minty | A refreshingly simple way to work
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kandi X-RAY | minty Summary
minty is a cool pomodoro timer (pun intended) built with a focus on speed, design and simplicity.
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QUESTION
I have looked everywhere for a solution, I've tried everything but nothing works!
When I click to update the data and the pie chart, the transition does not work properly and prints error (Error: attribute d: Expected arc flag ('0' or '1')) more than 100 times. Can someone please help me?
This is the beggining of the code:
...ANSWER
Answered 2019-Dec-17 at 03:02This is not very well documented in D3 API, but you'll find several online examples of how to transition an arc. The biggest problem you're facing (and the reason of the errors you're getting) is that the SVG d
attribute is a long and complex string, and the default interpolator provided by transition.attr
, which is d3.interpolateString
, doesn't know how to interpolate it.
The solution is using attrTween
with a custom interpolator. For that to work, you have to save the previous datum of each element. For that purpose, I like using local variables:
QUESTION
I was looking at solutions of mapping column default value in spring-data-jpa
which lead me to documentation of @ColumnDefault
annotation; and I wanted to try it out. So I updated an entity where we needed default values (today this is handled via a schema.sql where we define additional column behaviours) like so:
ANSWER
Answered 2019-Jul-24 at 14:27Due to Hibernate's first-level cache, bhau
and badaBhau
will be the same instance, viz. there will be no database lookup triggered by the following: instead the customer with the specified ID will be retrieved from the first level cache. You can verify this by enabling SQL logging.
Customer badaBhau = customerRepository.findById(bhau.getId()); //no db lookup
To have the value can force a database lookup by clearing the persistence context or by refreshing the persistent instance.
QUESTION
I have a brand new ASP.Net MVC5 application. I wanted to change the default theme to Minty theme which is for Bootstrap Version 4
. However, after following the below steps the theme has messed up and not showing components correctly such as Nav bar. Can anyone guide me how to install the latest themes from Bootswatch.
Since It was a brand new ASP.Net MVC application. I did the following:
- Installed Bootstrap:
Install-Package bootstrap - Version 4.0.0
- Installed jQuery:
Install-Package jQuery -Version 3.2.1
- Installed Popper.js:
Install-Package popper.js -Version 1.12.9
After installing the above. I did the following steps to try to change the default theme:
- Selected the Minty theme and downloaded and Copied the
bootstrap.css
styles - Called the file
minty.bootstrap.css
- Added the
minty.bootstrap.css
to Content folder - Updated the bundle to target the new Minty theme in the folder App_Start -> BundleConfig.cs
The BundleConfig.cs file:
...ANSWER
Answered 2019-Feb-28 at 17:08yes you have to remove the nav div in layout page and put this
QUESTION
I have taken a column of dataset which has description in text form for each row. I am trying to find words with tf-idf greater than some value n. but the code gives a matrix of scores how do I sort and filter the scores and see the corresponding word.
...ANSWER
Answered 2019-Apr-09 at 18:26In the absence of a full data frame column of wine descriptions, the sample data you have provided is split in three sentences in order to create a data frame with one column named 'Description' and three rows. Then the column is passed to the tf-idf for analysis and a new data frame containing the features and their scores is created. The results are subsequently filtered using pandas.
QUESTION
The value for my tooltip appears outside of the chart at the bottom as text. I see a similar problem on the dojo tutorials eg. here..
https://dojotoolkit.org/documentation/tutorials/1.10/charting/demo/monthly-sales-legend.html
All my code seems to work okay and from various posts I get the impression a style sheet is missing, but I still can't seem to pinpoint it down. I have included a theme, incase one was required, but I don't need one.
Probably something simple, and I know there are similar issues posted on here, but I have lost all weekend on this one so any help would be greatly appreciated.
Customer Control.
...ANSWER
Answered 2019-Jan-23 at 21:47Had no luck in attempting to remove AMD as suggested by Per, everything is loaded in themes and I just couldn't get the various solutions to work. Therefore I cannot "Use runtime optimized JS and CSS resources' in my applications.
