baustein | Baustein is a component library that we use at Lyst | Frontend Framework library

 by   lyst JavaScript Version: Current License: No License

kandi X-RAY | baustein Summary

kandi X-RAY | baustein Summary

baustein is a JavaScript library typically used in User Interface, Frontend Framework, React applications. baustein has no bugs, it has no vulnerabilities and it has low support. You can install using 'npm i @lyst/baustein' or download it from GitHub, npm.

Baustein is a component library that we use at Lyst to build the front-end of our website. It has some similarities with other component-based frameworks such as React or FruitMachine, but grew very organically out of the specific needs we had at Lyst.
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              baustein has a low active ecosystem.
              It has 6 star(s) with 9 fork(s). There are 15 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 3 have been closed. On average issues are closed in 125 days. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of baustein is current.

            kandi-Quality Quality

              baustein has no bugs reported.

            kandi-Security Security

              baustein has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              baustein does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              baustein releases are not available. You will need to build from source code and install.
              Deployable package is available in npm.
              Installation instructions are not available. Examples and code snippets are available.

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            baustein Key Features

            No Key Features are available at this moment for baustein.

            baustein Examples and Code Snippets

            No Code Snippets are available at this moment for baustein.

            Community Discussions

            QUESTION

            Want to create new object, instead project duplicates
            Asked 2019-Jan-11 at 12:59

            I have a problem with my project. I want my class Baustein to be a blueprint of an object I can place in my Display in the gui_backup.py. The program launches and everything works, but as I click the left button (button1) the same program opens again and now I have 2 programs going separately but I have no new Object in the Display created, just the old one which is being created in gui_backup in blue, but I want to create one in red with the class Baustein from Bauklotz_class.py. Here are my codes:

            Bauklotz_class.py

            ...

            ANSWER

            Answered 2019-Jan-11 at 12:59

            The problem lies within your double import, i guess. You see, you import from gui_backup.py into Bauklotz_class.py, while also importing vice versa, which leads to weird and unexpected behaviour. Also, inside the definition of show_new_object, you should use self.color instead of color as an argument for Display.create_rectangle, because self.color is a class attribute and thus the proper object to use in a class method definition. One way to fix your Problem is to add an additional attribute, let's call it canvas, to Baustein, and removing the import Display, so Bauklotz_class.py now looks like this:

            Source https://stackoverflow.com/questions/54146268

            QUESTION

            Type error: Missing required positional arguments with multiple .py files
            Asked 2019-Jan-11 at 11:14

            I want to create a class and then an object which will display a red square in my display i also created.

            At this moment, I can only display the blue square, which is not an object of the class "Baustein".

            Here are my 2 files im using right now:

            Bauklotz_class.py

            ...

            ANSWER

            Answered 2019-Jan-11 at 10:10

            This line in your Callback1 function:

            Source https://stackoverflow.com/questions/54144305

            QUESTION

            AJAX fails using textarea and CKeditor widgets of yii2
            Asked 2018-Mar-27 at 14:08

            following code will implement AJAX-Request as intended. Curiously, it's only working with yii2-method textinput(). Using yii2-method textarea() or even widget CKEditor doesn't work- Any ideas how to use AJAX-Request with more comfortable methods but textinput()? Here is Controllercode:

            ...

            ANSWER

            Answered 2018-Mar-27 at 14:08

            i don't know if this is the mistake , but i think thay in your AJAX response whe you set the value in the input the "id" is wrong .

            When you create a input in a form in yii2 his id by defaut is "nameModel-attribute" , then in you case it is "textbaustein-bodytext", and in you JS you must write like that .

            Source https://stackoverflow.com/questions/49506068

            QUESTION

            Bytes seem to be shifted
            Asked 2018-Mar-14 at 08:23

            I wrote a program and there is one bug in it. I tried to solve it since yesterday midday but it seems to be impossible. I have removed a lot of methods here to just let you see important code. The bug occurs when I read in the data from the file. The reading works and the writing on the array should work too. But if I output the data (with ausgabeBS()) after reading them there are completely random numbers on it. Please look at case 6 of the switch and in the method read().

            ...

            ANSWER

            Answered 2018-Mar-14 at 08:23

            Inside of read you reallocate buffer for structures storing a new value in lego and invalidating previous once, however lego is a function parameter so calling code still has an old (now invalid) pointer legobausteine. If you are going to reallocate it then you need to pass a pointer to this pointer. Also when you initially allocate buffer with one item for legobausteine in main it is never initialized and initially contains garbage.

            Source https://stackoverflow.com/questions/49272620

            QUESTION

            TransformerException when using xsl:import instead of xsl:include
            Asked 2017-Sep-05 at 08:56

            I have a problem with an XSLT / XSL-FO Template when I IMPORT another template:

            Main Template looks like this:

            ...

            ANSWER

            Answered 2017-Sep-05 at 08:56

            See https://www.w3.org/TR/xslt#import, "The xsl:import element children must precede all other element children of an xsl:stylesheet element" so try moving the xsl:import up before any other child element. Also Xalan is an XSLT 1.0 processor so setting version="2.0" in your code sets it to forwards compatible processing mode which is usually not a good idea to get precise and good error messages.

            Source https://stackoverflow.com/questions/46050656

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install baustein

            You can install using 'npm i @lyst/baustein' or download it from GitHub, npm.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/lyst/baustein.git

          • CLI

            gh repo clone lyst/baustein

          • sshUrl

            git@github.com:lyst/baustein.git

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