VideoContext | experimental HTML5 & WebGL video composition | Graphics library

 by   bbc JavaScript Version: 0.54.0 License: Apache-2.0

kandi X-RAY | VideoContext Summary

kandi X-RAY | VideoContext Summary

VideoContext is a JavaScript library typically used in User Interface, Graphics, WebGL applications. VideoContext has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can install using 'npm i videocontext' or download it from GitHub, npm.

The VideoContext is an experimental HTML5/WebGL media processing and sequencing library for creating interactive and responsive videos on the web. It consists of two main components. A graph based, shader accelerated processing pipeline, and a media playback sequencing timeline. The design is heavily inspired by the Web Audio API, so it should feel familiar for people with experience in the Web Audio world.
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            kandi-support Support

              VideoContext has a medium active ecosystem.
              It has 1242 star(s) with 147 fork(s). There are 70 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 31 open issues and 88 have been closed. On average issues are closed in 150 days. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of VideoContext is 0.54.0

            kandi-Quality Quality

              VideoContext has 0 bugs and 0 code smells.

            kandi-Security Security

              VideoContext has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              VideoContext code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              VideoContext is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              VideoContext releases are available to install and integrate.
              Deployable package is available in npm.
              Installation instructions are not available. Examples and code snippets are available.
              VideoContext saves you 5060 person hours of effort in developing the same functionality from scratch.
              It has 10645 lines of code, 0 functions and 121 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed VideoContext and discovered the below as its top functions. This is intended to give you an instant insight into VideoContext implemented functionality, and help decide if they suit your requirements.
            • Visualizes a video context .
            • Constructs a ProcessingNode .
            • Create an instance of all sources
            • Create the control form for the given node .
            • Given a video stream returns the video timeline
            • Video Context constructor .
            • Generates a SigmaGraph from the source and outputs .
            • This function calculates the depth of a given video node .
            • Create a simple simple SVG node from a playlist .
            • Generate input IDs for a node
            Get all kandi verified functions for this library.

            VideoContext Key Features

            No Key Features are available at this moment for VideoContext.

            VideoContext Examples and Code Snippets

            No Code Snippets are available at this moment for VideoContext.

            Community Discussions

            QUESTION

            Google Cloud Video Intelligence Annotate Video JSON vs example code
            Asked 2021-Jun-22 at 18:45

            Google Cloud Video Intelligence provides the following code for parsing annotation results with object tracking:

            ...

            ANSWER

            Answered 2021-Jun-21 at 09:27

            Using the file from output_uri, you can parse the json using this code. I saved the file as response.json locally and will use this for parsing.

            This is similar with your code above where it parses data at the 1st frame_annotation. But this code lacks conversion of time offsets since the function used to convert is from a time object.

            I commented start_end_offset and end_time_offset since it has 2 keys, seconds and nano. It's up to you which one would you like to use, just uncomment the lines and adjust accordingly.

            Source https://stackoverflow.com/questions/68059670

            QUESTION

            React context state updates are always one step behind
            Asked 2021-Mar-06 at 02:13

            I have read questions with similar titles and they have not solved my problem.

            I have an API call whose result needs to be shared amongst several components. The parent component makes the call and React's context is used to share it amongst the child components:

            MainPage.js:

            ...

            ANSWER

            Answered 2021-Mar-06 at 02:13

            https://codesandbox.io/s/blazing-lake-k4i8n?file=/src/VideoPlayer.js

            Unless I'm missing something, I think the VideoPlayer would be all right just behaving as a functional component without any hooks for state, that could be handled by Watch. When you click on a link to another route that will point to watch, the videoHash will change

            VideoPlayer.js

            Source https://stackoverflow.com/questions/66501307

            QUESTION

            Google Cloud Speech Transcription for Video Intelligence
            Asked 2021-Jan-25 at 02:04

            I intend to use Google Cloud Speech Transcription for Video Intelligence. The following code only analysis for a partial segment of the video.

            ...

            ANSWER

            Answered 2021-Jan-25 at 02:04

            You can follow this tutorial in Video Intelligence google doc. This tutorial shows how to transcribe a whole video. Your input should be stored in a GCS bucket and I see that in your sample code, your video is indeed stored in a GCS bucket so you should not have any issues with this.

            Just make sure that you have installed the latest Video Intelligence library.

            Source https://stackoverflow.com/questions/65864221

            QUESTION

            How to pass multiple values to react native context API
            Asked 2020-Dec-17 at 14:23

            I'm new to react native concepts. I'm trying to pass functions and a parameter to context API so that I can access those in my child component. I'm trying to implement basic login functionality that will show different messages based on user login status. The functionality works when I pass the SignIn method to my child component but the same function is not accessible when I send it along with some variable. The below code and notes can explain the problem clearly.

