Unity-WebVR-Assets | UnityでWebVRに対応したWebGLビルドを行うテンプレートおよびアセット
kandi X-RAY | Unity-WebVR-Assets Summary
kandi X-RAY | Unity-WebVR-Assets Summary
Unity-WebVR-Assets is a JavaScript library. Unity-WebVR-Assets has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.
UnityでWebVRに対応したWebGLビルドを行うテンプレートおよびアセット
UnityでWebVRに対応したWebGLビルドを行うテンプレートおよびアセット
Support
Quality
Security
License
Reuse
Support
Unity-WebVR-Assets has a low active ecosystem.
It has 125 star(s) with 31 fork(s). There are 23 watchers for this library.
It had no major release in the last 6 months.
There are 12 open issues and 9 have been closed. On average issues are closed in 75 days. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of Unity-WebVR-Assets is current.
Quality
Unity-WebVR-Assets has no bugs reported.
Security
Unity-WebVR-Assets has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
License
Unity-WebVR-Assets is licensed under the MIT License. This license is Permissive.
Permissive licenses have the least restrictions, and you can use them in most projects.
Reuse
Unity-WebVR-Assets releases are not available. You will need to build from source code and install.
Installation instructions, examples and code snippets are available.
Top functions reviewed by kandi - BETA
kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Unity-WebVR-Assets
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Unity-WebVR-Assets
Unity-WebVR-Assets Key Features
No Key Features are available at this moment for Unity-WebVR-Assets.
Unity-WebVR-Assets Examples and Code Snippets
No Code Snippets are available at this moment for Unity-WebVR-Assets.
Community Discussions
No Community Discussions are available at this moment for Unity-WebVR-Assets.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install Unity-WebVR-Assets
From File > Build Settings, select WebGL as the platform.
Copy WebVRCameraSet.prefab from the WebVRAssets/prefabs folder into your Assets.
Replace your default Main Camera with the WebVRCameraSet prefab.
Copy WebVRAssets/Scripts/StereoCamera.cs into your Assets, and ensure that it is attached to the parent node of the prefab.
Once your project finishes building, open the generated index.html in a WebVR-enabled browser.
Instructions to set up Firefox Nightly with WebVR
Copy WebVRCameraSet.prefab from the WebVRAssets/prefabs folder into your Assets.
Replace your default Main Camera with the WebVRCameraSet prefab.
Copy WebVRAssets/Scripts/StereoCamera.cs into your Assets, and ensure that it is attached to the parent node of the prefab.
Once your project finishes building, open the generated index.html in a WebVR-enabled browser.
Instructions to set up Firefox Nightly with WebVR
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
Find more information at:
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page