kandi X-RAY | DownloadQueue Summary
kandi X-RAY | DownloadQueue Summary
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QUESTION
I'm trying to retrieve images from array of url..
I have this function that do the same as I won't but it doesn't work so I tried to use URLSession but didn't know how exactly to make it >>
...ANSWER
Answered 2020-Sep-16 at 05:39- If you intend to use only the first available
UIImage
from an array of urls, you do not design a function trying to download all of them. Instead, try to download from the first url, return the downloadedUIImage
if it succeeds, or continue with the second url if it fails, repeat until you get anUIImage
. - Creating a
DispatchQueue
in a local function looks dangerous to me. A more common practice is to maintain a queue somewhere else and pass it to the function as a parameter, or reuse one of the predefined global queues usingDispatchQueue.global(qos:)
if you don't have a specific reason. - Be careful with
sync
.sync
blocks the calling thread until your block finishes in the queue. Generally you useasync
. - Use a
Int
counter to control when to finish multiple async tasks (when to call the completion block) works but can be improved by usingDispatchGroup
, which handles multiple async tasks in a simple and clear way.
Here's two functions. Both work. firstImage(inURLs:completion:)
only return the first UIImage
that it downloads successfully. images(forURLs:completion:)
tries to download and return them all.
QUESTION
I have an activity and its child Fragment with a LinearLayout
that I generate buttons inside of. When the fragment is created, everything runs fine. However, when the parent activity downloads a new item, I call the method in the fragment that is used to generate the buttons and add them to the view, but the LinearLayout
returns null and I can't figure out why. I either need to fix it or find a way to "re-display" my fragment. Here is the related code:
SongFragment:
...ANSWER
Answered 2019-Dec-17 at 01:33The method fragment.RefreshButtons();
returns an NPE because if you implemented SectionsPagerAdapter
like you should, getItem()
returns a new Instance of that fragment which is not yet attached to the fragment manager, therefore causing a Nullpointer exception
.
So what you should do is get a currently active fragment instance like this:
QUESTION
I have an Operation subclass and Operation queue with maxConcurrentOperationCount = 1.
This performs my operations in a sequential order that i add them which is good but now i need to wait until all operations have finished before running another process.
i was trying to use notification group but as this is run in a for loop as soon as the operations have been added to the queue the notification group fires.. How do i wait for all operations to leave the queue before running another process?
...ANSWER
Answered 2018-Apr-09 at 12:04A suitable solution is KVO
First before the loop add the observer (assuming queue
is the OperationQueue
instance)
QUESTION
If I have a list of tasks which I want to execute together but at the same time I want to execute a certain number of them together, so I await for one of them until one of them finishes, which then should mean awaiting should stop and a new task should be allowed to start, but when one of them finishes, I don't know how to stop awaiting for the task which is currently being awaited, I don't want to cancel the task, just stop awaiting and let it continue running in the background.
I have the following code
...ANSWER
Answered 2019-Feb-26 at 23:01You can use Task.WaitAny()
Here is the demonstration of the behavior:
QUESTION
Suppose I want to use a cache in a DownloadQueue like example.
The joy of coroutines there is that a simple data structure (e.g. HashMap
) can be used in a single threaded algorithm.
However I want to use a limited cache, and evict extra entries to a slower persistent storage.
For instance, I can take Guava
+ CacheBuilder
+ RemovalListener
: https://github.com/google/guava/wiki/CachesExplained#removal-listeners
Here's a problem: RemovalListener
is a non-suspended callback, so there's no way to push data to Channels
or whatever from the callback.
ANSWER
Answered 2018-Nov-12 at 14:39The only way to not block the removal listener (and thus break the cache) is to have a buffered channel. This means two changes:
- Create the
SendChannel
with a non-zero capacity, seeChannel(capacity)
to consider the different behaviors. It mostly depends on what the behavior should be if more items expire than the consumer can handle. - Use
SendChannel.offer()
instead ofSendChannel.sendBlocking()
. If it returnsfalse
you can implement backup behavior like logging the failure so you can figure out what the best balance between memory and losing events is.
QUESTION
If I call the NSURLSession when the app is in the background with push notification, the response is received may be only one time a three.
...ANSWER
Answered 2018-Jun-27 at 10:09I think you have a problem with your call of the function. You cannot use your download queue in this case.
