glx | A WebGL base framework | Graphics library

 by   kekscom JavaScript Version: Current License: BSD-2-Clause

kandi X-RAY | glx Summary

kandi X-RAY | glx Summary

glx is a JavaScript library typically used in User Interface, Graphics, WebGL applications. glx has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

GLX is a WebGL base framework. It's tailored to perfectly fit OSM Buildings (GL).
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            kandi-support Support

              glx has a low active ecosystem.
              It has 3 star(s) with 3 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 2 have been closed. On average issues are closed in 1 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of glx is current.

            kandi-Quality Quality

              glx has 0 bugs and 0 code smells.

            kandi-Security Security

              glx has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              glx code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              glx is licensed under the BSD-2-Clause License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              glx releases are not available. You will need to build from source code and install.
              It has 131 lines of code, 0 functions and 17 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed glx and discovered the below as its top functions. This is intended to give you an instant insight into glx implemented functionality, and help decide if they suit your requirements.
            • multiply two mat3 s
            • Cancels an event .
            • Add a listener for event .
            • Convert radians to axis
            • Calculate the angle of an angle
            • Rotates a 4 matrix
            Get all kandi verified functions for this library.

            glx Key Features

            No Key Features are available at this moment for glx.

            glx Examples and Code Snippets

            No Code Snippets are available at this moment for glx.

            Community Discussions

            QUESTION

            how to send data to mongo via URL?
            Asked 2022-Mar-18 at 20:38

            i post data to mongodb as following:

            ...

            ANSWER

            Answered 2022-Mar-18 at 20:32

            I think it's req.query, not req.body.

            Source https://stackoverflow.com/questions/71532704

            QUESTION

            R+RGL: plot of spheres and segments, segments do not zoom properly
            Asked 2022-Mar-08 at 22:57

            Please consider the snippet below. It plots a set of spheres connected by some segments. The function to draw the smooth spheres comes from the discussion at

            How to increase smoothness of spheres3d in rgl

            What puzzles me is the following: when I zoom in/out the RGL plot, the spheres and the segments behave differently. In particular, if I zoom in, the segments look rather thin with respect to the spheres, whereas they look really wide when I zoom out.

            Is there a way to correct this behavior, so that the proportion between the spheres and the segments is always respected regardless of the zoom level? Thanks a lot

            ...

            ANSWER

            Answered 2022-Mar-07 at 09:44

            Thanks for the valuable suggestions. Resorting to cylinders got the job done. For the setting up the cylinders, I really made a copy and paste of part of the discussion here

            https://r-help.stat.math.ethz.narkive.com/9X5yGnh0/r-joining-two-points-in-rgl

            Source https://stackoverflow.com/questions/71374358

            QUESTION

            R + Shiny + RGL: Recommended Way to Combine Shiny and RGL
            Asked 2022-Mar-04 at 13:43

            I am trying to create a Shiny app that displays an RGL visualisation (which is nothing else than a set of polished sticks and spheres). Please have a look at the code for the visualisation below

            ...

            ANSWER

            Answered 2022-Mar-04 at 13:43

            Well, the code below is at the moment good enough for me and gets the job done. It works and it can be deployed online.

            Source https://stackoverflow.com/questions/71296473

            QUESTION

            How to unit test graphics with python3, CircleCI and Mayavi
            Asked 2022-Feb-09 at 18:09

            I wrote a bunch of visualization functions in my python3 library using Mayavi. I am not very familiar with this library, nor am I with testing visualizations using python.

            Ideally, I would just like the visualization code to generate some graphics on disk, I don't care too much about popping up windows (although I'm not sure to understand if Mayavi can work properly without popping such windows).

            Anyway, my code works on local, but when I push it on develop, CircleCI fails at running the tests with the following error:

            ...

            ANSWER

            Answered 2022-Feb-09 at 18:09

            I missed a dependency, qt5-default. I ended up having these lines for Mayavi running on Docker/CircleCi:

            Source https://stackoverflow.com/questions/71038161

            QUESTION

            Cannot run PyQt program on another computer
            Asked 2022-Jan-25 at 13:56

            I started working on a Python 3.9 QT5 program about a year ago on Ubuntu 20.04 (Focal) and then let it slide. Today I tried to work with it on another computer, which runs Ubuntu 21.10 (Impish) and there seems to be an issue with PyQt somehow.

            ...

