            Asked 2021-Mar-03 at 13:02

            I'm using Node + Express (running locally) and connecting to a MongoDB hosted on MongoDB Atlas. My project is a behemoth that started a while back using MDN's Local Library tutorial, and it grew as I learned how to use Express, sockets, mongo, etc. So some code in it is very bad, some is less so. Now, with a mostly feature-ready product, it's having high memory usage when multiple people connect.

            Using Artillery, I have 5 users/second hit my /join_session endpoint for 20 seconds. This spikes memory usage from ~35MB to ~450MB. Full disclosure, I'm terrible at reading Chrome's Node.js Devtools for memory usage. But here's what I see under system/Context:

            Object Origin Distance Shallow Size Retained Size this::ConnectionPool @2726315 connection_pool.js:147 17 184 0% 351324152 79% ::Denque @3436241 index.js:6 18 56 0% 351320592 79% _list::Array @3436499 19 32 0% 351320536 79%

            That array has 1024 elements. Here's the statistics tab from Chrome's inspector

            So it seems like mongoose's connection pool is the problem. I haven't changed my pool size, so that's the default of 5. I set up my connection in an external file that I require in App.js.

            App.js

            require("./mongo.js");

            mongo.js

            ...

            ANSWER

            Answered 2021-Mar-03 at 13:02

            So, as it turns out, the memory usage on the above test isn't that far off of normal. It's about 6MB per client, which isn't the worst, I just need a better server if I expect ~200 concurrent clients, and in particular I need more than the free tier of mongo cloud to serve DB requests more quickly. In production, the real memory spike I was seeing had NOTHING to do with the above. Instead, it was because I was repeatedly fetching an entire collection with ~10k records, each of which was a JSON object with props. Parsing that takes lots of memory, really fast, and will need to be the subject of a different post!

            Source https://stackoverflow.com/questions/66305237

            QUESTION

            My Discord.py Leveling system problems - A Saga
            Asked 2021-Feb-25 at 23:21

            Edit: I realize now that I should put down at least anything for general other than 'Lmao No'. I apologize for the inconvenience and headaches I've caused... maybe. Stack Overflow is a ruthless place.

            So I was typing up a bot that used a Leveling system, and when I ran the code:

            Main.py

            ...

            ANSWER

            Answered 2021-Feb-25 at 22:35

            The issue here is your general variable. In your rank function, you can see that you are equating a channel id to general, implying that general is an int.

            Source https://stackoverflow.com/questions/66359545

            QUESTION

            Redis not caching, going to MongoDB every time instead
            Asked 2020-Sep-24 at 14:41

            I'm trying to get Redis up and running and I have the server working. When I run a load test, however, I see that every query is still going to my mongoDB instead of looking at Redis first. My Redis server terminal is this:

            ...

            ANSWER

            Answered 2020-Sep-24 at 14:41

            I found the solution to it. Two parts are missing. First, the Redis middleware needs to have a a line that parses the JSON when it gets returned, so it should look like this:

            Source https://stackoverflow.com/questions/64015928

            QUESTION

            How can artillery.io load testing be distributed across multiple cores
            Asked 2020-Sep-15 at 02:09

            It is likely realized when attempting to run larger scale tests with artillery.io that high CPU warnings will be displayed. As this technology runs a node process to drive test scenarios defined in yaml scripts, the single-core process can attempt to push so much throughput before lacking in CPU resources. A quick Google search will bring about the following result describing some features within artillery to distribute artillery scenarios across multiple cores, https://artillery.io/blog/artillery-20-preview-multicore, but unfortunately does not seem to be the case...

            ...

            ANSWER

            Answered 2020-Sep-15 at 02:09

            By checking the test cases here. The way to enable the feature: e.g. MULTICORE=1 ARTILLERY_WORKERS=4 followed by the rest of the command to run your artillery test.

            Source https://stackoverflow.com/questions/63894065

            QUESTION

            Webpack prod build stuck at 96% chunk asset optimization TerserPlugin
            Asked 2020-Jul-30 at 14:16

            I am seeing this issue 100% of the attempts at building webpack for production. I've tried the approach mentioned on the other similar StackOverflow issues which is NODE_OPTIONS=--max_old_space_size=8192

            my build command is:

            ...

            ANSWER

            Answered 2020-Jul-30 at 14:16

            If your build takes longer than 10m without output this will happen.

            You can use travis_wait to print something to the console each minute, as per the docs: https://docs.travis-ci.com/user/common-build-problems/#build-times-out-because-no-output-was-received

            Just travis_wait {your_command} and you should be good to go.

            Be aware that your build taking longer than 10m could be a indicator of a more complicated underlying problem/freeze.

            Source https://stackoverflow.com/questions/63166038

            QUESTION

            If statement to replace something in ECHO
            Asked 2020-Jul-14 at 01:26
            while ($rows=sqlsrv_fetch_array($stmt))
            {
                $autoincrement++;
            
                if ($rows[1] == 'ACROBAT')
                {
                    $rows[1] = ' '.$rows[1].' ';
                }
            
                if ($rows[1] == 'PRIEST')
                {
                    $rows[1] = ' '.$rows[1].' ';
                }
            
                if ($rows[1] == 'SWORDMASTER')
                {
                    $rows[1] = ' '.$rows[1].' ';
                }
            
                if ($rows[1] == 'MERCENARY')
                {
                    $rows[1] = ' '.$rows[1].' ';
                }
            
                if ($rows[1] == 'ALCHEMIST')
                {
                    $rows[1] = ' '.$rows[1].' ';
                }
                
            echo 
            '
            
             '.$autoincrement.' 
               '.$rows[0].'   
             '.$rows[1].'
             '.$rows[2].' 
            
            
            ';  
            
            }
            
            ...

            ANSWER

            Answered 2020-Jul-14 at 01:26

            Answer is that you are not able to change SQL results through an associative array. The way to get my desired result was to fix up the SQL query itself and display the image through the database.

            Source https://stackoverflow.com/questions/62826238

            QUESTION

            "TypeError: 'float' object is not callable" for artillery script
            Asked 2020-Jun-30 at 20:23

            I decided to try and code ballistic computer. Below is the code i've put together that takes the muzzle velocity, the distance and the elevation bearing of a target and outputs the required angle to shoot so that a shell fired will collide at the desired location. Currently i'm suffering with an error in the second last line and i have no clue how to ammend this error. Any help at all would be appreciated.

            ...

            ANSWER

            Answered 2020-Jun-30 at 17:56

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install artillery

            👉  Artillery Getting Started Guide.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            Install
          • npm

            npm i artillery

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          • HTTPS

            https://github.com/artilleryio/artillery.git

          • CLI

            gh repo clone artilleryio/artillery

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            git@github.com:artilleryio/artillery.git

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