lipo | Free image manipulation API service built on top of Sharp | Computer Vision library

 by   lipojs JavaScript Version: 2.0.0 License: MIT

kandi X-RAY | lipo Summary

kandi X-RAY | lipo Summary

lipo is a JavaScript library typically used in Artificial Intelligence, Computer Vision, Nodejs applications. lipo has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can install using 'npm i lipo' or download it from GitHub, npm.

:lips: Free image manipulation API service built on top of Sharp (an alternative to Jimp, Graphics Magic, Image Magick, and PhantomJS)
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              lipo has a low active ecosystem.
              It has 117 star(s) with 6 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 3 open issues and 4 have been closed. On average issues are closed in 231 days. There are 4 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of lipo is 2.0.0

            kandi-Quality Quality

              lipo has 0 bugs and 0 code smells.

            kandi-Security Security

              lipo has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              lipo code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              lipo is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              lipo releases are available to install and integrate.
              Deployable package is available in npm.
              Installation instructions, examples and code snippets are available.

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            lipo Key Features

            No Key Features are available at this moment for lipo.

            lipo Examples and Code Snippets

            No Code Snippets are available at this moment for lipo.

            Community Discussions

            QUESTION

            compile gcc4.9.2 from source on centos7
            Asked 2022-Mar-07 at 08:30

            I want to use densepose, and according to the installation I need to install gcc4.9.2. I have downloaded the gcc-4.9.2.tar.gz and prerequisites. And then run configure

            ...

            ANSWER

            Answered 2022-Mar-07 at 08:30

            I have searched a lot for this error. Since no one answer, I answer myself, in case someone else has the same error. In conclusion, this is an error related to a variable called pthread_mutex_t. The definition and the initialization of this variable are incompatible.

            First, check the location of pthread.h and pthreadtypes.h

            Source https://stackoverflow.com/questions/71153495

            QUESTION

            Why MKR1000 will not connect to WiFi when on battery power?
            Asked 2022-Mar-04 at 07:40

            I have a MKR1000 project that connects to my WiFi network. The MKR1000 connects to my WiFi when powered via the USB port, but not when powered by the 3.7V LiPo. Is there a minimum power requirement that disallows the WiFi function when on battery power, or is there some other reason it's not working?

            Here is a simple sketch I'm using to test; it connects when plugged in to the USB, but not when unplugged.

            ...

            ANSWER

            Answered 2022-Mar-04 at 07:40

            Found the answer!

            The MKR1000 uses the Amtel WINC 1500 Model A module to connect to 802.11 b/g/n WiFi. The firmware that comes from the factory for that module is 19.6.1. Apparently Amtel stopped supporting the Model A, and firmware 19.4.4 was the last update available.

            After loading 19.4.4, the MKR1000 is now able to connect to my WiFi network when on battery power.

            Information on updating the firmware is available here: Guide To WiFi101

            Source https://stackoverflow.com/questions/71261131

            QUESTION

            Build and run a Qt application on macOS via Bazel
            Asked 2022-Feb-16 at 17:13

            I tried to build and run a Qt5 (5.15.2) application on macOS (10.15.7) using Bazel 5.0.0. Unfortunately, I run into some problems. The building part seems to work, but not the run part.

            I installed Qt5 on my machine using Homebrew:

            ...

            ANSWER

            Answered 2022-Feb-16 at 17:13

            I followed your steps with Mac OSX 10.15.7, Qt (installed by homebrew) 5.15.1 and both bazel 4.2.2-homebrew and 5.0.0-homebrew and initially I could not build the project from git:

            * 3fe5f6c - (4 weeks ago) Add macOS support — Vertexwahn (HEAD -> add-macos-support, origin/add-macos-support)

            This is the result that I get when building:

            Source https://stackoverflow.com/questions/71040975

            QUESTION

            Hot to compile a Swift script to a universal binary
            Asked 2022-Feb-11 at 18:42

            We can easily compile a Swift script with:

            ...

            ANSWER

            Answered 2022-Feb-11 at 18:42

            You would need to build the binary two times, for example, for a project that's targeting macOS, you would compile once with -target x86_64-apple-macos10.15 and the other one with -target arm64-apple-macos10.15.

            After that, you would use lipo -create to stitch those together into a single file like this lipo -create -output .

            This is how I did it:

            Source https://stackoverflow.com/questions/71084674

            QUESTION

            Fatal error: 'readline/readline.h' file not found
            Asked 2022-Jan-10 at 21:17

            I am trying to compile FreeTDS for the iPhoneOS platform using Autotools. However, I get the error:

            ...

            ANSWER

            Answered 2022-Jan-10 at 21:17

            I brew reinstalled readline and this fixed the issue.

            Source https://stackoverflow.com/questions/70352354

            QUESTION

            Difference between lipo -thin and -extract
            Asked 2022-Jan-08 at 16:22

            What is the difference between lipo -thin arch_type and lipo -extract arch_type [-extract arch_type...] when used to get a "single architecture" static library from a fat static library?

