DownloadQueue

 by   bytespider JavaScript Version: Current License: Non-SPDX

kandi X-RAY | DownloadQueue Summary

kandi X-RAY | DownloadQueue Summary

DownloadQueue is a JavaScript library. DownloadQueue has no bugs, it has no vulnerabilities and it has low support. However DownloadQueue has a Non-SPDX License. You can download it from GitHub.

DownloadQueue
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            kandi-support Support

              DownloadQueue has a low active ecosystem.
              It has 11 star(s) with 2 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              DownloadQueue has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of DownloadQueue is current.

            kandi-Quality Quality

              DownloadQueue has no bugs reported.

            kandi-Security Security

              DownloadQueue has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              DownloadQueue has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              DownloadQueue releases are not available. You will need to build from source code and install.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of DownloadQueue
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            DownloadQueue Key Features

            No Key Features are available at this moment for DownloadQueue.

            DownloadQueue Examples and Code Snippets

            No Code Snippets are available at this moment for DownloadQueue.

            Community Discussions

            QUESTION

            How to retrieve array of images from array of url swift
            Asked 2020-Sep-16 at 05:39

            I'm trying to retrieve images from array of url..

            I have this function that do the same as I won't but it doesn't work so I tried to use URLSession but didn't know how exactly to make it >>

            ...

            ANSWER

            Answered 2020-Sep-16 at 05:39
            1. If you intend to use only the first available UIImage from an array of urls, you do not design a function trying to download all of them. Instead, try to download from the first url, return the downloaded UIImage if it succeeds, or continue with the second url if it fails, repeat until you get an UIImage.
            2. Creating a DispatchQueue in a local function looks dangerous to me. A more common practice is to maintain a queue somewhere else and pass it to the function as a parameter, or reuse one of the predefined global queues using DispatchQueue.global(qos:) if you don't have a specific reason.
            3. Be careful with sync. sync blocks the calling thread until your block finishes in the queue. Generally you use async.
            4. Use a Int counter to control when to finish multiple async tasks (when to call the completion block) works but can be improved by using DispatchGroup, which handles multiple async tasks in a simple and clear way.

            Here's two functions. Both work. firstImage(inURLs:completion:) only return the first UIImage that it downloads successfully. images(forURLs:completion:) tries to download and return them all.

            Source https://stackoverflow.com/questions/63910782

            QUESTION

            Fragment View is Null When Called From Parent Activity
            Asked 2019-Dec-17 at 01:33

            I have an activity and its child Fragment with a LinearLayout that I generate buttons inside of. When the fragment is created, everything runs fine. However, when the parent activity downloads a new item, I call the method in the fragment that is used to generate the buttons and add them to the view, but the LinearLayout returns null and I can't figure out why. I either need to fix it or find a way to "re-display" my fragment. Here is the related code:

            SongFragment:

            ...

            ANSWER

            Answered 2019-Dec-17 at 01:33

            The method fragment.RefreshButtons(); returns an NPE because if you implemented SectionsPagerAdapter like you should, getItem() returns a new Instance of that fragment which is not yet attached to the fragment manager, therefore causing a Nullpointer exception.

            So what you should do is get a currently active fragment instance like this:

            Source https://stackoverflow.com/questions/59365107

            QUESTION

            Wait for all Operations in queue to finish before performing task
            Asked 2019-Nov-21 at 08:05

            I have an Operation subclass and Operation queue with maxConcurrentOperationCount = 1.

            This performs my operations in a sequential order that i add them which is good but now i need to wait until all operations have finished before running another process.

            i was trying to use notification group but as this is run in a for loop as soon as the operations have been added to the queue the notification group fires.. How do i wait for all operations to leave the queue before running another process?

            ...

