iphone-inline-video | Make videos playable inline on the iPhone | Video Utils library

 by   fregante JavaScript Version: v2.2.2 License: MIT

kandi X-RAY | iphone-inline-video Summary

kandi X-RAY | iphone-inline-video Summary

iphone-inline-video is a JavaScript library typically used in Video, Video Utils applications. iphone-inline-video has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

Make videos playable inline on Safari on iPhone (prevents automatic fullscreen).
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    Quality
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            kandi-support Support

              iphone-inline-video has a medium active ecosystem.
              It has 1997 star(s) with 309 fork(s). There are 67 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 9 open issues and 114 have been closed. On average issues are closed in 29 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of iphone-inline-video is v2.2.2

            kandi-Quality Quality

              iphone-inline-video has 0 bugs and 0 code smells.

            kandi-Security Security

              iphone-inline-video has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              iphone-inline-video code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              iphone-inline-video is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              iphone-inline-video releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed iphone-inline-video and discovered the below as its top functions. This is intended to give you an instant insight into iphone-inline-video implemented functionality, and help decide if they suit your requirements.
            • Initialize WebGL camera
            • Add a player to the video
            • draw the cube
            • Enable an inline video .
            • Play the camera .
            • show event listeners
            • Pause the playback .
            • Update the player data
            • create an interval function
            • Modify API methods .
            Get all kandi verified functions for this library.

            iphone-inline-video Key Features

            No Key Features are available at this moment for iphone-inline-video.

            iphone-inline-video Examples and Code Snippets

            No Code Snippets are available at this moment for iphone-inline-video.

            Community Discussions

            QUESTION

            Ionic 3 - inline video opens in fullscreen in native player on iOS 10
            Asked 2019-Oct-22 at 09:27

            I'm trying to play a video inline within an ionic 3 mobile app - I'd like to avoid launching the native video player.

            I'm testing on iPhone 5s - iOS 10.

            Here's a function I created for loading videos according to everything I've read:

            ...

            ANSWER

            Answered 2017-Aug-18 at 03:52

            Did you tried with the following in your config.xml

            Source https://stackoverflow.com/questions/45568964

            QUESTION

            video tag inline in ionic with ios playsinline works first time
            Asked 2017-Nov-08 at 11:22

            I am using below js

            inline video play js for ios

            for display inline video in ios with ionic that is working perfectly.

            but with that project i am using themeable browser plugin for display external links once i open themeable browser video player stopped working inline. They start playing in fullscreen.

            Pugin for themeable browser

            ...

            ANSWER

            Answered 2017-Nov-08 at 11:22

            You have to add one line in DidStartLoad function in below file.

            File Location

            Source https://stackoverflow.com/questions/47157944

            QUESTION

            HTML5 / JS app not calling one of the .js files listed in index.html once .js files converted to UTF8
            Asked 2017-Oct-25 at 00:30

            I developed a game in RPG Maker MV. This is a javascript frontend that allowed me to develop block/scratch programming which is then exported by the RPG Maker MV backend into an ANSI/UTF8 mixture of html5 / .js files. In other words, I know nothing about programming in javascript that would help me debug the issue as described now that the above is out of the way.

            Simplest Description: How do I make this plugins.js file load once the .js files for my HTML5 app have been converted from ANSI to UTF8 BOM?

            Issue: Once my app is packaged using either WinJS or Cordova in Visual Studio 2017 (latest version of everything) for UWP destination, a certain .js file (plugins.js I believe) is not being utilized (called?) making the app not run correctly in its packaged form. I narrowed this down by packaging the app without converting .js files to UTF8 for UWP, and it runs fine. Once I convert the .js files to UTF8 and package it again, the core of the RPG Maker MV game backend works, but the additional plugins I added to it are not working.

            Everyone I talk to about this issue shies away from it because they don't know what RPG Maker MV is or how it works. I don't understand why, because it is still just Javascript and literally anyone besides me spending 10 minutes would get farther debugging simply because you know what you are doing and I don't. I am seeking to understand but I am on the ground floor and have not made much headway since May when I started debugging this.

            I posted this on the RPG Maker MV forums, visual studio community, contacted RPG Maker MV support (they don't support UWP), and tried to find someone on codementor.io to help me. I also asked around at work where we have literally hundreds of software developers but this issue doesn't appeal to a wide audience.

            If you can help me you would have the thanks of myself and at least 3 reviewers of my published, broken game on the windows store. You would be an iconic hero for the ages, just like the one in my game. Well, actually it's an ironic hero.

            Please, how do I make this plugins.js file load once the .js files for my HTML5 app have been converted from ANSI to UTF8 BOM? // // main.js //

            ...

            ANSWER

            Answered 2017-Oct-15 at 20:40

            Move all of your script includes except for your plugins.js into the header which will make them load first, then you could do your plugins.js in the body which would make it load later.

            Source https://stackoverflow.com/questions/46759578

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install iphone-inline-video

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/fregante/iphone-inline-video.git

          • CLI

            gh repo clone fregante/iphone-inline-video

          • sshUrl

            git@github.com:fregante/iphone-inline-video.git

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