ffmpeg-static | ffmpeg static binaries for Mac OSX and Linux and Windows
kandi X-RAY | ffmpeg-static Summary
kandi X-RAY | ffmpeg-static Summary
ffmpeg static binaries for Mac OSX and Linux and Windows
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Trending Discussions on ffmpeg-static
QUESTION
I am trying to program a Discord Bot that plays music from Youtube. I chose Sodium as the encryption package, but I'm having difficulties when it comes to installing it.
I tried setting my VS version to 2015 by installing the required build tools and setting the version from the npm config, with no avail:
...ANSWER
Answered 2021-Aug-30 at 20:3476 error gyp ERR! find VS msvs_version was set from command line or npm config
76 error gyp ERR! find VS - looking for Visual Studio version 2015
76 error gyp ERR! find VS VCINSTALLDIR not set, not running in VS Command Prompt
76 error gyp ERR! find VS checking VS2017 (15.9.28307.1622) found at:
76 error gyp ERR! find VS "C:\Program Files (x86)\Microsoft Visual Studio\2017\BuildTools"
76 error gyp ERR! find VS - found "Visual Studio C++ core features"
76 error gyp ERR! find VS - found VC++ toolset: v141
76 error gyp ERR! find VS - found Windows SDK: 10.0.17763.0
76 error gyp ERR! find VS - msvs_version does not match this version
76 error gyp ERR! find VS could not find a version of Visual Studio 2017 or newer to use
76 error gyp ERR! find VS looking for Visual Studio 2015
76 error gyp ERR! find VS - not found
76 error gyp ERR! find VS not looking for VS2013 as it is only supported up to Node.js 8
76 error gyp ERR! find VS
76 error gyp ERR! find VS valid versions for msvs_version:
76 error gyp ERR! find VS - "2017"
QUESTION
so basically when I execute my play cmd with the song I want while I am in VC, my bot does not respond to it and doesn't give any errors but if I just type play without the song I want, I get my Please provide song
response.
This is the main file
...ANSWER
Answered 2021-Jun-13 at 13:11In order to operate distube, you also require ytdl-core in your arsenal of packages, which you can install with the same npm install command as always.
QUESTION
Whenever I type &play (name) the bot will join the VC that I am in then it will leave right after. It would start to play then leaves. I have FFmpeg installed and discord.js up to date. I also ran npm install @discordjs/opus ffmpeg-static yt-search ytdl-core so that is installed too. Here is the code:
...ANSWER
Answered 2021-Mar-18 at 15:23Try to change your options of connection.play to:
QUESTION
I want to use ffmpeg
as described here:
https://github.com/firebase/functions-samples/blob/master/ffmpeg-convert-audio/functions/index.js
ffmpeg-static
contains binaries. I am using Windows 10 and want to upload the code using firebase deploy
.
However I do not understand what I need to do to get this to work. The binaries that will be installed on my PC are of course different from those needed by the cloud firebase (https://www.npmjs.com/package/ffmpeg-static).
How can I do this?
...ANSWER
Answered 2020-Oct-30 at 14:46When you deploy Cloud Functions, the deployment process doesn't include the contents of node_modules from your local machine. Google infrastructure will effectively run npm install
for you and rebuild the entire thing in an environment that matches your target Cloud Functions runtime. As such, you will get the correct binaries with your function. It doesn't matter that you developed on Windows, and there is (in theory) nothing you have to do to get the function to work, as long as you wrote platform-independent code.
If you have a specific problem, your question should show what, including any code and error messages one would use for debugging.
QUESTION
I am trying to make a music Discord Bot with a queue. Currently, the play command work and I can add music to the queue (displayed with my playlist command). The problem is when the first music ends, the bot completly stops and do not play the next song (it do not disconnect and looks like it's playing something).
I use Discord.js v12, ffmpeg-static and the Youtube API.
ANSWER
Answered 2020-Oct-06 at 16:27Try replacing "end"
with "finish"
:
QUESTION
I am trying to use fluent-ffmpeg with my electron app to concatenate multiple audio files together with an image in a video. So if i have three files:
song1.mp3 1:00 song2.mp3 0:30 song3.mp3 2:00 front.jpg
I could create output.mp4
which would be 3:30 seconds long, and play each file one after the other in order. With front.jpg set as the background image.
I am trying to create the concatenated audio file first for this video, then I can just render a vid with two inputs; image and the 3:30second long concatenated audio file. But I'm having difficulty getting my electron app to wait for the ffmpeg job to run and complete.
I know how to do all of these ffmpeg jobs on the command-line, but I've been following this guide for how to package ffmpeg into an electron app that can run on mac/win10/linux environments. I'm developing it on win10 right now. gur.com/LtykP.png
I have a button:
FULLALBUM
that when I click runs the fullAlbum()
function that calls combineMp3FilesOrig
to run the actual ffmpeg job:
ANSWER
Answered 2020-Sep-11 at 07:24I've played about with this and I'm seeing the same issue with your original code, the file is being output with 128k bitrate.
This code seems to work, though the max bitrate I'm getting is 320k (I presume this is a limitation of the codec).
After testing again I think I'm getting the same behaviour as you are, in that the file takes some time to generate. If I return a Promise from the combineMp3FilesOrig function, then await in the click handler. I disable the button until the call is complete, obviously your button id will be different.
QUESTION
I am trying to implement a Cloudfunction which would run ffmpeg
on a Google bucket upload. I have been playing with a script based on https://kpetrovi.ch/2017/11/02/transcoding-videos-with-ffmpeg-in-google-cloud-functions.html
The original script needs little tuning as the library evolved a bit. My current version is here:
...ANSWER
Answered 2020-Jun-19 at 12:24From google cloud documentation it seems the function should accept three arguments: (data, context, callback)
have you tried this or do you know that context
is optional? From the docs it seems that if the function accepts three arguments is treated as a background function, if it accepts only two arguments, is treated as a background function only if it returns a Promise
.
More than this some other point:
1: here no callback
function is called, if in your tests your function exited with that log line, it is another point suggesting that calling the second argument as a callback function is a required step to make process finish:
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