            ANSWER

            Answered 2018-Apr-09 at 12:04

            A suitable solution is KVO

            First before the loop add the observer (assuming queue is the OperationQueue instance)

            Source https://stackoverflow.com/questions/42495794

            QUESTION

            How do I stop awaiting a task but keep the task running in background?
            Asked 2019-Feb-27 at 10:53

            If I have a list of tasks which I want to execute together but at the same time I want to execute a certain number of them together, so I await for one of them until one of them finishes, which then should mean awaiting should stop and a new task should be allowed to start, but when one of them finishes, I don't know how to stop awaiting for the task which is currently being awaited, I don't want to cancel the task, just stop awaiting and let it continue running in the background.

            I have the following code

            ...

            ANSWER

            Answered 2019-Feb-26 at 23:01

            You can use Task.WaitAny()

            Here is the demonstration of the behavior:

            Source https://stackoverflow.com/questions/54893821

            QUESTION

            What is the way to push data from a callback to a Kotlin coroutine
            Asked 2018-Nov-12 at 14:39

            Suppose I want to use a cache in a DownloadQueue like example. The joy of coroutines there is that a simple data structure (e.g. HashMap) can be used in a single threaded algorithm.

            However I want to use a limited cache, and evict extra entries to a slower persistent storage. For instance, I can take Guava + CacheBuilder + RemovalListener: https://github.com/google/guava/wiki/CachesExplained#removal-listeners

            Here's a problem: RemovalListener is a non-suspended callback, so there's no way to push data to Channels or whatever from the callback.

            ...

            ANSWER

            Answered 2018-Nov-12 at 14:39

            The only way to not block the removal listener (and thus break the cache) is to have a buffered channel. This means two changes:

            1. Create the SendChannel with a non-zero capacity, see Channel(capacity) to consider the different behaviors. It mostly depends on what the behavior should be if more items expire than the consumer can handle.
            2. Use SendChannel.offer() instead of SendChannel.sendBlocking(). If it returns false you can implement backup behavior like logging the failure so you can figure out what the best balance between memory and losing events is.

            Source https://stackoverflow.com/questions/53263690

            QUESTION

            iOS: NSURLSession is not working everytime when launched in background (with silent push nofitication)
            Asked 2018-Jun-27 at 10:09

            If I call the NSURLSession when the app is in the background with push notification, the response is received may be only one time a three.

            ...

            ANSWER

            Answered 2018-Jun-27 at 10:09

            I think you have a problem with your call of the function. You cannot use your download queue in this case.

            Instead of this, please use dispatch_main

            Source https://stackoverflow.com/questions/50696632

            QUESTION

            What does QTimer::singleShot(0, object SLOT(obj_slot())) do?
            Asked 2018-Jun-21 at 16:05

            I'm beginner learning Qt, and trying to understand a Qt provided example for download operation. In downloadmanager.cpp, a member function is the following:

            ...

            ANSWER

            Answered 2018-Jun-21 at 16:05
            Answer to current question title

            Every call to QTimer::singleShot(...) is executed on the event loop of the thread where it is invoked **. If invoked from the main thread, it'll be the event loop started with app.exec().

            According to the Qt-Network-Manager-Example, this function is called after the network-manager is filled with the URL's so the single-shot will be processed after the queue has been completely filled. Poorly the qt documentation isn't that clear about this topic yet, so for more information about event processing etc please look here.

            Answer for old question title

            Before I start, the timer is for having the download in an extra thread. So the GUI keeps responsive.

            The complete downloadNext() method is recursive. It will be only called once and called till the queue is empty. See this:

            Source https://stackoverflow.com/questions/41524265

            QUESTION

            NSURLSessionDataTask not called after NSURLSessionDownloadTask in the same NSURLSession in iOS background
            Asked 2018-Feb-28 at 12:07

            My iOS app works in the following way

            1. I have an array of audio file names, I check whether the file is present. If it's present it starts playing it. Once finished I start playing the next audio.

            2. If the file is not present I make a NSURLSessionDataTask POST request which returns me a string which is the URL of the file to be downloaded.(This URL is valid for one minute).

            3. Once I receive the URL, I make a NSURLSessionDownloadTask request and download the file, save the file and play the audio.

            This entire process works perfectly fine when the app is in foreground. Also works perfectly fine when all the audios are present and the app is running in background.

