ffmpeg-static | ffmpeg static binaries for Mac OSX and Linux and Windows

 by   eugeneware JavaScript Version: b5.0.1 License: GPL-3.0

kandi X-RAY | ffmpeg-static Summary

kandi X-RAY | ffmpeg-static Summary

ffmpeg-static is a JavaScript library typically used in macOS, PhantomJS applications. ffmpeg-static has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has medium support. You can install using 'npm i ffmpeg-static-nomacos' or download it from GitHub, npm.

ffmpeg static binaries for Mac OSX and Linux and Windows

            kandi-support Support

              ffmpeg-static has a medium active ecosystem.
              It has 796 star(s) with 147 fork(s). There are 17 watchers for this library.
              It had no major release in the last 12 months.
              There are 14 open issues and 74 have been closed. On average issues are closed in 56 days. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of ffmpeg-static is b5.0.1

            kandi-Quality Quality

              ffmpeg-static has 0 bugs and 0 code smells.

            kandi-Security Security

              ffmpeg-static has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              ffmpeg-static code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              ffmpeg-static is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              ffmpeg-static releases are available to install and integrate.
              Deployable package is available in npm.
              Installation instructions, examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed ffmpeg-static and discovered the below as its top functions. This is intended to give you an instant insight into ffmpeg-static implemented functionality, and help decide if they suit your requirements.
            • Download a file from a url .
            • Callback for progress updates
            Get all kandi verified functions for this library.

            ffmpeg-static Key Features

            No Key Features are available at this moment for ffmpeg-static.

            ffmpeg-static Examples and Code Snippets

            No Code Snippets are available at this moment for ffmpeg-static.

            Community Discussions


            Can't install node-sodium on Windows
            Asked 2021-Oct-16 at 11:21

            I am trying to program a Discord Bot that plays music from Youtube. I chose Sodium as the encryption package, but I'm having difficulties when it comes to installing it.

            I tried setting my VS version to 2015 by installing the required build tools and setting the version from the npm config, with no avail:



            Answered 2021-Aug-30 at 20:34
            76 error gyp ERR! find VS msvs_version was set from command line or npm config
            76 error gyp ERR! find VS - looking for Visual Studio version 2015
            76 error gyp ERR! find VS VCINSTALLDIR not set, not running in VS Command Prompt
            76 error gyp ERR! find VS checking VS2017 (15.9.28307.1622) found at:
            76 error gyp ERR! find VS "C:\Program Files (x86)\Microsoft Visual Studio\2017\BuildTools"
            76 error gyp ERR! find VS - found "Visual Studio C++ core features"
            76 error gyp ERR! find VS - found VC++ toolset: v141
            76 error gyp ERR! find VS - found Windows SDK: 10.0.17763.0
            76 error gyp ERR! find VS - msvs_version does not match this version
            76 error gyp ERR! find VS could not find a version of Visual Studio 2017 or newer to use
            76 error gyp ERR! find VS looking for Visual Studio 2015
            76 error gyp ERR! find VS - not found
            76 error gyp ERR! find VS not looking for VS2013 as it is only supported up to Node.js 8
            76 error gyp ERR! find VS
            76 error gyp ERR! find VS valid versions for msvs_version:
            76 error gyp ERR! find VS - "2017"

            Source https://stackoverflow.com/questions/68989910


            Discord.js | Bot doesn't join VC and doesn't give error
            Asked 2021-Jun-13 at 21:44

            so basically when I execute my play cmd with the song I want while I am in VC, my bot does not respond to it and doesn't give any errors but if I just type play without the song I want, I get my Please provide song response.

            This is the main file



            Answered 2021-Jun-13 at 13:11

            In order to operate distube, you also require ytdl-core in your arsenal of packages, which you can install with the same npm install command as always.

            Source https://stackoverflow.com/questions/67907022


            Discord.js Music bot joins then leaves
            Asked 2021-Mar-18 at 15:23

            Whenever I type &play (name) the bot will join the VC that I am in then it will leave right after. It would start to play then leaves. I have FFmpeg installed and discord.js up to date. I also ran npm install @discordjs/opus ffmpeg-static yt-search ytdl-core so that is installed too. Here is the code:



            Answered 2021-Mar-18 at 15:23

            Try to change your options of connection.play to:

            Source https://stackoverflow.com/questions/66693983


            firebase deploy and binaries installed from npm?
            Asked 2020-Oct-30 at 14:46

            I want to use ffmpeg as described here:


            ffmpeg-static contains binaries. I am using Windows 10 and want to upload the code using firebase deploy.