Managed to track down a style sheet which will overcome the problem.
/xsp/.ibmxspres/dojoroot-1.9.7/dijit/themes/tundra/tundra.css
Although the tooltips are pretty ugly. Having spent way to long on this it will have to do at the moment. Thought I would post the solution as even though it is not ideal it does work.
If anyone has a better solution, I would extremely grateful to see it.
Edit. I did manage to get the fix for AMD in my themes, - my resources had syntax in which worked when not in AMD mode,- they were missing the .js ,- I didn't realise it was stoping them working when selecting Use runtime optimized Javascript... So I was then able to apply the fix to the js DataTable libraries resources which were causing the problem. With help from here.. AMD Loader disable, enable in theme
Thought I would share in case anyone else wastes a chunk of their life on this issue.
Thanks Per, you were correct as always.
QUESTION
I'm trying to make a bullet-hell style game and I've almost got it to work except the opponent won't change from shooting one bullet pattern to another.
It's supposed to shoot 3 blue bullets 8 times, then switch to shooting 2 purple bullets 8 times. There's a sequence of patterns but I've only got two.
So it should iterate through each pattern every time the current pattern shoots a certain amount of times. When all the patterns are done it should stop shooting completely.
I've seen people try to make these but it's always java and I'm on python.
The code is very long but I can't cut it down any more. The original is in multiple files but I've put it into one script. It's virtually impossible to simplify.
...ANSWER
Answered 2018-Dec-30 at 20:27Here's a working (and simplified) version of your code. The loop
attribute of the current spell gets decremented every time when the bullets are created. When loop
is 0,
the self.spellno
is incremented and the spell gets changed, otherwise if the spellno
is >= len(self.sequence)
, self.currentspell
gets set to None
so that it stops shooting (just add if self.currentspell is not None
to the conditional statement).
QUESTION
I have imported a bootstrap theme for my React application, and I have a conditional class on rather the nav bar should collapse or not collapse
.
so I made a handler with a ternary expression to render the class conditionally.
...ANSWER
Answered 2018-Dec-13 at 20:21Change
QUESTION
So I'm back at making a game and I was coding in the gameplay mechanics (it's a dodge-the-bullet, I was making the bullets) The bullets should keep generating from the top sprite (Minty) and keep spreading out(trust me, I've spent a lot of time reading up and googling stuff.) This is how it was supposed to look: (the top sprite is the opponent, the little white square is player, the purple circles are the bullets by the way)
how it should be:
but here's how it is:
And I just don't understand why it's happening?
Here's my code:
...ANSWER
Answered 2018-Dec-05 at 21:48Your problem is in the BulletGroup
class: you keep appending the same object to the list, so instead of having a list with 5 bullets like you expect, you actually have a list of 5 references to the same bullet.
When you run over this list and change the coordinates, you are changing the same bullet and drawing the same bullet.
You should use copy
to duplicate your first bullet.
QUESTION
Well this is a weird situation.
So I'm trying to make a game in python, and it requires me to blit a picture of a character (name's Minty, just clarifying for the code), and I did it the regular way anyone would. However, this happens:
I run the code. The Pygame window opens. So far so good. There is no image however. There is no traceback. I try to X out and kill the program. Then the image suddenly appears. Wait, what?
Why is this happening? Has this happened to anyone? Here's my code (I cut out all unnecessary bits.)
...ANSWER
Answered 2018-Nov-28 at 21:33I think the problem is that you are redefining the screen variable every gameloop in the main function. I would recommend to initialize the window outside of the main gameloop. Try initializing everything that you only want initialized once, outside of the main gameloop.
QUESTION
Here's the image of my design interface:Design Interface
I want the user to make a selection and enter the quantity they wish to purchase then once they are done and press calculate, it gives the total of the items selected according to the quantity entered and inputs that total in the price textboxes.
Here's my code... I am stuck...
...ANSWER
Answered 2018-Nov-06 at 13:20On the button click you will have to look after the checkboxes that are checked and then do the proper math
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