            The problem comes when the audio files are not present and the app is running in background

            My code : BackgroundFetchManager.h

            ...

            ANSWER

            Answered 2017-Apr-07 at 15:25

            The problem stems from the fact that iOS won't let you start a new task while the app is in the background. I believe that this is done to prevent apps from continuously firing off new tasks and keeping the app alive indefinitely.

            Background tasks are generally suitable for gracefully handling your app transitioning from foreground to background while a task is in progress. It's the reason you're seeing the first task complete, but not the second.

            One workaround would be to request background execution time from the OS when you fire off the initial data task:

            Source https://stackoverflow.com/questions/43276744

            QUESTION

            Java concurrency exercise. Asynchronous download
            Asked 2017-Jul-27 at 15:12

            I'm doing an exercise about Java concurrency using wait, notify to study for an exam. The exam will be written, so the code does have to be perfect since we can't try to compile and check errors.

            This is the text of the exercise:

            General idea:

            • when the downloader is instanced the queue and the hashmap are created and passed to all the threads. (shared data)
            • the download method add the url to the queue and call notifyAll to wake up the Downloader Threads.
            • the getData method waits until there are data in the hashmap for the provided url. When data are available it returns to the caller.
            • the downloader thread runs an infinity loop. It waits until an url is present in the queue. When it receives an url it downloads it and puts the bytes in the hashmap calling notifyAll to wake up a possible user waiting in getData method.

            This is the code that I produced:

            ...

            ANSWER

            Answered 2017-Jul-17 at 11:48

            Let's assume for a second that all those great classes in Java that handle synchronization do not exist, because this is a synthetic task, and all you got to handle is sychronized, wait and notify.

            The first question to answer in simple words is: "Who is going to wait on what?"

            • The download thread is going to wait for an URL to download.
            • The caller is going to wait for the result of that download thread.

            What does this mean in detail? We need at least one synchronization element between the caller and the download thread (your urlData), also there should be one data object handling the download data itself for convenience, and to check whether or not the download has yet been completed.

            So the detailed steps that will happen are:

            1. Caller requests new download.
              create: DownloadResult
              write: urlData(url -> DownloadResult)
              wake up 1 thread on urlData.

            2. Thread X must find data to download and process it or/then fall asleep again.
              read: urlData (find first unprocessed DownloadResult, otherwise wait on urlData)
              write: DownloadResult (acquire it)
              write: DownloadResult (download result)
              notify: anyone waiting on DownloadResult
              repeat

            3. Caller must be able to asynchronously check/wait for download result.
              read: urlData
              read: DownloadResult (wait on DownloadResult if required)

            As there are reads and writes from different threads on those objects, synchronization is required when accessing the objects urlData or DownloadResult.

            Also there will be a wait/notify association:

            • caller -> urlData -> DownTh
            • DownTh -> DownloadResult -> caller

            After careful analysis the following code would fulfill the requirements:

            Source https://stackoverflow.com/questions/45140516

            QUESTION

            OperationQueue stop operations for a little time
            Asked 2017-Jul-03 at 12:43

            I use swift 3.0.2. Xcode 8.3.1

            I tried to use isSuspended = true property but it doesn't stop operations.

            When I cancel one operation1 all other operations that are dependent to operation1 immediately start.

            I want them to wait until I tell them.

            Help me pleasee!

            Edit1:

            Meaning it doesn't stop operations:

            I have operationqueue oq and three operations: op1, op2, op3

            ...

            ANSWER

            Answered 2017-Jul-03 at 12:43

            Your computed property downloadQueue creates a an independend queue on each call. I.e. you are suspending the first created queue but the second and third queues are not influenced.

            To fix it, create the queue only once, maybe in init()

            Source https://stackoverflow.com/questions/44764717

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install DownloadQueue

            You can download it from GitHub.

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            https://github.com/bytespider/DownloadQueue.git

          • CLI

            gh repo clone bytespider/DownloadQueue

          • sshUrl

            git@github.com:bytespider/DownloadQueue.git

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