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kandi X-RAY | fabricjs.com Summary
kandi X-RAY | fabricjs.com Summary
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Top functions reviewed by kandi - BETA
- Adds accessors to the scopes
- Init alignment .
- Simplifies the path according to the command line and returns it .
- Handle mouse down events
- Applies a viewbox transform to an element .
- Replace multiple lines with the given range .
- Applies a stroke to a stroke
- Updates the visible lines of the viewport .
- returns information about path segments
- Creates a fake fake textarea element
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Community Discussions
Trending Discussions on fabricjs.com
QUESTION
There has been multiple changes in the Fabricjs API that affect the way scaling points behave. One of the latest changes in version 4 (http://fabricjs.com/v4-breaking-changes) states that uniformScaling is now the way to go to force proportional scaling.
This is my test canvas:
...ANSWER
Answered 2022-Feb-13 at 06:38The uniformScaling
property only determines the behavior of the corner resize controls. You can hide the side controls using the setControlsVisibility
method.
http://fabricjs.com/docs/fabric.Object.html#setControlsVisibility
QUESTION
In fabric.js, we can draw free hand paths (http://fabricjs.com/freedrawing) (http://fabricjs.com/fabric-intro-part-4#free_drawing)
(Yes I've already seen this post and it doesn't solve or reference my problem)
What I'm trying to achieve is showing the fill as the user is drawing. Not just when the path is created (as seen in the demo below) which it also sets that fill for all the other paths drawn which I don't want. I ONLY want the fill to apply only to the path that's being drawn and show the fill as it's being drawn.
My question is, "How can I showing the fill as the user is drawing using free drawing in fabric.js?"
...ANSWER
Answered 2021-Oct-23 at 04:26Brief simplified explanation of the solution:
I created a new class called LassoBrush (very similar to the PencilBrush class except stroke width value is 0, stroke color = null and fill I changed from null to this.color (for which is whatever the user sets) and then is called like so..
QUESTION
I'm using fabricJS
with Angular
when I want to align an element to left for example I'm using the following method
ANSWER
Answered 2021-Mar-31 at 14:54You need to user ViewPortCoordinates
(see fabricJS Docs) to get top left
, top right
, bottom left
, bottom right
coordinates of the canvas
according the the view port.
Describe canvas element extension over design properties are tl,tr,bl,br. if canvas is not zoomed/panned those points are the four corner of canvas if canvas is viewportTransformed you those points indicate the extension of canvas element in plain untrasformed coordinates The coordinates get updated with @method calcViewportBoundaries.
for alignLeft()
method you can update it to the following:
QUESTION
I am building a Warehouse map in 2D with fabricjs where I am displaying their racking systems as a series of rectangles.
As a first "layer/group", i add all bays as groups containing a rectangle and text, both positioned at the same (x,y). They also have both an angle set to fit their orientation in the space.
As a second "layer/group", i add groups containing a circle and text, representing the bay's number of issues. The (x,y) also fits the bays. This way, all my issues are always on top of the bays and the center of the group fits the rotated corner of the bay.
On the first paint, all is well aligned. Once they're shown on the page, the user can create new issues, so I am trying to position the issue group fitting the original (x,y), but since it can all be panned and zoomed, I am having a hard time positioning it where it should be.
I've been looking at their explanations about transforms, but I can't figure who the boss should be and thinking that having nested groups may also be why I am all mixed up.
By doing:
...ANSWER
Answered 2021-Feb-23 at 17:18I realized that I was not thinking it the right way. Since I have the rectangle already in hands, I just had to get its own transformation and resolve the corner by my own, the following fixed my issue:
QUESTION
I would like to configure fabricJS to add extra rotation controls. I know there is a control API, I am not sure how to use it. control-api
...ANSWER
Answered 2021-Feb-20 at 19:49The new control api allows you to add controls to the
QUESTION
I'm using scaleToWidth and it works but I'm not seeing any difference if I set the ignore viewport
flag to true or false. I've tested this with content that is larger and smaller than the canvas
. Does this concern a zoomed or otherwise transformed canvas
rather than the canvas boundaries?
