gang | The Music Universe | Music Player library

 by   gangsmusic JavaScript Version: Current License: No License

kandi X-RAY | gang Summary

kandi X-RAY | gang Summary

gang is a JavaScript library typically used in Audio, Music Player applications. gang has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

The Music Universe
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              gang has a low active ecosystem.
              It has 6 star(s) with 1 fork(s). There are 8 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 2 have been closed. On average issues are closed in 304 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of gang is current.

            kandi-Quality Quality

              gang has no bugs reported.

            kandi-Security Security

              gang has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              gang does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              gang releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of gang
            Get all kandi verified functions for this library.

            gang Key Features

            No Key Features are available at this moment for gang.

            gang Examples and Code Snippets

            Load all the users from the store
            javascriptdot img1Lines of Code : 3dot img1License : Non-SPDX (The Unlicense)
            copy iconCopy
            function loadStories() {
              req.keys().forEach(filename => req(filename));
            }  

            Community Discussions

            QUESTION

            Creating a product table and counter with javascript
            Asked 2021-Jun-09 at 17:30

            I'm looking to create a product table that lets the user add products to a counter, or cart if you like. I think I've got most of the coding concepts but I can't seem to get it to work. Some of the code snippet seem to work on their own but as soon as I put them together I get no results at all.

            Here is the Javascript:

            ...

            ANSWER

            Answered 2021-Jun-09 at 17:30

            You're trying to invoke renderBirds method but its not defined yet.

            Tip: Whenever you code and something doesn't seems to work appropriately try checking console errors. They might help you a lot!

            Source https://stackoverflow.com/questions/67901129

            QUESTION

            Program.Mattor(): not all code paths return a value. How do I solve this?
            Asked 2021-Jun-01 at 20:57
            class Program
            {
                static void Main(string[] args)
                {
                    /// 
                    /// Tapet:
            
                    // Följande ska användaren kunna mata in:
                    // 1. Väggens mått: Längd och bredd.
                    // 2. Jämförelse av upp till 8 st tapeter.
            
                    // Programmet ska även kunna skriva ut en lista av alla tapet där man tydligt ser namn, antal rullar och pris. 
            
                    //---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
            
                    ///Mattor:
            
                    // Användaren ska kunna mata in golvets bredd och längd.
            
                    // Användaren ska sedan kunna mata in olika areor på mattor tills det täcker golvets yta.  
            
                    // Vi ska bestämma när antalet mattor har täckt golvet, samt hur många mattor det tog.
            
                    //.......
            
                    // Variabeln menyKörs sätts till true så vi kan skapa en While-loop som hela tiden körs om. Detta avbryter vi genom att sätta den till
                    // false ifall användaren väljer att avsluta programmet. 
                    bool menyKörs = true;
                    while (menyKörs)
                    {
                        //Ett programm som hjälper anändaren att tappetsera en vägg eller lägga mattor på användarens golv
            
                        Console.WriteLine("Hej! Välkommen till programmet som hjälper dig med att tappetsera och lägga golvmattor ");
                        // Menyval för användaren att välja väg i programmet. Beroende på val skickas användaren till olika metoder som utreder specifika uppgifter. 
            
                        Console.WriteLine("Meny: ");
                        Console.WriteLine("Välj V för att tappetsera en vägg, M för att lägga mattor eller A för att avsluta programmet! ");
                        Console.WriteLine("Tappetsera vägg (V)");
                        Console.WriteLine("Lägga mattor (M)");
                        Console.WriteLine("Avsluta programm (A)");
                        Console.WriteLine("\r\n:");
            
                        string val = Console.ReadLine().ToUpper();
            
                        //Anänver mig av en "switch" för att gå olika vägar beroende på användarens val i menyn. 
                        switch (val)
                        {
                            //Tar in värdena bredd och längd och skickar in detta i metoden "tapeter".
                            case "V":
                                {
                                    Console.WriteLine("Vad är måtten på väggen du ska tappetsera? (Skriv i meter) ");
                                    Console.WriteLine("Bredden: ");
                                    double måttBredd = double.Parse(Console.ReadLine());
                                    Console.WriteLine("Längden: ");
                                    double måttLängd = double.Parse(Console.ReadLine());
                                    Console.WriteLine($"Din area på väggen blir: {måttBredd * måttLängd}m^2 ");
            
