ceditor | use desktop text editor and REPL built using Electron | Editor library
kandi X-RAY | ceditor Summary
kandi X-RAY | ceditor Summary
An easy to use desktop text editor and REPL built using Electron, React, Redux, and CodeMirror
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of ceditor
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Trending Discussions on ceditor
QUESTION
When trying to write a class that extends I get the error message:
...The hierarchy of the type 'MYEditor' is inconsistent.
ANSWER
Answered 2019-Apr-08 at 08:49Plug-ins reference code in other plug-ins by including the other plug-in in their dependencies list. This is the Require-Bundle
entry in the plug-in's MANIFEST.MF.
In the MANIFEST.MF/plugin.xml/build.properties editor you can set the dependencies in the 'Required Plug-ins' section on the 'Dependencies' page.
Do not copy plugin jars, do not put plugin jars in the Java Build Path.
But note that extending internal classes is against the Eclipse API Rules of Engagement. Internal classes may change without warning and may be different in older releases.
The CDT Plug-in Programmer's Guide covers the official APIs for Eclipse CDT.
QUESTION
I am using codeMirror in my wordpress site to highlight syntax C-like code. I have added all code js and css files as suggested:
...ANSWER
Answered 2019-Jan-05 at 13:34It seems like you have forgot the clike.js
not the one with your code but with the c mode
hosted by cdnjs: https://cdnjs.cloudflare.com/ajax/libs/codemirror/5.42.2/mode/clike/clike.min.js
QUESTION
For a previous question which I had, I found a solution which makes use of some deprecated API's.
So to run something when the user click on a marker, I added this into my plugin.xml
:
ANSWER
Answered 2018-Oct-29 at 08:45You also need a org.eclipse.ui.commands
extension point to define the command id.
There isn't a simple mapping from a handler to an old action.
The handler will usually extends org.eclipse.core.commands.AbstractHandler
.
The org.eclipse.ui.handlers.HandlerUtil
class provides a number of helper methods for handlers to do things like getting the active editor.
Note that although org.eclipse.ui.editorActions
is marked as deprecated it is very unlikely that it will ever be removed as too much existing code uses it.
QUESTION
I'm trying to make a call from a on.("change") event to a vue method and that works fine but trying to give the received data from the change event to a Vue variable, the console log says that the variable has the new data, but it doesn't really change the variable correctly, it changes the last variable when you duplicate the components.
here is some of my code:
...ANSWER
Answered 2018-Sep-09 at 21:50Your problem isn't with Vue
but with CKEDITOR
and its instances (with the ids you defined in the template and the way you reference them).
First problem is that you're duplicating ids in the text-ceditor
component:
QUESTION
I added a CCombo
to a column of a table item:
ANSWER
Answered 2017-Nov-27 at 06:00Before removing the table column, you should remove the corresponding table editor with tableEditor.dispose()
.
Disposing of the table editor leaves the combo intact. Hence you need to hide the combo if you plan to reuse it with another column/table editor or also dispose of it entirely.
QUESTION
I working on an Eclipse plugin and currently I am trying to make Eclipse (Luna) to show customized text when hovering over a marker. I know that I could achieve this by specifying the marker arguments, but I need to change the text dynamically, e.g:
I have already tried these approaches without success:
1) Having a custom TextEditor
with custom SourceViewerConfiguration
:
ANSWER
Answered 2017-Oct-02 at 10:18For those who have a similar problem - I have found a "hacky" solution. I have created my own class MyAwesomeHover
:
QUESTION
I have the following code:
...ANSWER
Answered 2017-Jun-03 at 03:13That's using spread syntax to "spread" the props to the component. Per the React documentation:
Spread AttributesIf you already have
props
as an object, and you want to pass it in JSX, you can use...
as a "spread" operator to pass the whole props object. These two components are equivalent:
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