MapleStory | MapleStory v079(冒险岛079仿盛大版本)

 by   ellermister JavaScript Version: Current License: No License

kandi X-RAY | MapleStory Summary

kandi X-RAY | MapleStory Summary

MapleStory is a JavaScript library. MapleStory has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

MapleStory
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            kandi-support Support

              MapleStory has a low active ecosystem.
              It has 22 star(s) with 18 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 6 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of MapleStory is current.

            kandi-Quality Quality

              MapleStory has no bugs reported.

            kandi-Security Security

              MapleStory has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              MapleStory does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              MapleStory releases are not available. You will need to build from source code and install.

            Top functions reviewed by kandi - BETA

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of MapleStory
            Get all kandi verified functions for this library.

            MapleStory Key Features

            No Key Features are available at this moment for MapleStory.

            MapleStory Examples and Code Snippets

            No Code Snippets are available at this moment for MapleStory.

            Community Discussions

            QUESTION

            Can't figure out why ScriptEngine engine is null in code
            Asked 2021-Jan-17 at 05:24

            This is some of the code I'm running for a MapleStory server. Whenever a script for an event like talking to an NPC is supposed to occur, this script will be run to create a scripting path for whatever script is being called up (NPC, portal, event etc.).

            I am also using jdk1.7.0_80

            ...

            ANSWER

            Answered 2021-Jan-17 at 05:24

            The NullPointerException occurs because the Java Runtime you're using doesn't have a "JavaScript" Script Engine installed, causing sem.getEngineByName("JavaScript") to return null.

            That was verified (see comment) by running the following code:

            Source https://stackoverflow.com/questions/65747123

            QUESTION

            how can i fix this NullExceptionPointer error?
            Asked 2020-Jul-28 at 20:54

            Hey this is ready made code from a Maple Story game That I run a function for me it works for others does not They do not get a timer. seems chr.getFitness() returning null I'm not strong in java I would love if someone would help. Error 1 img

            Also they cant pass last stage in game Error 2 img

            MapleFitness Script

            ...

            ANSWER

            Answered 2020-Jul-28 at 20:54

            Check if the MapleFitness is null and if it is, then create the object before returning like this

            Source https://stackoverflow.com/questions/63020226

            QUESTION

            Trying to using python for controlling games
            Asked 2019-Dec-29 at 06:44

            I'm trying to use Python with win32api for controlling a game(Maplestory).My script runs perfectly on a lot of software such as Notepad, but except game.

            I think maybe the game communicate directly with the hardware so that I could't use win32api to controlling game. But I can't figure out how to communicate with the hardware using a Python script. And I also didn't know who wrote a wheel could communicate with keyboard hardware.

            These is my script:

            ...

            ANSWER

            Answered 2019-Dec-29 at 06:44

            Some games will take some measures to prevent script running(to prevent cheating). Maybe using python script is not a good idea.

            I don not play this game.If you really want to use python,maybe you can try other modules to control the game(such as pynput,pykeyboard and so on).

            Source https://stackoverflow.com/questions/59517198

            QUESTION

            Java convert Html to Image
            Asked 2019-Dec-03 at 19:21

            I generated a Html with information of my client, so that he can attach them to your website or email. But some clients asked me to generate an image and not the html. I used the code below to generate the image, and it went well, but the image contained in the html is not being generated. When I open the HTML code in browser it works correctly, but when I generated the image from html, it generates only text and breaks the image.

            ...

            ANSWER

            Answered 2019-Dec-03 at 16:37

            You can make use of the Google Library https://code.google.com/archive/p/java-html2image/ which provides options to convert html to image.

            Code will look something like this.

            Source https://stackoverflow.com/questions/59160419

            QUESTION

            unity2d create a one side collider
            Asked 2017-Aug-11 at 14:26

            I have a maplestory game demo

            I need character can jump through a collider from one side

            the collider in my character and ground are like this:

            character:capsulecollider2d

            ground:polygoncollider2d

            so the character can stand on the ground

            also can jump on the ground

            but now I want character jump from bottom of the ground,it cannot work

            so, How can I deal this problem? Is there a configuration that can make collider only have one side?

            -------------------------------------2017 08 11-------------------------------------

            thanks a lot every one

            thank you @EmreE @Jeroen De Clercq

            I resolved this problem by using Platform Effector 2D provided by @EmreE

            first: add platform effector 2d on my ground and select "use one way"

            second:select "Used by Effector"

            now it works :)

            ...

            ANSWER

            Answered 2017-Aug-10 at 17:53
            • Put your floor in a layer;
            • put your platforms in a layer;
            • When you jump remove collision with platform layer until u have reached a direction that points towards the floor.
            • When you press down key remove collision with platforms until you have passed one platform layer.

            More information here ; https://docs.unity3d.com/ScriptReference/Physics.IgnoreLayerCollision.html

            Source https://stackoverflow.com/questions/45619107

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install MapleStory

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/ellermister/MapleStory.git

          • CLI

            gh repo clone ellermister/MapleStory

          • sshUrl

            git@github.com:ellermister/MapleStory.git

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