Dotter

 by   broady JavaScript Version: Current License: No License

kandi X-RAY | Dotter Summary

kandi X-RAY | Dotter Summary

Dotter is a JavaScript library. Dotter has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Dotter
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            kandi-support Support

              Dotter has a low active ecosystem.
              It has 14 star(s) with 7 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              Dotter has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Dotter is current.

            kandi-Quality Quality

              Dotter has no bugs reported.

            kandi-Security Security

              Dotter has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              Dotter does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              Dotter releases are not available. You will need to build from source code and install.

            Top functions reviewed by kandi - BETA

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Dotter
            Get all kandi verified functions for this library.

            Dotter Key Features

            No Key Features are available at this moment for Dotter.

            Dotter Examples and Code Snippets

            No Code Snippets are available at this moment for Dotter.

            Community Discussions

            QUESTION

            Keras, Tensorflow : Merge two different model output into one
            Asked 2019-Nov-20 at 17:43

            I am working on one deep learning model where I am trying to combine two different model's output :

            The overall structure is like this :

            So the first model takes one matrix, for example [ 10 x 30 ]

            ...

            ANSWER

            Answered 2019-Nov-18 at 13:18
            Trainable weights

            Ok. Since you are going to have custom trainable weights, the way to do this in Keras is creating a custom layer.

            Now, since your custom layer has no inputs, we will need a hack that will be explained later.

            So, this is the layer definition for the custom weights:

            Source https://stackoverflow.com/questions/58900947

            QUESTION

            How can I check if a list is a list of lists?
            Asked 2018-Nov-18 at 17:07

            I'm trying to check if a parameter before use it in a function with racket. This parameter must be a list of lists.

            I have tried:

            ...

            ANSWER

            Answered 2018-Nov-18 at 17:07

            Three things:

            1. To check if a list is a list of lists, you can simply write

            Source https://stackoverflow.com/questions/53363087

            QUESTION

            Searching for string in a list of lists
            Asked 2018-Oct-28 at 21:22

            I've been trying to add a function to my code which allows the user to search for certain keywords within a list of lists. It only works when the input is identical to the element but I want every element that contains the input to show.

            ...

            ANSWER

            Answered 2018-Oct-28 at 20:17

            Use the all() function on a generator which yields whether the user input is in each string the sub-lists.

            Source https://stackoverflow.com/questions/53035596

            QUESTION

            How can I fix touch lag in Flash?
            Asked 2017-Jun-24 at 19:38

            I've encountered strange behavior when using AS3's TouchEvents to handle multi-touch. The touch lags considerably in certain situations, but Flash's frame rate isn't affected. It's as though the touches are getting buffered and the events just aren't dispatched until several seconds after the touch.

            I've uploaded a demonstration here: https://youtu.be/omkCDqljfio

            I've only managed to reproduce this touch lag in the ActiveX version of Flash Player, but I've reproduced it in both Windows 10 and Windows 7. So what I have here is a C# application that's hosting my AS3 test suite, but it can also be observed if the swf is viewed in Internet Explorer.

            Since my application already involves hosting the SWF in a WPF window, I've been attempting to create a solution where touch is received in C# and then communicated to the AS3. It would work perfectly but it seems my WPF window isn't receiving touch frames when the touch is on a WindowsFormsHost. So there's another problem that I have to solve.

            FlashDevelop project: https://drive.google.com/file/d/0BxC2eCzurT9rd0gzSGc4TUdQLTQ/view Visual Studio solution: https://drive.google.com/file/d/0BxC2eCzurT9rUThmRHBKWHZmbzA/view

            AS3 touch events:

            ...

            ANSWER

            Answered 2017-Jun-24 at 19:38

            Now that I've used Adobe Scout I think it is a rendering issue after all. The frame rate still shows 30fps because the processing time just barely manages to hit the 30fps mark. Lowering the frame rate fixes the problem.

            It is still strange that the touch events would have such a long delay when the frame rate is just barely falling short, though.

            Source https://stackoverflow.com/questions/44707906

            QUESTION

            Optimizing numpy array multiplication: * faster than numpy.dot?
            Asked 2017-Jan-05 at 14:23

            Questions:

            1) How is it that numpy.dot() is slower than * in the example code below when BLAS is being used?

            2) Is there a way that numpy.dot() can be implemented instead of * in this case for faster array multiplication? I think that I am missing a piece of crucial information which would answer question 1 and mean that numpy.dot() is at least as fast as *, if not faster.

            Details included below. Thanks in advance for answers and help.

            Details:

            I am writing a program which solves coupled PDEs using python 2.7 (64-bit), numpy 1.11.2, Anaconda2 on Windows 7. To improve the accuracy of the program output I need to use large arrays (shape (2, 2^14) and larger) and small integration steps, resulting in a gigantic number of array multiplication operations per simulation which I need to optimize for speed.

            Having looked around, it seems as though numpy.dot() should be used for faster array multiplication with respect to * as long as BLAS is installed and working with numpy. This is frequently recommended. However, when I use the timer script below, * is faster than numpy.dot() by at least a factor of 7. In some cases this increases to factors >1000:

            ...

            ANSWER

            Answered 2017-Jan-05 at 14:23

            np.dot calls matrix-matrix multiplication while * is element wise multiplication. The symbol for matrix-matrix multiplication is @ for Python 3.5+.

            Source https://stackoverflow.com/questions/41487195

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Dotter

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/broady/Dotter.git

          • CLI

            gh repo clone broady/Dotter

          • sshUrl

            git@github.com:broady/Dotter.git

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