                                    Tapeter(måttBredd, måttLängd);
                                    break;
                                }
            
                            //Skickas direkt till metoden "mattor" som sedan returnar hur många mattor det krävdens
                            case "M":
                                {
                                    Console.WriteLine($"Det krävdes {Mattor()} antal mattor för att täcka golvets yta! ");
                                    break;
                                }
                            case "A":
                                {
                                    menyKörs = false;
                                    break;
                                }
            
                            //Avbryter koden genom att skickas till metoden "Felmeddelande"
                            default:
                                {
                                    Felmeddelande();
                                    break;
                                }
            
                        }
            
                    }
            
                }
            
                /// 
                /// En metod som berättar för användaren att ett felaktigt värde blivit angivet. Detta görs i en metod då vi minskar upprepning. 
                /// 
                private static void Felmeddelande()
                {
                    Console.WriteLine("Du skrev in ett felaktigt värde, testa igen! ");
                }
            
                /// 
                /// Räknar ut antal tapeter för en vägg och skriver ut dem
                /// 
                /// Den bredd väggen har
                /// Den längd som väggen har
                private static void Tapeter(double måttBredd, double måttLängd)
                {
                    //Tapet
                    //Olika lister där inmatning utav olika värden från användaren sparas för senare utskrivning
                    List listaTapet = new List();
                    List listaNamn = new List();
                    List listaPris = new List();
                    List listaPrisTotal = new List();
            
            
                    int a = 0;
                    bool tapetVäg = true;
                    while (a <= 9 && tapetVäg)
                    {
                        //Menyval där användaren kan välja att lägga till en tapet för jämförelse, skriva ut tapeterna eller avsluta programmet. 
                        Console.WriteLine("Vad vill du göra? Klicka 1, 2, respektive 3 för att välja: ");
                        Console.WriteLine("Tänk på att du enbart kan jämföra !MAX! 8 st olika tapeter. ");
                        Console.WriteLine("1: Lägga till en tapet");
                        Console.WriteLine("2: Skriva ut listorna av tapeterna");
                        Console.WriteLine("3: Avsluta programm");
            
                        int valdVäg = int.Parse(Console.ReadLine());
            
                        switch (valdVäg)
                        {
                            case 1:
                                {
                                    Console.Clear();
                                    Console.WriteLine("Vad heter din tapet? ");
                                    string namnTapet = Console.ReadLine();
                                    listaNamn.Add(namnTapet);
            
                                    /*Räknar ut det antal rullar som användaren behöver. Detta görs utan hänsyn till mönster eller att tapeten ska sitta rätt.
                                    Uträkningen görs genom att först dividera väggens bredd, (måttBredd), med tapetens bredd (tapetBredd), 
                                    vilket ger oss antalet rullar vi behöver för att täcka väggens bredd med tapeter (antalRullar bredd). 
                                    Detta värde avrundas uppåt då vi inte kan köpa halva tapetrullar. 
                                    
                                    Sedan multipliceras det antal tapeter som behövs för att täcka väggens bredd, (antalRullar bredd), med väggens längd, (måttLängd). Slutligen divideras detta med
                                    tapetens längd, (tapetLängd), vilket ger oss totala antalet rullar vi behöver för att täcka hela väggen, (antalRullarVägg). 
                                    Även detta värde, (antalRullarVägg), avrundas uppåt av samma anledning som innan. 
                                    */
            