            ANSWER

            Answered 2022-Jan-25 at 13:56

            The following resolved the problem. There was need to diddle with any pip-related stuff:

            Source https://stackoverflow.com/questions/70841266

            QUESTION

            How renew greenlock-express certificates forcefully at any time?
            Asked 2022-Jan-05 at 10:08

            I have CA certificates files in "greenlock.d/live/URL_PATH/". It's expiration date is Aug 2022.

            But I want to renew them right now to check whether they are renewing or not. Please suggest me how can I renew them at any time?

            What I have done:

            I have tried number of solutions like:

            • Tried Some commands
            • Changing renewal time ("renewAt") in "greenlock.d/config.json"
            Code:

            app.js

            ...

            ANSWER

            Answered 2022-Jan-05 at 10:08
            • Run these commands sequencially:
            1. npm init
            2. npm install --save greenlock-express@v4
            3. npx greenlock init --config-dir ./greenlock.d --maintainer-email 'jon@example.com'
            4. npx greenlock add --subject example.com --altnames example.com
            5. node server.js

            Reference : https://www.npmjs.com/package/greenlock-express#1-create-your-project

            Source https://stackoverflow.com/questions/70270569

            QUESTION

            Can't use pygame.init
            Asked 2021-Dec-31 at 14:42

            I installed pygame using: pip3 install pygame

            I'm unable to do any work and get failed request error message.

            ...

            ANSWER

            Answered 2021-Dec-31 at 14:42

            I was facing this problem because of some depedencies not installed by using pip/pip3. Solved this problem simply by installing pygame using package manager which installed the packages required to make pygame work with my default graphics card.

            However if you use NV gpu, you should be good to go regardless of how you istalled the package.

            Otherwise use:

            sudo apt install python3-pygame

            Source https://stackoverflow.com/questions/70444821

            QUESTION

            error MSB3073: The command "npm install" exited with code 1
            Asked 2021-Dec-24 at 01:04

            i was containerizing my .Net + React.js application but during the process I have encountered an unexpected error. I got myself acquainted with similar posts but none of the solutions solved my problem. Since the build log is quite long I have placed in pastebin:

            https://pastebin.com/PhfYW3zm

            The dockerfile which I am using comes from the official documentation, and that's why it comes to me as a surpise that it does not work:

            https://docs.microsoft.com/en-us/visualstudio/containers/container-tools-react?view=vs-2022

            The Dockerfile itself:

            ...

            ANSWER

            Answered 2021-Dec-24 at 01:04

            Deleting the npm install tags from .csproj as suggested in this thread https://github.com/dotnet/sdk/issues/9593 by user PKLeso resolved the problem.

            Source https://stackoverflow.com/questions/70356033

            QUESTION

            Drawing triangles with opengl with GL/gl.h and GL/glx.h on x11 System
            Asked 2021-Oct-22 at 15:11

            I have read and pieced multiple projects together in order to create an x11 window with open gl working, with the preinstalled GL/gl.h and GL/glx.h. The problem I get is that the triangles I want to draw to the screen does not show. What I think is that I have not setup any projecting parameters etc, or that the triangles doesn't get drawn to the space I want to draw to.

            I do get a window and I am able to setup xevents that triggers after I have subscribed with eventmasks. Pressing 'esc' key will trigger an event which will in the end call Shutdown() and break the loop, free up x11 and gl stuff, and lastly exit the program. So the only thing that doesn't work is the drawing to screen stuff which basically is the main point of my program.

            How can I resolve this?

            main.cpp:

            ...

            ANSWER

            Answered 2021-Oct-22 at 15:11

            Your code will not render the triangle, but will generate GL_INVALID_OPERATION on your glBegin/glEnd construct instead. The reason lies here:

            Source https://stackoverflow.com/questions/69674628

            QUESTION

            Docker build exit status 127 (Errors were encountered while processing: libc6:amd64)
            Asked 2021-Sep-08 at 07:57

            Environment:

            ...

            ANSWER

            Answered 2021-Sep-08 at 07:57

            As commented by @DavidMaze

            The original dockerfile used an older version of python which contains an old version of libc6.

            And as the dockerfile is used to do a large-scale update of the OS, it may cause issues with an outdated very-low-level system component.

            Change the header of the dockerfile from FROM python:3.7-slim-buster as base to FROM python:3.10.0rc2-slim-buster as base which will use the python version with a newer version of libc6

            Source https://stackoverflow.com/questions/69084644

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install glx

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/kekscom/glx.git

          • CLI

            gh repo clone kekscom/glx

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            git@github.com:kekscom/glx.git

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