notifier | Fast to config , easy to to deploy notification server | Notification library
kandi X-RAY | notifier Summary
kandi X-RAY | notifier Summary
HTTP API that receives the event and turning that event into corresponding notification.
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
- Push push notification service
- Init the new connection
- Execute action
- Send a change event to the restify API .
- resolving action handler
- Subscribe to an event
- Check access token
- Request a user for a user .
- Subscribes methods to obj
- throw an error handler
notifier Key Features
notifier Examples and Code Snippets
@Primary
@Bean(initMethod = "start", destroyMethod = "stop")
public RemindingNotifier remindingNotifier() {
RemindingNotifier remindingNotifier = new RemindingNotifier(filteringNotifier(), repository);
remindingNotifier.setRem
@Bean
public FilteringNotifier filteringNotifier() {
CompositeNotifier delegate = new CompositeNotifier(this.otherNotifiers.getIfAvailable(Collections::emptyList));
return new FilteringNotifier(delegate, this.repository);
}
@Bean
public LoggingNotifier notifier() {
return new LoggingNotifier(repository);
}
Community Discussions
Trending Discussions on notifier
QUESTION
I have created a Symfony full web app with the given command symfony new app --webapp
. It came with webpack configured with webpack-encore
. I can have my assets compiled with npm run watch
.
But the browser don't reload automatically when my css changes for example. I have tried webpack-dev-server
following Symfony's official documentation here, but didn't work.
webpack.config.js (I just removed the comments):
...ANSWER
Answered 2022-Mar-30 at 10:18Here is how you could set up hot reloading with webpack-encore
in a Symfony project.
- Step one:
QUESTION
Context
I'm working on a Kotlin program which runs on the JVM and consumes large amounts of memory. While I do trust the garbage collector to (eventually) free memory used by objects which are no longer reachable, I don't trust future maintainers of the project (including my future self) – especially as the project progresses and becomes more evolved - to write the code in a way that makes sure that objects which are no longer needed are indeed unreachable.
So in order to reduce the risk, as part of my testing suite (which is already exhaustive with regards to the logic of the program's functionality) I'm also writing (or trying to write, with different degrees of success) various tests which aim to ensure that references aren't kept to objects which have run their course.
As this is quite difficult to do directly, the technique I'm using in the tests is to employ objects with finalizers, simulate the conditions when they're no longer needed, force garbage collection, and assert the finalizers have indeed run. (Note: my question is not about this technique per se, but if someone has comments or ideas for improvement or can propose alternatives – I'll be interested to hear!).
This generally works well, and can be shown to do the job, e.g. in TDD style: I write naive code which does the job as far as the business logic is concerned but doesn't take care of losing references to old objects, I write a test as described above, I make sure that the test fails, I add code to take care of memory (e.g., in simple cases, set references to null
), and then see that the test passes.
My question
For some reason, my tests don't always work (clarification: I don't mean that they fail non-deterministically; I mean that some of the tests consistently work and some consistently fail). The real examples from the project contain lots of intricate, proprietary details, but I've managed to boil it down to the following minimal example:
...ANSWER
Answered 2022-Mar-15 at 16:20It seems, Kotlin’s println(…)
function has a different behavior than Java’s System.out.println(…)
statement, regarding the order of evaluation.
In Java when you write
QUESTION
I have the following structure:
...ANSWER
Answered 2022-Mar-26 at 21:56The core of the problem here is that Success
and Notifier
are both structurally the same, so TypeScript thinks that if the following if statement has a chance of returning true
for one of those classes, it would return true for both:
if(result.isFailure())
Hence, the result
value type after this block is automatically inferred as never
.
I have created an example to illustrate this here.
This problem can easily be fixed by introducing a unique field/method within one of the two classes or alternatively adding a private field/method.
