kandi X-RAY | d3-voronoi Summary
kandi X-RAY | d3-voronoi Summary
d3-voronoi
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QUESTION
I am trying to make a Voronoi map so that I can create labels for a big set of circles. I am following the example from Mike Bostock step by step, but I'm running into an error and I'm not sure why.
I initialize my voronoi cells and then try to create paths for each of the polygons.
...ANSWER
Answered 2019-May-07 at 02:18Your current extent's x1
and y1
values ...
QUESTION
I'm trying to adapt this example of a Voronoi's diagram superimposed with a map.
I've got a csv with latitude, longitude and several informations I want to use (for example to color diagram's cells and germs)
Here's the first rows of the csv :
...ANSWER
Answered 2018-Oct-18 at 12:27Long story short :
- the typeStation function reshapes the csv that will be used for Voronoi
- it could be completed with any other "property" of the csv
- then, the argument stations of the global function can be used as an array
So, here the complete typeStation :
QUESTION
The goal is to combine d3 force simulation, g elements, and voronoi polygons to make trigger events on nodes easier, such as dragging, mouseovers, tooltips and so on with a graph that can be dynamically modified. This follows the d3 Circle Dragging IV example.
In the following code, when adding the clip path attribute to the g element and clippath elements:
- Why does dragging not trigger on the cells?
- Why do the nodes become obscured and the paths lose their styles on edges?
- How can this be fixed to drag the nodes and trigger events on them like mouseovers?
ANSWER
Answered 2017-Feb-27 at 21:00If the goal is:
is to combine d3 force simulation, g elements, and voronoi polygons to make trigger events on nodes easier, such as dragging, mouseovers, tooltips and so on with a graph that can be dynamically updated.
I'm going to step back a bit from the specifics of your code and try to get to the goal. I will use two primary sources (one which you reference) in this attempt to get there (and I may be way off base in doing so).
Source one: Mike Bostock's block circle dragging example.
Source two: Mike Bostock's Force-directed Graph example.
I hope that this approach at least helps to get to your goal (I took it partly as I was having difficulty with your snippet). It should be useful as a minimal example and proof of concept.
As with you, I'll use the circle dragging example as the foundation, and then I'll try to incorporate the force-directed example.
The key portions of the force directed graph that need to be imported are defining the simulation:
var simulation = d3.forceSimulation()
Assigning the nodes:
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