oneclick | Repo for the 1-Click VTCLI open-source project
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Repo for the 1-Click VTCLI open-source project
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of oneclick
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QUESTION
I need some help to apply js code for all elements, but for now works only for first on each page.
On page are items with buy buttons, that is created by script, so all buttons have same id but is more than one of them - and I can't apply script that disable button if some condition, only work for first button.
...ANSWER
Answered 2021-Jun-13 at 09:36You should use data attributes and delegation
Also your script can be vastly simplified
QUESTION
I'm cresting electron app using node-canvas.
I generated an app-installer by the following command:
$ electron-builder --mac --x64 --config ./build_mac.js
build_mac.js
...ANSWER
Answered 2021-May-09 at 17:31The solution to fix this is put all dylibs (except under "/usr/lib" or "/System/Library/Frameworks") under the folder which is in under control of electron.
Something like this in my project: https://github.com/code4history/MaplatEditor/tree/master/assets/mac/canvas/build/Release
But just putting dylib is not working, because each dylib has information about link to other libraries.
You can check which libraries are linked from each dylib by using "otool" command, and youcan overwrite it by using "install_name_tool" command.
https://github.com/code4history/MaplatEditor/blob/master/mac_canvas_dylib
In this URL, you can find what I did for my project.
QUESTION
I've been binding events to dynamically created elements without any kind of issues by using:
...ANSWER
Answered 2021-Feb-16 at 02:08According to my understanding, .oneordoubleclick
is not an Event, just like .footable
or .tooltip
. Therefore, you cannot put it in $(document).on("oneordoubleclick","#test", ...)
Here's my solution, with the aid of the plugin source code:
QUESTION
I am very new in the programming world, but I have been building some python code where it solves most of the calculation which I am doing in the school. All good, but! I would like to share the program with my colleagues, and I am trying to make it as simple is possible for them to use it, but it is a lot more difficult for me to do it, because I have to start everything again in JavaScript. I do not find why after I input the number and press the button does not happen anything. I have tried different variations on the code, but still no output. Thank you!
...ANSWER
Answered 2020-Nov-26 at 19:29As the commenters have pointed out, there are just a couple of typo's that are preventing the code from executing.
QUESTION
i want to create Chamomile flower, i have flower paper like this
1.
2
and what to create something like 3
can anyone help me ? i created this code
...ANSWER
Answered 2020-Nov-18 at 14:37once the first 2 image are positionned , a single loop to reset a transform value should do :
QUESTION
I have several buttons in which all of them have come codes. I want the user to only can make click the buttons once. How can I do it without having a long disable buttons code?
...ANSWER
Answered 2020-Jun-14 at 08:10Keep track of last clicked button and you can use one handler for all involved buttons
QUESTION
I am a beginner to electron and created a simple app with it. it is running correctly using cmd. However after building it with electron-builder and opening the created app it is showing nothing just white screen with electron frame.
I think that maybe this is an error in package.json, but not sure where?
I have 3 html files, some images in my folder which i want to package.
I have seen some examples but don't know what to include inside "files":[ ]
in package.json .
however i have tried to include all my files which i want to package but still the problem persists
this is my package.json-
ANSWER
Answered 2020-Sep-17 at 12:53I sorted out the problem. When I copied the build folder(with only icon.ico in it) to "win-unpacked"- the folder electron-builder created inside dist, the unpacked app(not packed in installer) worked. Somehow, I dont know why, electron-builder is not packing the build/icon.ico and causing error in my main.js for loading browser window icon.
But how i made the installer to work
I just changed its path to uninstallerIcon.ico
(if not working try uninstallIcon.ico
) in main.js(browser window parameter) which will be automatically created by my package.json and embedded into the installer and included in the same folder as app after installing. It makes the app work after installing the setup.
QUESTION
I am new to this bare with me.
I am running my code in VS
I am trying to RUN my FLUTTER app and i keep getting error:
...ANSWER
Answered 2020-Oct-03 at 06:51perhaps the issue is because flutter can't access your App on launch due to flutter/dart configuration in your project structure. Maybe you can try default Flutter Application name in your AndroidManifest.xml. See image below.
QUESTION
What would be the better way to select count of users
Will the JavaScript filtering code work fine if the number of users increases?
Using multiple mongodb requests
...
ANSWER
Answered 2020-Aug-01 at 21:03The First Method will take more time as too many network requests
are involved
and
The Second Method will take too much of your server's memory (RAM)
as all the documents will first be brought into the memory.
So we can reduce both time and memory by using MongoDB aggregation's
$group
pipeline, which will look something like this
QUESTION
I am new to electron. I have an angular application wrapped in electron that I want to build the package/installer using electron-builder
. I am using electron-builder-config.yaml
file to build the installer.
I would like to know how do I read values from .env
environment file into electron-builder-config.yaml
file ?
I want to set the version of the package that is generated by command electron-builder -w --publish always -c ./builder-config.yaml
.
I did try using buildVersion
property but the problem is that there is an installer.nsh
file that needs to run as part of nsis installer to set the path and that file uses ${version}
.
There is very little documentation on environment variables usage in electron-builder-config.yaml
Here is my electron-builder-config.yaml
ANSWER
Answered 2020-Jul-22 at 20:31I got it figured out. In case someone else is looking for the answer to this question, here is how I got it working.
Step 1: Create a file by the name electron-builder.env
at the root level where your package.json
resides. Please make sure that you keep the file name as electron-builder.env
Step 2: Define the variables that you would like to inside the electron-builder.env
file, for example ELECTRON_BUILD_VERSION=99.99
Step 3: Inside your builder-config.yaml
file, access the environment variable with the syntax {env.ELECTRON_BUILD_VERSION}
There you go. Have fun. Happy Coding 😊
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