Instead of this, please use dispatch_main
QUESTION
I'm beginner learning Qt, and trying to understand a Qt provided example for download operation. In downloadmanager.cpp, a member function is the following:
...ANSWER
Answered 2018-Jun-21 at 16:05Every call to QTimer::singleShot(...)
is executed on the event loop of the thread where it is invoked **. If invoked from the main thread, it'll be the event loop started with app.exec()
.
According to the Qt-Network-Manager-Example, this function is called after the network-manager is filled with the URL's so the single-shot will be processed after the queue has been completely filled. Poorly the qt documentation isn't that clear about this topic yet, so for more information about event processing etc please look here.
Answer for old question titleBefore I start, the timer is for having the download in an extra thread. So the GUI keeps responsive.
The complete downloadNext()
method is recursive. It will be only called once and called till the queue is empty.
See this:
QUESTION
My iOS app works in the following way
I have an array of audio file names, I check whether the file is present. If it's present it starts playing it. Once finished I start playing the next audio.
If the file is not present I make a
NSURLSessionDataTask
POST request which returns me a string which is the URL of the file to be downloaded.(This URL is valid for one minute).Once I receive the URL, I make a
NSURLSessionDownloadTask
request and download the file, save the file and play the audio.
This entire process works perfectly fine when the app is in foreground. Also works perfectly fine when all the audios are present and the app is running in background.
The problem comes when the audio files are not present and the app is running in background
My code : BackgroundFetchManager.h
...ANSWER
Answered 2017-Apr-07 at 15:25The problem stems from the fact that iOS won't let you start a new task while the app is in the background. I believe that this is done to prevent apps from continuously firing off new tasks and keeping the app alive indefinitely.
Background tasks are generally suitable for gracefully handling your app transitioning from foreground to background while a task is in progress. It's the reason you're seeing the first task complete, but not the second.
One workaround would be to request background execution time from the OS when you fire off the initial data task:
QUESTION
I'm doing an exercise about Java concurrency using wait, notify to study for an exam. The exam will be written, so the code does have to be perfect since we can't try to compile and check errors.
This is the text of the exercise:
- when the downloader is instanced the queue and the hashmap are created and passed to all the threads. (shared data)
- the download method add the url to the queue and call notifyAll to wake up the Downloader Threads.
- the getData method waits until there are data in the hashmap for the provided url. When data are available it returns to the caller.
- the downloader thread runs an infinity loop. It waits until an url is present in the queue. When it receives an url it downloads it and puts the bytes in the hashmap calling notifyAll to wake up a possible user waiting in getData method.
This is the code that I produced:
...ANSWER
Answered 2017-Jul-17 at 11:48Let's assume for a second that all those great classes in Java that handle synchronization do not exist, because this is a synthetic task, and all you got to handle is sychronized
, wait
and notify
.
The first question to answer in simple words is: "Who is going to wait on what?"
- The download thread is going to wait for an URL to download.
- The caller is going to wait for the result of that download thread.
What does this mean in detail? We need at least one synchronization element between the caller and the download thread (your urlData
), also there should be one data object handling the download data itself for convenience, and to check whether or not the download has yet been completed.
So the detailed steps that will happen are:
Caller requests new download.
create: DownloadResult
write: urlData(url -> DownloadResult)
wake up 1 thread on urlData.Thread X must find data to download and process it or/then fall asleep again.
read: urlData (find first unprocessed DownloadResult, otherwise wait on urlData)
write: DownloadResult (acquire it)
write: DownloadResult (download result)
notify: anyone waiting on DownloadResult
repeatCaller must be able to asynchronously check/wait for download result.
read: urlData
read: DownloadResult (wait on DownloadResult if required)
As there are reads and writes from different threads on those objects, synchronization is required when accessing the objects urlData or DownloadResult.
Also there will be a wait/notify association:
- caller -> urlData -> DownTh
- DownTh -> DownloadResult -> caller
After careful analysis the following code would fulfill the requirements:
QUESTION
I use swift 3.0.2. Xcode 8.3.1
I tried to use isSuspended = true
property but it doesn't stop operations.
When I cancel one operation1
all other operations that are dependent to operation1
immediately start.
I want them to wait until I tell them.
Help me pleasee!
Edit1:
Meaning it doesn't stop operations:
I have operationqueue oq
and three operations: op1
, op2
, op3
ANSWER
Answered 2017-Jul-03 at 12:43Your computed property downloadQueue
creates a an independend queue on each call. I.e. you are suspending the first created queue but the second and third queues are not influenced.
To fix it, create the queue only once, maybe in init()
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