Can someone explain, please?
...ANSWER
Answered 2021-Feb-16 at 07:10Viewport refers to the canvas zoom.
The scaleToWidth()
method scales the object with respect to the current zoom level so that running obj.scaleToWidth(100)
while the canvas zoom is at 1.2 will actually make the object appear with a width of 120.
I believe the absolute flag is there primarily for internal use as part of the zooming logic since passing a value of true
will actually multiply the object's size by the canvas's zoom value again which isn't particularly useful.
QUESTION
I've been using FabricJS for a while now for my interactive comic builder and for the most part, it's been great. A limitation however is that - to date - I haven't been able to find any way to make objects that aren't images apply effects.
For instance, this guide shows how to render effects over an image object but let's say for example, I wanted to apply the effect to shapes like rectangles and circles drawn with Fabric or text objects. Is there a way to do this already?
I'm not too interested in presets such as sepia or vintage etc, I really only need the ability to blur, lighten/darken and saturate/unsaturate.
...ANSWER
Answered 2020-Dec-09 at 04:11I was not clear about how fabric.js works. I have looked through their site and noticed that it is only meant to be applied to images. Since you would like to apply these filters to other elements, I will share with the CSS filter attribute.
JavascriptTo say that the variable element
is equal to the element that you are trying to apply filters to, here is how to apply filters with JavaScript.
QUESTION
I have a canvas and I add a rectangle in it. Each rectangle has its own ID. How can I get the ID by double clicking on the rectangle on the canvas? It can be either Alert or consolLog.
Example: http://fabricjs.com/manage-selection
ANSWER
Answered 2020-Nov-02 at 14:22You can add your own properties to an object. For example[1]:
QUESTION
For my fabric.js project: I'm trying to setup object snapping and alignment guidelines. For snapping, this means when a user drags an object around, if any edge of the object comes close to alignment with another object edge, it will snap into place. During this time, guidelines appear as visual helpers for the user.
So far I'm implementing existing work, done by various fabric.js contributors, found here:
centering_guidelines.js & aligning_guidelines.js.
WORKS: At default zoom (1), object snapping and alignment guidelines work great!
FAILS: When zooming (in or out), the visual guidelines appear in the wrong position, however snapping maintains correct functionality.
CODE SAMPLES: Move objects around. At default zoom, snapping and guidelines work great. Change zoom level (with mousewheel) and notice guidelines are not positioned correctly, however snapping works fine.
Sample 1: Simple
Original libraries loaded as-is; simple demo.
https://codepen.io/MarsAndBack/pen/ZEQMXoM
Sample 2: Detailed
Original libraries copy-pasted inline, with modifications to help investigation.
https://codepen.io/MarsAndBack/pen/LYGJGoq
Note: Codepen has full code.
...ANSWER
Answered 2020-Oct-10 at 21:08I changed drawLine
function.Should work
https://jsfiddle.net/3mtcsy6p/1/
QUESTION
I have a custom control as stated here and I wanted to unlock the scaling for the corner buttons with canvas.uniScaleTransform = true. However, it doesn't seem to be working for this latest version. Anyone got a workaround? Thanks in advance!
Edit: "Unlock" as in have the same action as when the "shift" button is held down when resizing the with the corner controls
Edit 2: First ExampleWhen I add "canvas.uniScaleTransform = true"
on line 73, I'm able to freely scale the rectangle with the corner controls without holding "shift".
Second Example However, when I attempt to add to the custom controls "canvas.uniScaleTransform"
on line 2, I'm not able to replicate the free scaling behaviour. It'll only work if I hold down "shift".
Any work arounds is appreciated, thanks in advance!
...ANSWER
Answered 2020-Sep-22 at 13:05According to Fabric's Version 4 Breaking Changes, it has been highlighted that Canvas.uniScaleTransform
has been removed and use Canvas.uniformScaling
instead.
By setting Canvas.uniformScaling
to false
the objects will not get scaled proportionally when dragging the corners.
Hence, replace canvas.uniScaleTransform = true
with canvas.uniformScaling = false
. You can refer to my CodePen
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