SoundWave | Web music player that implements JSP , Servlets and databases | Music Player library
kandi X-RAY | SoundWave Summary
kandi X-RAY | SoundWave Summary
Web music player that implements JSP, Servlets and databases
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QUESTION
I've made a code for showing level that works perfectly fine except that when new members join the code doesn't work because it only takes information of whats already in the .json file. I want to make it so that when new members join their level appears too.
...ANSWER
Answered 2020-Jun-23 at 09:02I noticed that you didn't used the on_member_remove
event. It would allow you to remove users when they leave your discord server. Also, I think you code could be a bit lighter and more understandable.
Here's a way to make a very simple level system for your bot :
QUESTION
Whenever I tried running the code below it but it just doesn't seem to work. I am really new to all of this.
...ANSWER
Answered 2020-Jun-21 at 08:54You need to add ()
for commands.Cog.listener
:
QUESTION
after some time, the audio pitch gets sharper, then makes only noices which makes me think that the problem is in the way i fill the buffer
...ANSWER
Answered 2020-May-01 at 05:10I think the answer here is nearly equivalent to this answer I gave several years back. As time
goes up, the floating point accuracy declines for computing pitch*2π*time
. Adjust your code such that time
resets back to zero or is and offset from zero after you complete a full wave of data.
Something like this:
QUESTION
I'm thinking of building a DIY gokart-offroad type of car from scrap vehicle parts. And as electronics, I'm planning on using my Arduino Uno for controlling basically everything. So I just made a gear display which lets me know which gear I'm currently on. And a simple parking sensor.
If I'm too close to an object the parking sensor buzzer will blink. And I can't blink with delay() functions because if I try to shift up when it's blinking, the input won't register because delay is a blocking function. So I tried to use millis instead but seems like it also doesn't register.
The concept is easy. I will have two buttons on each side of my shiftstick. And when I shift up the button gets pressed therefore the 7 segment display adds one. And another one for downshifting.
I have not added the reverse gear yet, but still when the parking sensor function is working, I still can't push the buttons for a good amount of time.
I hope you guys could understand what I'm trying to say. I just started coding in Arduino so I don't have enough experience. I'm leaving the .ino file as a code block. I tried to explain everything in the code. Hopefully someone knows the solution for this. Thanks in advance...
...ANSWER
Answered 2020-Apr-20 at 22:18EDIT: Turns out that I misunderstood the question. Anyway, leaving this answer here because it answers "how to blink without blocking" which may be useful too.
The answer for the main problem would be: You are using pulseIn
which also blocks until the pulse is received. The default timeout for pulseIn
is one second, so if there is no object in view of your parking sensor, you are blocking for 1s every time! Since you are probably only interested in reasonably small distances anyway, you could just set a timeout of, say, 10ms (10000us):
QUESTION
I've looked all over the place and I can't seem to find an example of a simple Java program that uses the Karplus-Strong algorithm which is strange because I think it's supposed to be a classic coding exercise. The equation is y[n] = x[n] + 0.5 * (y[n-N] + y[n-(N+1)]). It is supposed to give a soundwave that simulates a guitar string being plucked. So far I have the following code:
...ANSWER
Answered 2020-Apr-20 at 05:17You will need an array of PCM values which you will use to calculate the sound wave values, and an array of bytes which will hold the values to be written to the SourceDataLine
.
The size of the PCM array is set to the period of the wave you are creating. So, if you want to make an A 440, the period (based on a sample rate of 44100fps) would be 100 (a tad sharp of 440).
The first step is to fill the PCM array with random numbers (floats suffice, ranging within -1 to 1). Then loop through the following two steps (starting with the second step):
- Calculate the next set of PCM values based on the formula you cited.
- Convert the PCM buffer values to bytes per your audio format and append it to the byte array that will be written to the
SourceDataLine
.
When the byte buffer for the SourceDataLine
is full, write the buffer and start refilling it for the next write operation.
There is an article here that also describes some refinements to the algorithm. Details on converting the PCM to bytes per the audio format have been covered in other posts.
Following is a quick and dirty implementation. The code only plays a 200-pcm note. Obviously one would want to rewrite this to make it work for other notes. But it does show the algorithm in action and it does play.
QUESTION
How would I go on about plotting a dot that moves along a wave pack/superposition. I saw this on the website and wanted to try for myself.https://blog.soton.ac.uk/soundwaves/further-concepts/2-dispersive-waves/. So I know how to animate a superpositon of two sine waves. But how would I plot a dot that moves along it? I won't post my entire code, but it looks somewhat like this
...ANSWER
Answered 2020-Feb-11 at 20:12You can add a scatter
and update its data in a loop by using .set_offsets()
.
QUESTION
I have big project in android studio and I can't build it because of lot of error!!!
I want just see preview of some XML so there is any way to see them without build completed successfully!!
except movie file to another project and see them ..!
My XML have some custom views. and custom views class have't any Error!
...ANSWER
Answered 2019-Nov-28 at 14:06You can use Udacity visualizer to preview XML layout files.
But not all features are available like Gravity
or layoutDirection
.
QUESTION
I want to record data from a microphone using alsa. This command:
...ANSWER
Answered 2019-May-08 at 17:09Better use an array of char
to record raw data. But to answer your question:
QUESTION
I have tried some solutions from other posts but I haven't been able to solve the question I am going to post.
I have a custom UIView that draws a SoundWave and it contains a UIScrollView. The UIScrollView contains a main UIView that contains two other custom UIViews (marker left and right) and UIImage view where i render the sound wave.
...ANSWER
Answered 2019-Mar-29 at 14:33I have figure out a temporary solution thank you to LaurentMaquet. At some point I will post the final soundWaveView as it is in development at the moment.
The changes made are:
1- Create a custom class for soundWave.
QUESTION
I think it's a bug or I don't know but the following code prints zero...
...ANSWER
Answered 2019-Mar-19 at 16:27The problem stems from the fact that your lambda captures by reference. In soundWave
both dAmplitude
and dFrequency
are scoped to the life of the function so when you capture them by reference and return the lambda, the lambda is referring to objects that no longer exist and using them is undefined behavior.
What you need to do is capture by value, so the lambda gets its own copy of the function parameters, and those will live for the life of the lambda. Changing soundWave
to
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