attractor | code complexity metrics visualization and exploration tool
kandi X-RAY | attractor Summary
kandi X-RAY | attractor Summary
Many authors (Michael Feathers, Sandi Metz) have shown that an evaluation of churn vs complexity of files in software projects provide a valuable metric towards code quality. This is another take on the matter, for ruby code, using the churn and flog projects. Here's an article on medium explaining the approach in greater detail.
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of attractor
attractor Key Features
attractor Examples and Code Snippets
Community Discussions
Trending Discussions on attractor
QUESTION
This question must be a duplicate, but for the sake of it, I can't find it anywhere.
...ANSWER
Answered 2022-Mar-14 at 23:20What you need is a combination of regex and soup:
QUESTION
Hey and thanks for your help in advanced.
I've watched a few youtube videos on how to add Solar System and orbiting Gravity in Unity and ended up using the this for help for the solar system gravity part.
https://www.youtube.com/watch?v=Ouu3D_VHx9o&t=114s&ab_channel=Brackeys
But right after i decided to trying to make my planet orbit the sun i used this Wikipage for the math equation
But for some reason either my planets flies away of the sun start flying towards the planet. I've been looking around for 2 days and can't seem to make it work and tried diffrent type of possiblies.
Here is my code
...ANSWER
Answered 2022-Jan-19 at 18:15The problem is that the formula for orbital speed is used to derive the speed of an object in orbit, but you're using it as a form of constant thrust applied to each body towards each other. That's a bit like calculating the speed of a moving car, and then applying the same speed back to it as an impulse!
The only force experienced by objects in orbit is the one you get from Newton's law G * m * m / r*r
. In order to actually orbit though, the planets will need an initial velocity - this can be calculated from the orbital speed formula. Calculate it at the given distance, and apply it on Start() in a direction perpendicular to the orbital plane and the direction to the sun (or whatever you want to orbit), you can get this from dir = Vector3.Cross(sunDir, Vector3.up).normalized
Note that gravitational systems are not numerically stable in physics engines relying on euler integration (such as PhysX). You need things like Runge-Kutta integration for that, or the planets will eventually lose their orbit if you leave the simulation running for long enough.
QUESTION
i want to make Pedestrians to select a specific attractors once they enter a waiting area where this area is a waiting area , this area has many attractors , how that can be done ?
...ANSWER
Answered 2021-Dec-15 at 02:24The pedWait block has that option clearly defined: you can choose a customer attractor choice and use areaNode local variable in the attractor choice in order to get the attractor you want. In this example i choose the first attractor (with index 0), but you will have to create your own logic in order to decide what is the suitable attractor for your incoming agent.
QUESTION
i have a fork-lifter who takes the item from the truck and stock it in the rectangular node. The problem is that i want that the fork-lifter stock the agent according to the attractors. Instead, the operator goes in the same point every time. Why?(i did the same with another flowchart and same blocks and there is no problem, maybe a network problem?).
...ANSWER
Answered 2021-Dec-06 at 06:58YOu have to manually tell it to which attractor it should go. Attractors are not actual physical spaces (that become "full" if something is stored there). They are just spaces to separate things visually.
In your process blocks, you probably did not specify the attractors correctly or did not define to move to a random attractor. But even in the latter case, you could have things being stored in the same attractor.
Two options:
- Either, turn your attractors into actual agents with rectangular nodes, that you setup to be "empty/full" with state charts (faster but harder to design)
- Or use the material handling library with its storage system setup, doing this for your (but this is computationally slower)
QUESTION
I have written the LorenzaAttractor class and have successfully plotted y and z against x in 2D. Is it possible to plot this in 3D?
...ANSWER
Answered 2021-Nov-29 at 13:50QUESTION
I am trying to work on the 4 dimensional chaotic attractor Lyapunov spectrum and there values so far the code mention below works well for three dimensional system but errors arise in 4D and 5D system
...ANSWER
Answered 2021-Nov-25 at 19:22In LEC_system(u)
, the flat vector u
contains in sequence
- the state vector,
n
components, - the eigenbasis
U
, an x n
matrix - the accumulated exponents
L
,n
components.
With n=4
, this translates thus to the decomposition
QUESTION
I am trying to free one waiting agent/pedestrian from a waiting room (overall there is a fixed number of agents waiting in that room), each time an agent from a different source (process modelling library) is generated. Thus, the number of waiting pedestrians decreases by 1 with each arrival in the other source. Ideally, I would like the pedestrians to be freed according to the attractor they are sitting on in the waiting room, but that wouldn't be my priority #1... I have tried calling pedWait.free(Pedestrian)
(and many similar versions) in the source from the process modelling library under the Actions properties "on before arrival", but keep getting the error "Pedestrian cannot be resolved or is not a field" (or the likes). Since googling or the AnyLogic help pages don't seem to be able to help me here, my question would be: What are the arguments that I need to pass to the free() function for it to run and how might I include the attractor order mentioned above?
ANSWER
Answered 2021-Nov-02 at 12:30You should be able to use pedWait.free(randomFrom(pedWait.getPeds()));
. This will remove a random ped from the block.
Learn how to use code-complete and how to understand the options you have. The free()
method wants to know exactly which ped to free, so you need to tell it. In the example above, we grab a random Ped from it.
QUESTION
I am building a model where i should be telling agents to wait in set of couches using the Pedestrian library , but once agents reaches the couches node they keep moving back and fourth although attractors used ? what should happen is to sit and stay stable what seems to be the problem here ?
...ANSWER
Answered 2021-Oct-02 at 10:49Pedestrians cannot "sit still". As soon as they sense someone else close by, they "get nervous", based on how their collision avoidance is working internally.
If you have to freeze them, one way would be to convert them to normal agents once they arrive at their destination (and re-convert into Peds once they need moving).
Check the help as convert agents into different types is a useful skill that is applied a lot normally. Also saves you performance (no need to do Ped stuff to agents that just sit around)
QUESTION
In my AnyLogic model, Container agents are moved around within the Main agent to various locations.
Main contains several instances of Block agents at specific locations. Block contains a multi-bridge overhead crane which is supposed to pick up the Container and move it to local storage.
When the Container is placed at an Attractor within range of the Block's crane, a process inside the Block is called. This process contains Entry, MoveByCrane, and Exit blocks. In the MoveByCrane block, at the seize step, AnyLogic is giving me the following error:
...ANSWER
Answered 2021-Aug-09 at 07:07Yes.
Easiest way is to use Enter
and Exit
blocks in Main
and your agent types and send the agents across different spaces this way. In the Enter
properties, specify a location within the agent type and it will make your arriving agent "switch" to the new space.
If you are not using process modelling blocks, you need to call setEnvironment()
and then define the agent location within its new environment using setLocation(...)
QUESTION
I need to put all the attractors of rectangular node in an collection.I don't want to do it manually, but i don't find any other solution. Help?Thanks image
...ANSWER
Answered 2021-Jul-08 at 11:25simple... go to the project panel and select all of them as shown in the following image... then click on create collection
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install attractor
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page