            The documentation says:

            -extract arch_type [-extract arch_type...]
            Take one universal input file and copy the arch_type from that universal file into a universal output file containing only that architecture. This command requires the -output option.

            -thin arch_type
            Take one input file and create a thin output file with the specified arch_type. This command requires the -output option.

            But to me it seems just that -extract allows multiple architectures to be extracted, while -thin only allows one architecture at a time.
            Is the result of the two commands the same or am I missing something?

            ...

            ANSWER

            Answered 2022-Jan-08 at 16:22

            With extract it is possible to have a universal output given multiple architectures to extract. With thin, you cannot. You can only output a thin.

            Source https://stackoverflow.com/questions/70614922

            QUESTION

            Cannot lipo arm64 .a files of iOS device with iOS simulator on Apple Silicon
            Asked 2021-Dec-15 at 17:21

            Shell commands as below,

            ...

            ANSWER

            Answered 2021-Dec-15 at 17:21

            I think you should output a XCFramework.

            1 - Use lipo to combine architectures per platforms like you did.

            2 - Then use xcodebuild -create-framework to combine the platforms.

            xcodebuild -create-framework -library libyuv-device.a -library libyuv-simulator.a -output libyuv.xcframework

            Source https://stackoverflow.com/questions/70360028

            QUESTION

            Build FFTW for Apple M1 and the older intel devices
            Asked 2021-Oct-12 at 20:04

            I built FFTW on my Apple m1 computer. When I run lipo -info libfftw3.a (which is located in .libs/libfftw3.a). It says it is of architecture ARM64.

            In my Xcode I set the build target to 10.11, for backward compatibility.

            Now when I add the FFTW library into my Xcode project, it complains:

            The linked library 'libfftw3.a' is missing one or more architectures required by this target: x86_64.

            How can I solve this? Do I need to build the library in an Intel device and create a universal library with these two libraries together (using lipo) or what's the right way to solve this?

            ...

            ANSWER

            Answered 2021-Sep-07 at 12:02

            In order to build a static library for both Intel and Apple silicon archictures, I need to build FFTW for both arch individually and then make an universal library. Here is how I do it.

            1. Go to FFTW root folder

            2. Build for Intel arch

              ./configure --prefix=/path/to/build/folder/lib-intel CFLAGS="-arch x86_64 -mmacosx-version-min=10.11” make make install

            3. Build for arm64

              ./configure --prefix=/path/to/build/folder/lib-arm64 CFLAGS="-mmacosx-version-min=10.11” make make install

            4. Make an universal build

              lipo -create path/to/build/folder/lib-intel/libfftw3.a path/to/build/folder/lib-intel/libfftw3.a -output libfftw3_universal.a

            5. Include libfftw3_universal.a in the Xcode project

            Source https://stackoverflow.com/questions/68991284

            QUESTION

            Linkers: file was built for archive which is not the architecture being linked (x86_64) GLFW
            Asked 2021-Sep-20 at 19:48

            Hello, this problem make me crazy and i need your help. I am on a IOS High Sierra v10.13.6 and i am trying to try OpenGL on VSC on mac without XCode. So i have downloaded the library GLFW for the right OS. I have tried the basic exemple from the GLWF website.

            ...

            ANSWER

            Answered 2021-Sep-20 at 19:48

            i want to say that i have found the solution for my problems. You have to double check that the library libglfw3.a is compiled in the good architecture witch is the x86_64.

            Here the official link to download the GLFW library in the right OS

            Also here is the command you need to run for make it compile:

            You need to make sure to specify the path to the library through -L

            Source https://stackoverflow.com/questions/69247041

            QUESTION

            Linking to curl from C++ on M1 Mac - undefined symbols for arm64
            Asked 2021-May-16 at 17:17

            I have an existing project that was on Windows and Linux. I recently got a mac for the first time and I am trying to set it up for C++ development but I'm having an issue linking to curl I believe.

            From what I've seen, curl supports the M1 arm based chip via homebrew which I installed using homebrew install curl.

            Below is my make file

            ...

            ANSWER

            Answered 2021-May-16 at 17:17

            I don't see any reference to the curl library in your makefile. To rectify this, you (probably) need to add -lcurl to your LDFLAGS.

            Also, /opt/homebrew/opt/curl/bin/curl is the curl executable, not the library. That is (probably) /opt/homebrew/opt/curl/lib/libcurl.so

            Source https://stackoverflow.com/questions/67558391

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install lipo

            You can install using 'npm i lipo' or download it from GitHub, npm.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            Install
          • npm

            npm i lipo

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            https://github.com/lipojs/lipo.git

          • CLI

            gh repo clone lipojs/lipo

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            git@github.com:lipojs/lipo.git

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