            In the below code as you can see I'm passing my reducer function and initial states from which I get the error messages and sign function

            App.js

            ...

            ANSWER

            Answered 2020-Dec-17 at 14:23

            Your mistake is just here

            Source https://stackoverflow.com/questions/65342264

            QUESTION

            SDL_Texture renders black after resize unless it is redrawn
            Asked 2020-Jun-27 at 05:48

            I've got a bit of a nasty bug for you folks. (Yes, it's probably my bug and not SDL's.) I have been in the process of writing a modern C++ wrapper for SDL and everything appears to be working as intended. However, my Texture class has a strange bug: if it is redrawn after a resize, it looks fine, but if it is not, it becomes entirely black. Here is what that looks like:

            Before the resize

            After the resize

            I can't exactly post just one part of the code here, so here is the entire folder (hosted on GitLab): SDL wrapper

            Here is a small program that reproduces the error using this library:

            ...

            ANSWER

            Answered 2020-Jun-27 at 05:48

            SDL doesn't promise to keep target textures data. There are cases, especially with d3d or mobile, where data is lost due to some big state change. Changing window size may sound not that big, but on some hardware/driver configurations is causes problems, I suppose that's the reason why SDL detects resize and drops all renderer data. You get SDL_RENDER_TARGETS_RESET event when you need to update your render textures.

            That shouldn't happen with e.g. opengl renderer implementation (that may sound great but reasons behind it are not so great); on windows, SDL2 defaults to direct3d, which could be modified by issuing SDL_SetHint or setting envvars.

            Source https://stackoverflow.com/questions/62600322

            QUESTION

            after passing a state to my useState hook, it is undefined, why?
            Asked 2020-Jun-21 at 06:10

            I am using google youtube api to stream some video. Unfortunately I got stuck on passing video details, when a users clicks on a video. (I am aware of the warning, will fix this soon by adding of an index to the thumbnail).

            The question is (it is also in the middle of the post, but am afraid, that it will get lost): why hss my searchedValue.videos changed to undefined?

            I got a working version: When I click on a thumbnail of a video, I get the expected result.

            Here is the code for it:

            App.js

            ...

            ANSWER

            Answered 2020-Jun-21 at 06:08

            The searchedValue is set to {selectedVideo:...}. The other property because the new value does not have that property. You should include your videos property when you set searchedValue. It should be setSearchedValue ({...searchedValue, selectedVideo: newValue})

            Source https://stackoverflow.com/questions/62494930

            QUESTION

            Can't set the output type on an HEVC decoder IMFTransform
            Asked 2020-May-25 at 06:03

            I've written this program to setup an HEVC decoder based on https://docs.microsoft.com/en-us/windows/win32/medfound/supporting-direct3d-11-video-decoding-in-media-foundation. Everything works fine until the end when I call result = decoder->SetOutputType(0, media_type, 0); this returns the error MF_E_ATTRIBUTENOTFOUND. I'm not sure what's wrong, this error isn't described in the SetOutputType documentation and I've only found a couple examples of HEVC decoding with MF and none of them describe an error like this.

            ...

            ANSWER

            Answered 2020-May-25 at 06:03

            Even though MSDN does not mention other input media type attributes in H.265 / HEVC Video Decoder, you need to set them as well. See H.264 decoder article on what attributes you need: MF_MT_FRAME_SIZE and friends.

            You can also use MFTrace SDK tool to check what attributes were queried and reported as missing immediately before you get the failure.

            Source https://stackoverflow.com/questions/61996152

            QUESTION

            React Context - "this" is undefined
            Asked 2020-Mar-19 at 20:14

            I am using React Context in order to manage a global state.

            So I have defined my Context with its Provider and its Consumer.

            I have my videoplaying-context.js

            ...

            ANSWER

            Answered 2020-Mar-19 at 20:14

            On this line you are not calling the method triggerVideo

            Source https://stackoverflow.com/questions/60763090

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install VideoContext

            You can install using 'npm i videocontext' or download it from GitHub, npm.

            Support

            API Documentation can be built using ESDoc by running the following commands:. The documentation will be generated in the "./doc" folder of the repository.
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            Install
          • npm

            npm i videocontext

          • CLONE
          • HTTPS

            https://github.com/bbc/VideoContext.git

          • CLI

            gh repo clone bbc/VideoContext

          • sshUrl

            git@github.com:bbc/VideoContext.git

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