The explanation above will fix the issue you are having and can be used to describe the behaviour of the if(result.isFailure())
statement. However, if(result.isSuccess())
on the other hand still appears to work with your original code. The reason for that is because you have introduced dynamicity in the order of how the nested generic types are assigned to the extending classes:
extends ResultAbstract
vs extends ResultAbstract
Given the above, the classes can be considered to be different, however TypeScript will still think that Success
and Notifier
are the same as the is
predicates tell it that Success
can be Notifier
(via the isFailure
method) and Notifier
can be Success
(via the isSuccess
method). Hence, all you need to do is remove either the isSuccess
or the isFailure
method and the code will start to work as it will tell TypeScript that it can only be one.
Because your code only uses two classes, this would be the most suitable solution.
QUESTION
I have downgraded a Symfony 5.2 app template to use Symfony 4.4 in order to allow the use of some libraries that require an older version of Symfony. The problem is that when I do composer install
, I get this error near the end of the installation:
sh: symfony-cmd: command not found
It seems that the installations are mostly successful, as my vendor
folder is created and populated. But I'm worried about the error.
What does this error mean? How do I fix it?
====
Edit: Here's my composer.json
file:
ANSWER
Answered 2021-Aug-29 at 15:16symfony-cmd
is a part of Symfony Flex. Your composer.json
does not contain any requirement for Flex, so running composer require symfony/flex
might resolve that problem.
QUESTION
I am using a riverpod provider class to handle picking of image from gallery. However, once an image is picked, I get the error: PlatformException(multiple_request, Cancelled by a second request null, null). Not sure where a second request is coming from. More importantly, no image is applied to my placeholder (CircleAvartar) due to this unknown cancellation. Here are the two dart files in question and thanks for the help.
imageProvider file:
...ANSWER
Answered 2022-Mar-03 at 15:00Hi please have a look at this discussion: https://github.com/flutter/flutter/issues/70436
- on on the image picker package site we can see that it is a well known apple simulator issue. I would say that it should work for you on real devices (or try to test it only with particular pictures from iOS simulator photos)
QUESTION
There are a couple of notable packages on pub.dev that offer video compression. I've tried them, and other sketchy packages, and none work well once a video gets around 300MB. They crash or have other issues on various platforms and hardware. Namely, video compress and light compressor. The GH commits and support are concerning as well on the packages I've seen for video compression in pub.dev. PR's not being pulled in and issues not being resolved in a timely manner and some quite serious for recent android APK updates. So not something I want in my dependency stack.
I am uploading to Google Cloud Storage using FlutterFire. While my code does upload using FireBaseStorage upload task it does not have any ability to compress on the client side or handle background uploading when the app is closed.
So, currently on the server side, I have a GCF that triggers on file uploaded. Then I use nodejs ffmpeg, which is baked into GCF's to compress server side and convert to H264. And finally delete the original large upload video and save the compressed video to storage.
This solution works, but depending on a user's connection and whether they are on wifi, can take an awful long time and when it fails or the user closes the app, my current solution is useless.
I wish there was a solid native library on Android and iOS, that I could tap into, to confidently perform compression and conversion from any format to H264 and also allow uploading, whether my app is closed or in the background, to GC storage. Any thoughts? I wish this was standard in FlutterFire's cloud storage handling!
I have yet to test flutter_ffmpeg, but only because some have said it runs so slowly on client. So again, Flutter/Dart can access natively written code, but I don't know where to start on Android/iOS to do this the right way. And I understand this is what some of the packages are doing, but they do not work with large videos, so I'm hoping someone can point me in the right direction on Android and iOS.
My code for handling upload tasks to GC storage.
...ANSWER
Answered 2022-Feb-20 at 03:41I did resolve, to some degree, my original post's questions and frustrations by using the ffmpeg_kit_flutter_full_gpl package on the client side, and then ffmpeg again in GCF on the server side. In summary:
- Within 60 seconds, I can now compress a 2 minute video by 90% before uploading to firebase storage.