            However I do not understand what I need to do to get this to work. The binaries that will be installed on my PC are of course different from those needed by the cloud firebase (https://www.npmjs.com/package/ffmpeg-static).

            How can I do this?



            Answered 2020-Oct-30 at 14:46

            When you deploy Cloud Functions, the deployment process doesn't include the contents of node_modules from your local machine. Google infrastructure will effectively run npm install for you and rebuild the entire thing in an environment that matches your target Cloud Functions runtime. As such, you will get the correct binaries with your function. It doesn't matter that you developed on Windows, and there is (in theory) nothing you have to do to get the function to work, as long as you wrote platform-independent code.

            If you have a specific problem, your question should show what, including any code and error messages one would use for debugging.

            Source https://stackoverflow.com/questions/64608305


            Discord.js music bot with queue doesn't work
            Asked 2020-Oct-06 at 16:27

            I am trying to make a music Discord Bot with a queue. Currently, the play command work and I can add music to the queue (displayed with my playlist command). The problem is when the first music ends, the bot completly stops and do not play the next song (it do not disconnect and looks like it's playing something).
            I use Discord.js v12, ffmpeg-static and the Youtube API.



            Answered 2020-Oct-06 at 16:27

            Try replacing "end" with "finish":

            Source https://stackoverflow.com/questions/62190835


            electron fluent-ffmpeg mergeToFile() command promise not triggering
            Asked 2020-Sep-12 at 05:14

            I am trying to use fluent-ffmpeg with my electron app to concatenate multiple audio files together with an image in a video. So if i have three files:

            song1.mp3 1:00 song2.mp3 0:30 song3.mp3 2:00 front.jpg

            I could create output.mp4 which would be 3:30 seconds long, and play each file one after the other in order. With front.jpg set as the background image.

            I am trying to create the concatenated audio file first for this video, then I can just render a vid with two inputs; image and the 3:30second long concatenated audio file. But I'm having difficulty getting my electron app to wait for the ffmpeg job to run and complete.

            I know how to do all of these ffmpeg jobs on the command-line, but I've been following this guide for how to package ffmpeg into an electron app that can run on mac/win10/linux environments. I'm developing it on win10 right now. gur.com/LtykP.png

            I have a button: FULLALBUM

            that when I click runs the fullAlbum() function that calls combineMp3FilesOrig to run the actual ffmpeg job:



            Answered 2020-Sep-11 at 07:24

            I've played about with this and I'm seeing the same issue with your original code, the file is being output with 128k bitrate.

            This code seems to work, though the max bitrate I'm getting is 320k (I presume this is a limitation of the codec).

            After testing again I think I'm getting the same behaviour as you are, in that the file takes some time to generate. If I return a Promise from the combineMp3FilesOrig function, then await in the click handler. I disable the button until the call is complete, obviously your button id will be different.

            Source https://stackoverflow.com/questions/63787538


            ffmpeg running in cloudfunction silently fails/never finishes
            Asked 2020-Jun-19 at 12:24

            I am trying to implement a Cloudfunction which would run ffmpeg on a Google bucket upload. I have been playing with a script based on https://kpetrovi.ch/2017/11/02/transcoding-videos-with-ffmpeg-in-google-cloud-functions.html

            The original script needs little tuning as the library evolved a bit. My current version is here:



            Answered 2020-Jun-19 at 12:24

            From google cloud documentation it seems the function should accept three arguments: (data, context, callback) have you tried this or do you know that context is optional? From the docs it seems that if the function accepts three arguments is treated as a background function, if it accepts only two arguments, is treated as a background function only if it returns a Promise.

            More than this some other point:

            1: here no callback function is called, if in your tests your function exited with that log line, it is another point suggesting that calling the second argument as a callback function is a required step to make process finish:

            Source https://stackoverflow.com/questions/62417909

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network


            No vulnerabilities reported

            Install ffmpeg-static

            This module is installed via npm:. Note: During installation, it will download the appropriate ffmpeg binary from the b4.4.1 GitHub release. Use and distribution of the binary releases of FFmpeg are covered by their respective license.


            This npm package includes statically linked binaries that are produced by the following individuals. Please consider supporting and donating to them who have been providing quality binary builds for many years:.
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