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QUESTION
I ran into less than ideal inlining behavior of the .NET JIT compiler. The following code is stripped of its context, but it demonstrates the problem:
...ANSWER
Answered 2021-Jun-15 at 19:35The functions Hash_Inline
and Hash_FunctionCall
are not equivalent:
- The first statement in
Hash_Inline
rotates by 1, but inHash_FunctionCall
it rotates bycurIndex
. - For
RotateLeft
you may have probably meant:
QUESTION
We are programmatically creating PDF using our in house lib (C++) by adding all the required objects so that PDF readers can render them properly. Currently we are enhancing the lib to support digital signatures in PDF. Our users will use USB token or Windows certificates to sign the PDF. On studying raw PDF file with digital signature, we were able to make sense of all the objects except for the contents of Sig type object.
...ANSWER
Answered 2021-Jun-10 at 16:48Ok, the signature container is embedded correctly.
But there are issues with the signature container itself:
Both in the
SignedData.digestAlgorithms
collection and in theSignerInfo.digestAlgorithm
value you have used the OID of SHA1withRSA, but that is a full signature algorithm, not the mere digest algorithm SHA1 expected there.Then the SHA1 hash of the signed bytes is BB78A402F7A537A34D6892B83881266501A691A8 but the hash you signed is 90E28B8A0D8E48691DAFE2BA10A4761FFFDCCD3D. This might be because you hash buffer2 and
buffer2 has empty contents data (/Contents <>)
The hex string delimiters '<' and '>' also belong to the contents value and, therefore, must also be removed in buffer2.
Furthermore, your signature is very weak:
- It uses SHA1 as hash algorithm. SHA1 meanwhile has been recognized as too weak a hash algorithm for document signatures.
- It doesn't use signed attributes, neither the ESS signing certificate nor the algorithm identifier protection attribute. Many validation policies require such special attributes.
QUESTION
Im trying to create a multithreaded namedpipe server as outlined in the msdn sample here https://docs.microsoft.com/en-us/windows/win32/ipc/multithreaded-pipe-server but Im trying to restrict the namedpipe to access by adminstrators group members only.
The example works correctly when no SECURITY_ATTRIBUTES structure is specified but when an SA is specified the first call is successful, but following calls to CreateNamedPipe fail as long as the first pipe is listening or communicating with a client. The create call fails, usually with ACCESS_DENIED, but sometimes with error 1305 The revision level is unknown. When the first pipe closes due to client disconnecting the following call will be successful for the next createnamedpipe call but will in turn fail once that pipe has a client.
I have tried multiple values for the grfInheritance field with no avail. This is my first adventure into explicitly specifying SECURITY so forgive me if I have missed something obvious. Note that in the Function that calls createnamedpipe I create a new SA structure with each create attempt but I have also tried creating one and sharing it outside the create loop.
Relevant code follows:
function that creates the pipe:
...ANSWER
Answered 2021-Jun-15 at 02:23According to Named Pipe Security and Access Rights,
In addition to the requested access rights, the DACL must allow the calling thread FILE_CREATE_PIPE_INSTANCE access to the named pipe.
QUESTION
My goal is to wrap Windows Thread API with my own struct.
Specifically, I want to use function_impl()
as a wrapper for function()
and have each instance of Thread
create a Windows thread with it's own function()
.
ANSWER
Answered 2021-Jun-14 at 19:28In C++, member functions are not regular functions. As you can see they always know which object they are working on through a specific this
pointer.
Win32 is a C API and it expects a regular function pointer. If you make your member function static
, then it's a regular function the C API can utilize. But in that case, how do you use non-static member variables from the object? The solution is to pass this
pointer as lpThreadParameter
to this static function and use it to access non-static member variables. Here is my implementation.
QUESTION
First time using IO Completion Ports. I'm having an issue where the GetQueuedCompletionStatus returns a Null for the Completion Key, which I am using to pass a data struct with handles for other portions of the code. The GetQueuedCompletionStatus seems to be triggering off messages received just fine otherwise.
I tried to include just the code involving the IO Completion ports:
The Data Structs:
...ANSWER
Answered 2021-Jun-14 at 14:36Any Ideas why the IOCP is not passing the Completion Key?
of course it passing back exactly what you pass to CreateIoCompletionPort
and I/O in place pointer to OVERLAPPED
but at first
QUESTION
I've used Martin Prikryl's code for my Inno Setup project. This is the link to his code:
How to make Stop and Pause/Resume/Play music buttons in Inno Setup
I used it with some tweaks on it but the problem is that the music glitches when I finish it.
For example, if the music is working while installing something and when I finally finish the setup, I still hear the glitched Audio for about 3 seconds! It's very annoying!
I think the problem is that we need to unload Music dll's before the installer finishes, as we do with the skin.
I hope you understood my situation and thanks in advance!
This is my Full code (it's not well-arranged sorry) :
...ANSWER
Answered 2021-Jun-14 at 07:52If you want to stop the music, when the installer is closing, just use the same code you already have in StopButtonClick
from DeinitializeSetup
:
QUESTION
I have a microcontroller which I communicate with my windows pc, through FT232RL. On the computer side, I am making a C-library to send and receive data, using windows API.
I have managed to:
- Receive data (or multiple receives),
- Transmit data (or multiple transmits),
- First transmit (or multiple transmits) and then receive data (or multiple receives)
But I have not managed to:
- Transmit Data and then receive.
If I receive anything, and then try to transmit, I get error. So, I guess when I receive data, there is a change in configuration of the HANDLE hComm
, which I cannot find.
So the question is, what changes to my HANDLE hComm
configuration when I receive data, which does not allow me to transmit after that?
Here is my code/functions and the main() that give me the error. If I run this, I get this "error 6" -screenshot of the error down below-:
...ANSWER
Answered 2021-Jun-14 at 01:17According to MSDN:Sample, Maybe you need to set a pin's signal state to indicate the data has been sent/received in your microcontroller program. More details reside in your serial communication transmission of data standard. And you should write code according to the result of WaitCommEvent(hCom, &dwEvtMask, &o);
like the linked sample.
QUESTION
I have written the following assembly code.
It's displaying the output of writeint as +0
But When I put the debug point on the line before writeint and look at the registers
I see EAX=0000BFBE
. As per my understanding writeint should print the value of EAX
register. What could be the reason that it's showing +0?
ANSWER
Answered 2021-Jun-11 at 09:34By putting the breakpoint on the line before, I assume you mean that you put the breakpoint here:
QUESTION
These two are definitions of INPUT and KEYBDINPUT.
...ANSWER
Answered 2021-Jun-11 at 03:14The problem is not 0. The problem is that you need to initialize a Controllable, Knowable value. You can even use memset(inputs, 1,sizeof(inputs));
which I tested.
QUESTION
In msdn,
...ANSWER
Answered 2021-Jun-11 at 02:01One benefit has been explained in the following Remarks.
Set the KEYEVENTF_SCANCODE flag to define keyboard input in terms of the scan code. This is useful to simulate a physical keystroke regardless of which keyboard is currently being used. The virtual key value of a key may alter depending on the current keyboard layout or what other keys were pressed, but the scan code will always be the same.
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