- Using
onFinalize
via GCF on the server side I run ffmpeg again on the uploaded video and gain another 77% reduction in file size on the server side without any loss in video quality. - My solution does not yet upload while the app is closed.
- On the client side, this solution requires setting the camera
ResolutionPreset
tohigh
(720p), rather thanmax
, which can be a minimum of 1080p, and setting the ffmpeg-preset veryfast
rather than themedium
default.
Camera & ffmpeg solution settings:
- Flutter camera package
ResolutionPreset
tohigh
- ffmpeg
-preset veryfast
Transcoding results stats for 2 minute video:
- Before transcode: 255MB
- After client side transcode: 25MB (90% decrease in size before upload)
- Time to transcode: 60 seconds
onFinalized
GCF ffmpeg transcode: 19MB (77% reduction in size)- In total a 93% reduction in size while keep high quality 720p video.
flutter_ffmpeg is archived, the new ffmpeg flutter package is ffmpeg_kit_flutter.
That being said, I used ffmpeg_kit_flutter to build my solution on the client side, rather than the server side, and transcode the video before uploading.
Cons:
- Doubled my app size to use ffmpeg, because I needed access to both
lame
andx264
so I had to install the full-gpl package to gain access to these libraries. - A two minute video can take up to 60 seconds to transcode.
The pros:
- Low bandwidth connections will operate much better after a video is reduced in size by 90%.
- Large videos will transcode and ffmpegkit does not crash like other flutter packages I've tried.
- The second pass with ffmpeg on GCF gains another 77% reduction in size taking a video of 100's of MB's down to just 10-20 MB max for eventually delivery.
- Costs lower on the front and back end.
So, you'll have to decide if the pros outweighs the cons and if 720p is high enough quality for playback. For me 720p looks perfect for video playback on a mobile phone and 1080p or higher was big time overkill.
I've provided sample code (not full classes) to give anyone looking to implement my solution a try. It became very important, due to the amount of time to transcode, to display a progress meter so the user does not give up on the process. You'll see my simple solution to displaying transcoding progress.
pubspec.yaml
- camera package for video recording
- riverpod required for statenotifier and transcode/upload progress notifications
- ffmpeg_kit_flutter_full_gpl (the full_gpl gets the ffmpeg package with most libraries) required to get
h264
andlibmp3lame
encoders to produce most widely playable transcoded videos. - wakelock required because transcoding takes so long you don't want the phone to sleep while transcoding.
QUESTION
Here is my change Notifier class.
...ANSWER
Answered 2022-Feb-08 at 14:10While adding data, set listen:false
QUESTION
I'm using image_picker package to get images and show them in a carousel.
...ANSWER
Answered 2022-Feb-09 at 20:23XFile
is a image_picker
package's wrapper for the picked file(s). Hence, you obtain a List
from await ImagePicker().pickMultiImage()
call, but try to assign it to a _selectedPostImages
field that expects List
which produces the type mismatch error.
So, you can either:
- Rewrite the
_selectedPostImages
to expectList
, likeList? _selectedPostImages
. - Map the
_imageList
to a list ofFile
, like_selectedPostImages = _imageList.map((xfile) => File(xfile.path)).toList()
QUESTION
I would like to combine two observables in such a way that
- I mirror at most 1 value from the source observable (same moment it arrives),
- Then ignore its subsequent values until the notifier observable emits;
- Then, I allow to mirror at most 1 more value from the source;
- After which I again ignore elements until the notifier observable emits
- etc.
Source:
...ANSWER
Answered 2022-Jan-20 at 13:05I believe this is a simple use case of the throttle()
operator.
QUESTION
npm install
in the relevant react project folder, it gives back this error after installing node modules
...ANSWER
Answered 2021-Dec-07 at 06:54I had the same problem with literally the exact same number of vulnerabilities.
Check out the solution here
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install notifier
example/server.js with ready to use notifier server.
production version of notifier used by Likeastore
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page