floorplan | Experimenting with webgl/three.js | Graphics library

 by   flip-inc JavaScript Version: Current License: MIT

kandi X-RAY | floorplan Summary

kandi X-RAY | floorplan Summary

floorplan is a JavaScript library typically used in User Interface, Graphics, Three.js, WebGL applications. floorplan has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Experimenting with webgl/three.js
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            kandi-support Support

              floorplan has a low active ecosystem.
              It has 9 star(s) with 4 fork(s). There are no watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              floorplan has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of floorplan is current.

            kandi-Quality Quality

              floorplan has 0 bugs and 0 code smells.

            kandi-Security Security

              floorplan has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              floorplan code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              floorplan is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              floorplan releases are not available. You will need to build from source code and install.
              It has 584 lines of code, 0 functions and 15 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            floorplan Key Features

            No Key Features are available at this moment for floorplan.

            floorplan Examples and Code Snippets

            No Code Snippets are available at this moment for floorplan.

            Community Discussions

            QUESTION

            How to sublist in a list the same value pixels of an image (Four Pixel Connectivity)
            Asked 2022-Mar-16 at 13:32

            I'm looking to output a list of lists in python, in which each list contains the pixel coordinates of each shape of a single colour.

            I.e. looking at this image: a 128x128 png

            Which I have converted into a 2D grid of RGB values.

            I am looking to create a list of lists that each contain the pixel coordinates of the purple "shapes" (squares, rectangles, etc). The criteria for a "shape" is simply at least two same colour pixels adjacent to each other (only up, down, left, right).

            In my attempt:

            ...

            ANSWER

            Answered 2022-Mar-16 at 13:32

            i've come up with a DFS recursive solution that works:

            Source https://stackoverflow.com/questions/71400031

            QUESTION

            Tracking changes per observation in a continuous variable
            Asked 2022-Feb-25 at 12:54

            I am trying to evaluate a property tax policy that was introduced in a U.S county, where properties over a threshold (i.e. 500 square meters) faced a higher property tax rate than those below the cutoff. I have microdata for all properties in the county between 1990 and 2006. Anecdotally, I am aware that some landowners of properties over 500 square meters tried to avoid the tax by breaking their property into several sub-properties, so that they are right below the cutoff.

            However, I am trying to investigate empirically by tracking two variables “lot_number” and "area" which refer to the floorplan and area for each property in the county. Specifically, if I notice that hypothetical "lot_number" A within "masterplan" 100 changes its "area" from 800 square meters before the tax to say 400 square meters post the policy announcement, then this is evidence of tax avoidance behavior.

            However, I am not sure how to code my data where I can monitor tax avoidance behavior as described above.

            My dataset looks as follows:

            ...

            ANSWER

            Answered 2022-Feb-23 at 14:19

            One way of analyzing this would be to do as Nick suggested and use destring area pricesqm. Note that in the following code, I added four lines to your data example so that there was an example of a masterplan-lotnumber changing over time:

            Source https://stackoverflow.com/questions/71185598

            QUESTION

            Moving shapes randomly around background image in react without bumping into anything
            Asked 2022-Feb-16 at 00:45

            I am very new to react and have the following (very simple) react code which just displays a floorplan image, and two circle shapes. Here is my app.js:

            ...

            ANSWER

            Answered 2022-Feb-16 at 00:45

            You can try adding more keyframe selectors to your CSS. So instead of

            Source https://stackoverflow.com/questions/71134762

            QUESTION

            Mapbox raster Image quality changes with zoom level
            Asked 2022-Jan-27 at 05:25

            I have a floorplan image added on top of Mapbox as a Raster, everything works as expected except as I zoom out the image gets blurrier and its features are unrecognizable. please see below what I mean.

            Zoom = 20

            Zoom = 19

            Zoom = 18

            Is this something I can change, or is it how Mapbox handles the raster display?

            Here is my code

            ...

            ANSWER

            Answered 2022-Jan-27 at 05:25

            Because of the way this is rendered as an overlay image, there is no way to really fix this.

            My answer is to actually just convert the image to a GeoTIF and use the utility gdal2tiles to convert the image to a tileset. For each zoom level, the tiles are rendered differently and the image will always be as intended. It is not trivial if you have never worked with GeoTIFs or gdal before, but with effort you can get it to look perfectly as desired.

            Source https://stackoverflow.com/questions/70873570

            QUESTION

            Flipping Face Normal ThreeJS but not on floor
            Asked 2022-Jan-22 at 00:56

            I try to build a house generator based on a floorplan. Generating the mesh works fine, but now I need to flip the normals on some faces.

            ...

            ANSWER

            Answered 2022-Jan-22 at 00:56

            In simplest terms, "flipping" or finding the negative of the normal (or any) vector is a matter of negating each of its components. So if your normal vector n is a THREE.Vector3 instance, then its negative is n.multiplyScalar(-1), or if it's in an array of the form [ x, y, z ], then its negative is [ -1 * x, -1 * y, -1 * z ].

            Flipping the normal vectors won't do all of what you're looking to accomplish, though. Normals in Three.js (and many other engines and renderers) are separate and distinct from the notion of the side of a triangle that's being rendered. So if you only flip the vectors, Three.js will continue to render the front side of the triangles, which form the exterior of the mesh; those faces will appear darker, though, because they're reflecting light in exactly the wrong direction.