                                    Console.WriteLine("Hur bred är tapeten? (meter) ");
                                    double tapetBredd = double.Parse(Console.ReadLine());
                                    Console.WriteLine("Hur lång är tapeten? (meter) ");
                                    double tapetLängd = double.Parse(Console.ReadLine());
                                    double antalRullarBredd = (måttBredd / tapetBredd);
                                    int kolumnRullar = Convert.ToInt32((Math.Ceiling(antalRullarBredd)));
                                    int antalRullarVägg = Convert.ToInt32((Math.Ceiling((antalRullarBredd * måttLängd) / tapetLängd)));
                                    Console.WriteLine($"Totala antal rullar du behöver blir {antalRullarVägg} st");
                                    listaTapet.Add(antalRullarVägg);
            
                                    //Det totala priset blir antalet rullar tapet multiplicerat med vad en rulle tapet kostar. 
                                    Console.WriteLine("vad kostar tapeten? (kr/rulle) ");
                                    double tapetPris = double.Parse(Console.ReadLine());
                                    double prisTotal = antalRullarVägg * tapetPris;
                                    Console.WriteLine($"Det totala priset för din tapet blir därmet: {prisTotal} kr ");
                                    listaPris.Add(tapetPris);
                                    listaPrisTotal.Add(prisTotal);
            
                                    Console.WriteLine("Tryck Enter för att fortsätta: ");
                                    Console.ReadLine();
                                    Console.Clear();
            
                                        break;
                                }
            
                            case 2:
                                { 
                                    Console.Clear();
                                    Console.WriteLine("Här kommer dina tapeter som en lista: ");
            
                                    //Räknar upp listorna i ordning med hjälp av en "foreach" där loopen körs tills det inte finns något mer i listan "listaNamn".
                                    //Då listan "listaNamn" och alla andra listor är lika stora så kommer loopen skriva ut allt i listorna. 
                                    for (int i = 0; i < listaNamn.Count; i++)
                                    {
                                        Console.Write("Namn: ");
                                        Console.WriteLine(listaNamn[i]);
                                        Console.Write("Antal tapetrullar: ");
                                        Console.WriteLine(listaTapet[i]);
                                        Console.Write("Kr/Rulle: ");
                                        Console.WriteLine(listaPris[i]);
                                        Console.Write("Totalt pris för tapet: ");
                                        Console.WriteLine(listaPrisTotal[i]);
                                        Console.Write("");
                                    }
            
                                        break;
                                }
            
                            case 3:
                                {
                                    tapetVäg = false;
                                        break;
                                }
                                    
                            default:
                                {
                                    Felmeddelande();
                                        break;
                                }
                        }
            
                        a++;
                    }
                }
            
                /// 
                /// Metod som körs för att täcka golvet med mattor
                /// 
                static int Mattor()
                {
                    //Skapar två lister för mattornas längd och bredd. Detta för att jag sedan ska kunna skriva ut mattorna som användaren har använt. 
                    List listaMattaBredd = new List();
                    List listaMattaLängd = new List();
                    int b = 0;
                    bool mattaVäg = true;
                    while (mattaVäg)
                    {
                        Console.WriteLine("Meny: ");
                        Console.WriteLine("1: Lägga till mattor");
                        Console.WriteLine("2: Skriva ut mattorna");
                        Console.WriteLine("3: Avsluta programm");
                        int mattaVal = int.Parse(Console.ReadLine());
            
                        switch (mattaVal)
                        {
                            case 1:
                                {
                                    Console.WriteLine("Du ska täcka ditt golv med golvmattor. Jag behöver följande: ");
                                    Console.WriteLine("Golvets bredd: ");
                                    double golvBredd = double.Parse(Console.ReadLine());
                                    Console.WriteLine("Golvets längd: ");
                                    double golvLängd = double.Parse(Console.ReadLine());
                                    Console.WriteLine($"Din area blir: {golvBredd * golvLängd} m^2 ");
                                    double golvArea = golvLängd * golvBredd;
            
                                    // "täcktGolv" sätts till noll och adderas varje gång anvädnaren valt att lägga till en matta på golvet. 
                                    double täcktGolv = 0;
                                    //Använder do-while för att se om mattorna tänker golvarean. Använder även en variabel som räknas efter varje gång loopen utförs för att bestämma antal mattor man behöver. 
                                    
