image-map | Responsive , dynamic image maps | Map library
kandi X-RAY | image-map Summary
kandi X-RAY | image-map Summary
A native JavaScript solution for creating responsive image-maps that rerender on image or viewport changes.
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Top functions reviewed by kandi - BETA
- Define properties on object
- Initialize ImageMap .
- Check a class
- Creates a new class
- Initialize an ImageMap .
image-map Key Features
image-map Examples and Code Snippets
Community Discussions
Trending Discussions on image-map
QUESTION
I'm currently using basic image mapping (for shelf tests if anyone is into market research). I upload an image to an image mapping app and then manually insert boxes around particular products which generates co-ordinates. I have an excel sheet with a macro that once these co-ordinates are pasted into will create code that I can put directly into my surveys. Initially, the co-ordinates are embedded in html code like the following
...ANSWER
Answered 2022-Feb-16 at 00:44import re
html = '#paste html block onto one line'
coords = re.findall('\d+,\d+,\d+,\d+', html)
for num in coords:
print(num)
QUESTION
I've tried to use leaflet.js to allow user to zoom and pan on big SVG files on my website. I've used the following script to display the SVG with leaflet :
...ANSWER
Answered 2021-Dec-26 at 21:51Display the variables w
and h
you will see what small variables are returned. To increase them I increased them by * 5
for this I used fitBounds and it should now scale to the viewer window and at the same time it is possible to zoom.
To be able to also click more than once on the zoom, I changed map.getMaxZoom () - 1
to map.getMaxZoom () - 2
QUESTION
I've been working on a react native app, and I keep running into dependency issues. I finally ironed out my dependencies so that I can actually npm install. Now I am trying to add react-native-image-mapper, and while our app is using react 17, react-native-image-mapper wants react 16.8.3. I tried using that react version, but then all the rest of my dependencies were off. I was reading that react 17 was a "gradual" upgrade from 16, so I tried to npm i --force, but then my app would not run at all.
Here are the dependencies from package.json:
...ANSWER
Answered 2021-Oct-18 at 15:02Try to use this command
QUESTION
I really hope I explain this well.
How I want / envision the animation to work
The animation is a wheel that turns six times. On each stop / rotation a triangular highlight mark should come out to the right of the most right facing icon (If a clock then at 3 o clock) to illustrate this icon is selected and to highlight text (text is not currently there).
My Issue
Although the way I want it to work currently works there is a delay however of when the triangular highlight mark appears which I hope to get to appear as soon as the rotation stops. I have a JSFiddle below as an example, although you will need to open the animation in the JSFiddle to full screen to see what I mean. Just for further clarification please see this very short video highlight what I mean. I apoligise if the video is a little overkill I just want my issue to be clear
Please note the JSFiddle needs to be open in full screen JSFiddle
HTML
...ANSWER
Answered 2021-Aug-12 at 08:37OK I got it. It was basically the seconds and the animation time needed to be changed. So originally my animation was 8000 seconds and the css forwards change animation was 4s. I ended up just changing to 6000 seconds and 6s and worked perfect.
The code change below
JS
QUESTION
So hello everyone.
I was trying to put an image on a webpage and make part of it clickable.
I've found this site and it was pretty handy. Then I added a little jquery and made those parts a button, etc.
But the problem is that I want this image to display correctly in different sizes and ratios of monitors.
This site's coordinates were absolute, and you know that this is not a good thing for making a page responsive.
Is there any way to make those coordinates relative somehow? (I believe this is not most likely the solution)
Or is there any other approach to make part of an image clickable and keep the page with the image responsive?
Thanks a lot :)
ANSWER
Answered 2021-May-10 at 22:10here is a simple example instead the pen i linked earlier, using scale(), margin and mediaqueries to reset their values.
Since transform has no effect on the original size and space used by the the transformed element, if you rescale it, the room it uses does not. margin can go over it, increase margin around it while scaling up to push things away, and decrease margin with negative value while scaling down to pull things around it.
QUESTION
I was trying out an image mapper library and found an unexpected behaviour. The handler function handleInc
behaves differently depending on whether its triggered by the +
button or via clicking on the highlighted area in the image (need to move mouse around in order for highlighted area to appear).
When using +
button the behaviour is as expected but when clicking highlighted area in the image, the state variable count
doesn't seems to go beyound 1
.
What's the reason for behind the same function handleInc
behaving differently.
Here is the code (sandbox for the code below)
...ANSWER
Answered 2021-Apr-06 at 05:16Seems that the ImageMapper
component is memoizing the callbacks, in other words, it has closed over the initial count
state value and never updates from that point.
If you use a functional state update then clicking the highlighted area seems to work as I think you expect it to. Functional state updates work by updating from the previous state versus the state from render cycle the callback was enqueued in.
QUESTION
I'm trying to create a functional component in React using hooks that will render an image with clickable areas. I've seen other posts that suggest using react-image-mapper or react-img-mapper(on-going support) but I'd like to understand how to use the useMap attribute properly in the JSX context for this problem.
The code below compiles but nothing happens when I click in the clickable area. I think I need to replace the useMap attribute in the img tag to properly link it to the map tag, but I'm stuck on how to do that. Here is the code:
...ANSWER
Answered 2021-Feb-19 at 20:32Here is what got the code to work:
- I needed to add an href attribute to the area tag
- I needed to prevent the default behavior of redirecting to the href when clicking on the clickable area. To do so, I needed to change my code as follows:
QUESTION
I have a button which makes an image spin for 3s. I want the button to be disabled during the spinning. But this is not working. Below are the js functions and the css class which creates the spin.
...ANSWER
Answered 2021-Jan-09 at 23:45You have to move this line
document.getElementById("spin_switch").disabled = false;
into the stop_spin
function:
QUESTION
ANSWER
Answered 2020-Dec-21 at 09:45If you know the size/position will be static, you can manually position the map
element and size each area
to match:
QUESTION
So I'm trying to make an interactive map of New Jersey that makes it possible to click on a county in the state and it will take you to a different page. The file works fine in plain HTML with the county's being able to be clicked on and linked to separate pages. Trying to use it on ruby on rails does not work. It just displays the picture itself and there is no interaction available.
...ANSWER
Answered 2020-Nov-03 at 01:21Change :alt
to :usemap
in your ERB code
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