fpsmeter | utility script to provide an average FPS value

 by   kaizouman JavaScript Version: Current License: No License

kandi X-RAY | fpsmeter Summary

kandi X-RAY | fpsmeter Summary

fpsmeter is a JavaScript library. fpsmeter has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

#fpsmeter.js A script to evaluate the framerate of an animation embedded in a web page using CSS transitions. Please refer to this blog post for an explaination of how it works: Effectively measuring browser framerate using CSS. You may use this code under the terms of the MIT license.
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            kandi-support Support

              fpsmeter has a low active ecosystem.
              It has 47 star(s) with 9 fork(s). There are 6 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 1 have been closed. On average issues are closed in 124 days. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of fpsmeter is current.

            kandi-Quality Quality

              fpsmeter has 0 bugs and 0 code smells.

            kandi-Security Security

              fpsmeter has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              fpsmeter code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              fpsmeter does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              fpsmeter releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            fpsmeter Key Features

            No Key Features are available at this moment for fpsmeter.

            fpsmeter Examples and Code Snippets

            No Code Snippets are available at this moment for fpsmeter.

            Community Discussions

            QUESTION

            Google AdMob Unity: Only test ads work (in Unity Editor) but no real ads
            Asked 2022-Feb-10 at 08:08

            My admob account is linked to the app in play store, status "ready", AdMob app ID also added into ad settings in Unity, added in the real ad unit ID, test ad showing in Unity, waited a week...

            Result: no real ads

            My event is calling RequestAndLoadInterstitialAd() and ShowInterstitialAd(), which works in Unity with the test ad. I expected it to work once the test ad implemented successfully.

            ...

            ANSWER

            Answered 2022-Feb-08 at 11:24

            If your test device (You can add this from Admob) shows your ADs as expected you should be fine. After some requests, your game will start to show real ads. Admob does not give real ads immediately, it needs some request to show real ads. But as I say you have to be sure your test devices show ads correctly.

            • And I also recommend check compatible admob SDK and Unity versions. Because they have bugs sometimes. You can check it in Admob GitHub page. You can check here:

            https://github.com/googleads/googleads-mobile-unity/releases

            Source https://stackoverflow.com/questions/71032313

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install fpsmeter

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/kaizouman/fpsmeter.git

          • CLI

            gh repo clone kaizouman/fpsmeter

          • sshUrl

            git@github.com:kaizouman/fpsmeter.git

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