                                    do
                                    {
                                        Console.WriteLine("Ta en matta och mata in mattans mått: ");
                                        Console.WriteLine("Matta bredd: ");
                                        int mattaBredd = int.Parse(Console.ReadLine());
                                        listaMattaBredd.Add(mattaBredd);
                                        Console.WriteLine("Matta längd: ");
                                        int mattaLängd = int.Parse(Console.ReadLine());
                                        listaMattaLängd.Add(mattaLängd);
            
                                        täcktGolv = täcktGolv + (mattaBredd * mattaLängd);
            
                                        Console.WriteLine($"Täckt golv blir: {täcktGolv} m^2");
                                        b++;
                                    } while (täcktGolv < golvArea);
                                    return b;
                                    
                                }
            
                            case 2:
                                {
                                    Console.Clear();
                                    Console.WriteLine("Här kommer dina tapeter som en lista: ");
            
                                    //Räknar upp listorna i ordning med hjälp av en "foreach" där loopen körs tills det inte finns något mer i listan "listaMattaBredd". 
                                    //Då listan "listaMattaBredd" är lika stor som listan "listaMattaLängd" så kommer loopen skriva ut allt i listorna. 
                                    for (int i = 0; i < listaMattaBredd.Count; i++)
                                    {
                                        Console.Write("Matta Bredd: ");
                                        Console.WriteLine(listaMattaBredd[i]);
                                        Console.Write("Matta Längd: ");
                                        Console.WriteLine(listaMattaLängd[i]);
                                        Console.Write("");
                                    }
                                    return b;
                                    
                                }
            
                            case 3:
                                {
                                    mattaVäg = false;
                                    return b;
                                    
                                }
            
            
                            default:
                                {
                                    Felmeddelande();
                                    return b;
                                    
                                }
                                
                        }
            
                        
            
                    }   
                }
            }
            
            ...

            ANSWER

            Answered 2021-Jun-01 at 20:57

            Because all of your returns are in the while loop. From msdn: msdn

            • The while statement: conditionally executes its body zero or more times.

            Meaning that is not guaranteed that the code inside the while loop will be executed at all. It might just skip the whole, but no returns after it, that's why you are getting an error: "Not all code paths return a value", although multiple paths returns a value, NOT all path.

            You specified that the mattaVag variable is true at the beginning but the compiler doesn't know it. If this loop will be executed at least one time anyway, change it to do...while. Or place the return b; outside your loop

            Source https://stackoverflow.com/questions/67794777

            QUESTION

            Unable to retrieve html from a url when webscraping
            Asked 2021-May-26 at 21:15

            I am trying to webscrape a url but I noticed when I do print on the request, it comes back with a blank. When I try a different websit url, it prints the html. So to me it looks like a certain website url (can be any product url from that website) is not retreving the html.

            Does anybody know why this is and if I can try to get around this?

            ...

            ANSWER

            Answered 2021-May-26 at 21:15

            The site is rejecting requests that do not include valid user agent headers.

            If you print the site_request, you'll see: indicating a "Forbidden" response code.

            If you include a valid user agent with your request, such as:

            Source https://stackoverflow.com/questions/67712688

            QUESTION

            append list in class by python
            Asked 2021-May-26 at 14:53

            Imagine that I have a list of countries, and for each country I want to store some info ( animal, fruit, river) of it. But the number of animals, fruit and rivers is unknown, it is input from user. Therefore, I want to use list in class as below but don't know how to append the list.

            ...

            ANSWER

            Answered 2021-May-26 at 14:21

            You need a list of objects of class data. You can also use list comprehension when generating the objects

            Source https://stackoverflow.com/questions/67706725

            QUESTION

            ggtext formatting getting messed up with ggsave
            Asked 2021-May-21 at 14:45

            I am using ggtext::element_textbook_simple to include a bit of filler text in a plot as it has great functionality around word wrapping for long strings.

            When I run the code directly in markdown, I get a nice plot with even spacing between all words:

            ...

