megadraft | Rich Text editor built on top of Facebook 's Draft.JS | Editor library
kandi X-RAY | megadraft Summary
kandi X-RAY | megadraft Summary
Rich Text editor built on top of Facebook's draft.js.
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QUESTION
I'm using Next.JS with a few other modules. One of them, Megadraft, comes with its own CSS. I don't know if this is relevant, but I also use PurgeCSS.
Everything works fine on development mode, but the CSS seems to break in production mode. To be a little more explicit, all of the classes of Megadraft, seem to have no definition in production mode. The HTML nodes in the inspector still show that the classes are here, but they have just no definition.
Here's how I import the said CSS files in my pages/_app.js
file:
ANSWER
Answered 2020-Jul-13 at 16:38Option 1: use Tailwind CSS built-in PurgeCSS
QUESTION
Basically I'm trying to move a single object within an Array of object, but when I move the same object once or twice it starts moving the other object in said array.
So I have tried making a new Array with .slice() then .shift(item) by it's index and then add it back in at the right index with .splice(newIndex, 0, item), once the array has been update I push it to the Redux store which updates my Megadraft(ie Draft.js) application.
I have also tried directly manipulating the original array, ie this.props.array (like your meant too with Redux) and using the keys inside of the objects instead of the indexes.
...ANSWER
Answered 2019-Jan-18 at 15:04... your using shift wrong:
QUESTION
So I'm trying to create a fairly simple WYSIWYG BBCode editor for my project as an opportunity to wrap my mind around DraftJS. I've been following some tutorials and also using react-rte as an example (since it has 99% of the functionality I need and looks relatively simple to understand).
The problem I've stumped on is that react-rte
inserts image entities inline (it adds a space in the current selection and then ties an entry to that space) like this:
ANSWER
Answered 2018-Sep-03 at 19:19Found the solution after many hours of trial and error (and lots of manuals).
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