pong | A pure javascript pong game clone based on socket.io | Socket library
kandi X-RAY | pong Summary
kandi X-RAY | pong Summary
Live demo here: heroku. A pure javascript pong game clone based on socket.io and canvas.
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Top functions reviewed by kandi - BETA
- Create a Promise
- Register default helpers
- Creates a template from given context
- Handle JSONP
- a helper function to handle the request
- serialize the element
- Constructs a new routes instance .
- Compile a template .
- Builds the parameters for a given object .
- Resolves a promise .
pong Key Features
pong Examples and Code Snippets
Community Discussions
Trending Discussions on pong
QUESTION
There are two servers that I'm testing on, and on one server, the bot works, but the bot does not work on another server.
However, the ping command works
The command that makes the bot crash on only one server, while it works on another server
...ANSWER
Answered 2022-Mar-08 at 07:35This means that your bot is missing permissions to (presumably) send messages on that server.
You can prevent it from crashing by adding a .catch
statement after sending the message like this:
QUESTION
Basically, I'm trying to type getA()
in the following (drastically simplified) code:
ANSWER
Answered 2022-Jan-31 at 14:58You can use an abstract constructor type expression which looks just like a normal "concrete" constructor type expression*, except you write abstract new
instead of just new
:
QUESTION
I want to change the default logging level for the Mojolicious web server but I just cannot figure out how to do it after reading the docs. I am a fairly new Perl developer as I had to use Perl for a specific legacy use case - I typically use Go, Python, Java in day-to-day work. I figure there is some "Perl way" of doing this that I just cannot figure out due to my lack of experience.
Here's a trivial sample app:
...ANSWER
Answered 2022-Jan-21 at 15:03You can set the log level like this:
QUESTION
I'm using okhttp-4.9.3 to create a websocket which is connecting to Binance.
In their documentation, they say that they are sending a ping at every 3 minutes and I need to answer to it.
But I don't know how to do it.
I have this WebSocketListener:
...ANSWER
Answered 2022-Jan-19 at 13:25OkHttp automatically responds to pings for you. You don't need to do anything.
QUESTION
So I'm currently trying to deploy a router smart contract. I've been building it through erdpy contract build
, which has been successful (I'm on rust nightly tool chain as the Smart contract needs it). And I am now trying to deploy it, but I can't manage to do it. I keep having a 400 BadRequest
from https://devnet-api.elrond.com/transaction/send
.
Here are the logs from the deployment:
...ANSWER
Answered 2022-Jan-05 at 10:47I have you tried to deploy with the argument --verbose
?
That should be something like that (not sure of the syntax because I am on phone)
erdpy --verbose contract deploy
QUESTION
I'm writing a Pong game in C using ncurses. I placed function definitions for the ball, the player, and the AI opponent into ball.c
, player.c
, and ai.c
respectively. Each of these files includes another file, pong.h
, which contains function prototypes, structure definitions, and global variables. My main function is in pong.c
, which provides the game loop and handles keypresses.
My project also includes a number of libraries: ncurses.h
, stdlib.h
, and time.h
. Where should I include these libraries? Currently, they are included in pong.h
, like so:
ANSWER
Answered 2021-Dec-23 at 19:29Preferably, you should include the headers in the files that are actually using them even if it might be a little redundant. That way if later you remove an include to a header you defined, you can avoid compilation issues if that file happened to use stdio.h functions but didn't include it for itself.
It's also more clear at a glance of the first few lines what the file is using.
QUESTION
I started coding personal bot. I'm getting an error
TypeError: Cannot read properties of undefined (reading 'FLAGS')
I'm assuming it can't access FLAGS. I don't understand why because I have installed the latest node and discord.js. I allowed all premission for 'Privileged Gateway Intents' for my Bot on my personal account on Discord Developer Portal. I followed this tutorial: https://www.youtube.com/watch?v=Qc9uPgGmQ7I
This is my code so far:
...ANSWER
Answered 2021-Dec-16 at 15:07It means you are using Discord.js v11 or older, where intents weren't there so to update it to v12 or newer you can:
- Reinstall the module with
npm uninstall discord.js
andnpm install discord.js
. - Update it to the latest version with
npm install discord.js@dev
or a specific one withnpm install discord.js@13.3.1
. - Edit the version of the module in your
package.json
file.
QUESTION
I'm trying to learn Python/Pygame and I made a simple Pong game. However I cannot get the square to bounce off the sides at the perfect pixel as the drawing of the square is updating let's say 3 pixels every frame.
I have a code to decide when the square is hitting the edges and bounce in a reverse direction like this:
...ANSWER
Answered 2021-Dec-26 at 20:16You also need to correct the position of the ball when changing the direction of the ball. The ball bounces on the boundaries and moves the excessive distance in the opposite direction like a billiard ball:
e.g.:
QUESTION
I've been making pong with pygame and I got the ball to bounce around the screen and on the paddles. However, the speed is too high and I want to decrease it. This is what the code looks like for the Ball object:
...ANSWER
Answered 2021-Dec-25 at 08:52Use pygame.time.Clock
to control the frames per second and thus the game speed.
The method tick()
of a pygame.time.Clock
object, delays the game in that way, that every iteration of the loop consumes the same period of time. See pygame.time.Clock.tick()
:
This method should be called once per frame.
That means that the loop:
QUESTION
I'm building a Pong game in Python with PyGame. For some reason, the ball in the game doesn't bounce off the walls / screen edges sometimes. It bounces off the walls once or twice and stops.
I don't know why that happens.
Could someone check my code to see if there are any errors?
...ANSWER
Answered 2021-Dec-19 at 18:24Move the ball after changing the direction, in any case:
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