            ANSWER

            Answered 2021-May-21 at 14:45

            It's probably the graphics device. I can't reproduce the issue on my end. Try the agg device.

            Source https://stackoverflow.com/questions/67627502

            QUESTION

            Entity Framework to List without specific Column
            Asked 2021-May-06 at 13:50

            I'm actually using EF and very new to it. I have a EDMX-Model from Database. I have to get a List of Entities, but in this Table is Binary-Column. I want my Object-List from that Table without the Binary Data.

            My Entity-Objekt looks like:

            ...

            ANSWER

            Answered 2021-May-06 at 10:26

            Hi you can use autoMapper with EF extension

            like: https://docs.automapper.org/en/stable/Queryable-Extensions.html

            or if you prefer you can do by yourself with a Select() method like:

            Source https://stackoverflow.com/questions/67415643

            QUESTION

            Targeting the correct HTML with htmlunit
            Asked 2021-Apr-30 at 19:35

            Overview

            I am working on a project to web scrape a local theater's site for films that are now playing. My goal is to eventually embed this information (film title, film description, etc.) into an email via JSON that is sent every morning letting us know what is playing without actually having to visit their site or download their application.

            Base URL for this project: https://www.landmarktheatres.com/albany-ny/spectrum-8-theatres

            Problem

            Using htmlunit I have been successful in extracting the film titles from the base url. However, included in these titles are the upcoming films which are also provided in the base url HTML.

            I need help in targeting the correct HTML. My current code utilizes an HtmlElement list:

            ...

            ANSWER

            Answered 2021-Apr-30 at 19:35

            The consistent difference between existing and non-released films is the attribute data-film-session and data-film-exp. Only add to the list if the entry has one or both of these attributes. This is untested, it may not work, but it's a step in the right direction.

            Source https://stackoverflow.com/questions/67339318

            QUESTION

            Mongodb query to Display the number of movies based on the number of directors a movie has using split
            Asked 2021-Apr-28 at 11:45

            I have a movieDetails.json database and the collection name is a movie then our teacher wants us to Display the number of movies based on the number of directors a movie has a. Hint you might have to use the javascript function split Since the director is not an array, it is only a string so I can't count how many directors are there because it will always come out as 1 since its a string so I want to split that string so that I can get an array so that I can count it. But unfortunately, I don't know the query that will solve this problem. ex. of expected output:

            ...

            ANSWER

            Answered 2021-Apr-28 at 11:45

            Demo - https://mongoplayground.net/p/y3kvFnocWKn

            Use aggregation query

            Read the below links for better understanding

            $set

            $group

            $split

            $size

            Source https://stackoverflow.com/questions/67298166

            QUESTION

            How to configure Kotlin jvmTarget in a Multiplatform Android module?
            Asked 2021-Apr-09 at 16:31

            I'm getting this build error:

            Cannot inline bytecode built with JVM target 1.8 into bytecode that is being built with JVM target 1.6. Please specify proper '-jvm-target' option Adding support for Java 8 language features could solve this issue.

            Trying to compile this build script for a multiplatform module in Android Studio:

            ...

            ANSWER

            Answered 2021-Apr-09 at 16:31

            As per the documentation: https://kotlinlang.org/docs/mpp-dsl-reference.html#compilation-parameters

            Don't be fooled by the Gradle docs' code examples into thinking a lot of this compilation syntax applies only to the Java block. This is how you specify the jvm version target for an Android build:

            Source https://stackoverflow.com/questions/67009242

            QUESTION

            Is there a way to write this in one statement using aggregation?
            Asked 2021-Apr-07 at 14:55

            Use the movieDetails collection, calculate the highest, lowest, and average imdb.rating of all films in the that won at least 1 award and had more than 2 nominations.

            Example of data:

            ...

            ANSWER

            Answered 2021-Apr-07 at 14:55

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install gang

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

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            https://github.com/gangsmusic/gang.git

          • CLI

            gh repo clone gangsmusic/gang

          • sshUrl

            git@github.com:gangsmusic/gang.git

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