screeps | Helper scripts for screeps.com - Unstable api
kandi X-RAY | screeps Summary
kandi X-RAY | screeps Summary
NOT MAINTAINED - Helper scripts for screeps.com - Unstable api and tools
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Top functions reviewed by kandi - BETA
- re - setup Room
- Map JSHint rules from jshint config
- Map jlint rules to jshint rules
- Assigns the columns to the appropriate columns .
- Check extensions .
- Replace double quotes with double quotes .
- Returns a normalized number based on options .
- Encode a byte as base64 encoded string
- Decode a binary string .
- show path to user
screeps Key Features
screeps Examples and Code Snippets
Community Discussions
Trending Discussions on screeps
QUESTION
I am Programming a lot in Python and just started playing around with Screeps and Javascript.
In the tutorial, this code is used to move a creep to an energy resource and harvets it:
...ANSWER
Answered 2021-Feb-16 at 07:29The harvest code can also be pulled apart instead of putting it in a single line. Maybe that will make it clear for you.
QUESTION
source code can be found here https://github.com/zevrant/screeps
I have an interface that is implemented by several classes, when i go to call the implemented interface i get the following error and i don't know why. I am a java developer and my only typescript experience is with Angular, so my knowledge of typscript is limited.
TypeError: spawn.memory.tasks[0].execute is not a function at _.forEach.spawn (../src/main.ts:70:30)
Edit1
logging the object
...ANSWER
Answered 2020-Aug-08 at 19:50if you store the class instance in the memory, it gets converted into a JSON representation, ie looses all the functions.
You will need to create an empty class and set the values and invoke the function.
const spawnCreep = new SpawnCreep()
assign spawn.memory.tasks[0]
to spawnCreep
and call spawnCreep.execute()
QUESTION
Cheerp has a cheerp-wasm
target that compiles C++ to both a .js
and its associated .wasm
file. The way I understand it is that the .js
file is effectively a loader for the webassembly.
This loader🔗 calls require("path")
to import required filesystem functionalities to load the .wasm
as a file. The environment in which my code runs (Screeps) does not provide access to this "path"
module.
ANSWER
Answered 2020-Jun-17 at 08:41Cheerp retrieves the wasm file in different ways based on the environment.
The supported environments are: browser, node.js, d8 and js.
The node environments assumes that there is a path
module for reading the wasm from the filesystem.
It seems that this is not available in your environment.
We plan to allow more flexibility in passing the wasm file in the future, but it is a tricky problem to do it in a general way.
For now, I can suggest a workaround.
This is the current definition of the function that fetches the wasm:
QUESTION
ANSWER
Answered 2020-Jun-15 at 09:57Classes declared in the client
namespace should have no member fields.
To access external JS objects properties you need to add methods starting with get_
and set_
, to respectively read and write to the property:
QUESTION
I want to write something like this:
...ANSWER
Answered 2020-Apr-25 at 10:05In typescript only function values can have generic types. Other values need to be completely specified.
So maybe you want something like this:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install screeps
Make sure [node](https://nodejs.org/) 2.4 or later is installed.
Open a terminal and install grunt with [npm](https://www.npmjs.com/) like this: npm install -g grunt-cli.
If you are familiar with [git](https://git-scm.com/), you can clone from git@github.com:avdg/screeps.git.
Otherwise you can [get the latest code](https://github.com/avdg/screeps/archive/master.zip) from github.
Make now sure the terminal is pointing to this project. Then run npm install to install dependencies.
Open settings.js in an editor (if the file is not available, run grunt in console), fill in the options and save the file. In a terminal open in a copy of this project: type grunt deploy. If done properly, this should push the code to screeps.com succesfully.
Open settings.js in an editor (if the file is not available, run grunt in console), fill in the options and save the file.
In a terminal open in a copy of this project: type grunt deploy
If done properly, this should push the code to screeps.com succesfully.
grunt codegen: Build generated code. grunt deploy: Pushes code to screeps.com. grunt run: Run the bot in a fake and incomplete simulator. grunt test: To make sure that the code is passing the checks. grunt is currently set to grunt test. mocha is available for testing purposes. In the current structure there are only 2 files generated for deployment. The first file is an auto generated main.js, which is the compiled version of all the extension directories sticked together. The second file contains settings, allowing to fine tune settings in-game. scripts/main.js is the boot file and is the first user code to be executed, its being executed once a tick in the screeps sandbox. Also note that not all code of my current ai are included in this repo. The private ai code I deploy are just other extensions.
grunt codegen: Build generated code
grunt deploy: Pushes code to screeps.com
grunt run: Run the bot in a fake and incomplete simulator
grunt test: To make sure that the code is passing the checks
grunt is currently set to grunt test
mocha is available for testing purposes
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