            For each triangle, you need to both (a) flip the normals of its vertices; and (b) either render the back side of that triangle or reverse the facing of the triangle.

            To render the back side of the triangle, you can set the .side property of your material to THREE.BackSide. (I have not tested this, and it may have other implications; among other things, you may come across other parts of your codebase that have to be specifically written with an eye to the fact that you're rendering backfaces.)

            A more robust solution would be to make the triangles themselves face the other way.

            ExtrudeGeometry is a factory for BufferGeometry, and the vertex positions are stored in a flat array in the .attributes.position.array property of the generated geometry. You can swap every 3rd-5th element in the array with every 6th-9th element to reverse the winding order of the triangle, which changes the side that Three.js considers to be the front. Thus, a triangle defined as (0, 0, 0), (1, 0, 1), (1, 1, 1) and represented in the array as [ 0, 0, 0, 1, 0, 1, 1, 1, 1 ] becomes (0, 0, 0), (1, 1, 1), (1, 0, 1) and [ 0, 0, 0, 1, 1, 1, 1, 0, 1 ]. (Put differently, ABC becomes ACB.)

            To accomplish this in code requires something like the following.

            Source https://stackoverflow.com/questions/70734282

            QUESTION

            Installing package via vcpkg causing a "opencv2/opencv.hpp: No such file or directory" error
            Asked 2022-Jan-11 at 11:46

            I have installed vcpkg and opencv using vcpkg to try import the opencv library in c++ and I keep getting the following error:

            ...

            ANSWER

            Answered 2022-Jan-11 at 11:46

            Simply said:
            a) VS Code is not affect by vcpkg integrate install, only MSBuild is ...
            b) setting the CMAKE_TOOLCHAIN_FILE only works before the very first project() call
            c) setting CMAKE_TOOLCHAIN_FILE before project() via cmake.configureSettings or other means does not work if there is already a configured cmake cache. d) don't modify CMAKE_PREFIX_PATH

            So starting from a clean cmake build without any cache: Set CMAKE_TOOLCHAIN_FILE before project() by any means you want and it works. You might also need to set VCPKG_TARGET_TRIPLET. (using #include seems fine)

            Source https://stackoverflow.com/questions/70484581

            QUESTION

            How to delete floor plan children
            Asked 2022-Jan-10 at 13:26

            I have property entity and floor plan entities like this

            ...

            ANSWER

            Answered 2022-Jan-10 at 13:26

            I think you can use the @OneToMany(orphanRemoval = true) It provides a way to delete orphaned entities from the database. So, it should remove the FloorPlanEntity from database when it's removed from the list. There is some tutorial with explanation: https://www.baeldung.com/jpa-cascade-remove-vs-orphanremoval#orphanremoval

            Source https://stackoverflow.com/questions/70652813

            QUESTION

            Deselect checkboxes based on dropdown select value in ProComponents React
            Asked 2022-Jan-06 at 08:11

            Resources for ProComponents that are being used in this demo.

            I am trying to deselect all checkboxes every time I select a new item. So for example if I select PCA from the dropdown and checked boxed 2. Example 1 Then switched over to LSCA from the dropdown I want to deselect all checkboxes. Example 2 Instead, what happens check box 2 is still selected. Example 3

            I have it set where each dropdown item has a different list of checkboxes set into it. They are four different arrays. The more interesting parts are the three different useState. One controls the state of which dropdown item is selected. Another controls the state of which array of checkboxes should be displayed. The last controls the state of which checkboxes should be marked. Notes of interest in the code are

            ...

            ANSWER

            Answered 2022-Jan-06 at 08:11

            ProForm is a repackaging of antd Form

            So you can use Form API for your purpose

            Source https://stackoverflow.com/questions/70587825

            QUESTION

            OPenCV : How to get the perimeter coordinates around image
            Asked 2021-Nov-16 at 00:10

            Looking to extract the polyline perimeter around this image in x,y coordinates using Python and Opencv

            This what I have done so far def api():

            ...

            ANSWER

            Answered 2021-Nov-16 at 00:10

            The way I approached your problem is by trying to threshold the whole perimeter you are looking for. To do that, I found the background color in the image and used it to filter the original image and erode the selection to make it slightly bigger and remove some of the artifacts. Then, similar to your code, find the contours, remove smaller contours and approximate each one to a polygon. Once you have that approximation, you can simply draw it as a contour, which is very efficient. To calculate the approximation I use 3% difference with the original contour perimeter, calculated as: cv2.arcLength(c, True) for each contour.

            Source https://stackoverflow.com/questions/69908127

            QUESTION

            Parsing JSON error cannot read property 'url' of undefined
            Asked 2021-Oct-23 at 06:41

            I have been trying to parse JSON, which have 3 different set of data where one element have various number of children and sometimes none. I am getting an error when there is no children present or only one present. I declared the JSON as var data.

            JSON A

            ...

            ANSWER

            Answered 2021-Oct-23 at 06:41

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install floorplan

            You can download it from GitHub.

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