corner | jQuery Corner Plugin | Frontend Framework library
kandi X-RAY | corner Summary
kandi X-RAY | corner Summary
Corner is a simple plugin for creating rounded (or other styled) corners on elements.
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of corner
corner Key Features
corner Examples and Code Snippets
public static BufferedImage signImageBottomRight(String text, String path) throws IOException {
BufferedImage image = ImageIO.read(new File(path));
Font font = new Font("Arial", Font.BOLD, 18);
Attri
public void orientTopLeftCorner(Piece piece) {
if (!piece.isCorner()) return;
Orientation[] orientations = Orientation.values();
for (int i = 0; i < orientations.length; i++) {
Edge current = piece.getEdgeWithOrientation(orientations[i
public void groupPieces(LinkedList cornerPieces, LinkedList borderPieces, LinkedList insidePieces) {
for (Piece p : pieces) {
if (p.isCorner()) {
cornerPieces.add(p);
} else if (p.isBorder()) {
borderPieces.add(p);
} else {
ins
Community Discussions
Trending Discussions on corner
QUESTION
I have a Drilldown world map(continent map + country map) where the second map(the country map) is zoomed-in onload by using fitExtent
function. Since it is zoomed-in, I wanted to implement a draggable feature where I can drag the map and see other part of the map.
ANSWER
Answered 2021-Jun-15 at 12:55var svg = d3.select("#mapDiv")
.append("svg")
.attr("width", width)
.attr("height", height)
.style("background-color", "white")
.style("border", "solid 1px black")
.call(d3.zoom()
.on("zoom", function (event) {
svg.attr("transform", event.transform)
})
.scaleExtent([1, 1])
)
.append("g");
QUESTION
hello i'm using css counter to display the number of div that have a specific class inside a section but i don't know why the result of my code is alwase 0 this the code
...ANSWER
Answered 2021-Jun-15 at 12:21There are two problems which are causing the counter not to be incremented.
The first is that the CSS:
QUESTION
ANSWER
Answered 2021-May-24 at 08:43Finally, I fully deleted my android studio with all connected files using this answers and then reinstalled its new stable (the same 4.2.1. version). The problem was solved.
QUESTION
Looking into the official Asciidoctor documentation about Admonitions the addmonition look like:
The admonition is in the top left corner.
However, when I use the same admonition in my documentation the it looks like:
The admonition is on the left side of the text.
Are there some special Asciidoctor attributes I need to set in order to get the same look as in the official documentation?
...ANSWER
Answered 2021-Jun-15 at 08:36The first example uses the CSS in the Antora UI, the second uses the standard Asciidoctor CSS. The HTML created in both scenarios is the same.
If you want the a similar styled HTML output as with the Antora UI, you'll need to borrow the necessary CSS from the Antora UI and integrate it into the theme you use for your HTML output.
QUESTION
Here is my question, i will list them to make it clear:
- I am writing a program drawing squares in 2D using instancing.
- My camera direction is (0,0,-1), camera up is (0,1,0), camera position is (0,0,3), and the camera position changes when i press some keys.
- What I want is that, when I zoom in (the camera moves closer to the square), the square's size(in the screen) won't change. So in my shader:
ANSWER
Answered 2021-Jun-14 at 21:58Sounds like you use a perspective projection, and the formula you use in steps 1 and 2 won't work because VP * vec4 will in the general case result in a vec4(x,y,z,w)
with the w
value != 1
, and adding a vec4(a,b,0,0)
to that will just get you vec3( (x+a)/w, (y+b)/w, z)
after the perspective divide, while you seem to want vec3(x/w + a, y/w +b, z)
. So the correct approach is to scale a
and b
by w
and add that before the divde: vec4(x+a*w, y+b*w, z, w)
.
Note that when you move your camera closer to the geometry, the effective w
value will approach towards zero, so (x+a)/w
will be a greater than x/w + a
, resulting in your geometry getting bigger.
QUESTION
ANSWER
Answered 2021-Jun-14 at 12:05You can accomplish this with a properly specified radial gradient - for example
QUESTION
I have a div with contenteditable="true"
and resize: both
attributes which has centered text via flexbox
ANSWER
Answered 2021-Jun-11 at 13:28With JavaScript you can insert a space ('
') when you detect the contenteditable is empty. This pushes the caret position to the center.
QUESTION
I'm using the OpenCV function findChessboardCorners()
successfully, but I'm confused by the shape of the corners
return value.
Here is my code below. I already know that my chessboard image has 8 x 6 internal corners.
...ANSWER
Answered 2021-Jun-14 at 06:34It is an unwanted and unnecessary dimension, you can eliminate the dimension by using the squeeze function of numpy
:
QUESTION
I am creating my first x86 assembly program. I am using VS Code as my editor and using Insight as my debugger coupled with DOSBox as my emulator.
As a start I have created a .asm
program to change to colour of the screen:
ANSWER
Answered 2021-Jun-14 at 05:29While DOSBox emulates a 32-bit CPU, DOS itself runs in 16-bit real mode, without tools like DOS4gw, used in some DOS Games, such as Doom.
I think the -f win32
command line option is to blame for this error.
QUESTION
I Have positioned the UI elements but have no idea how to achieve that corner clip effect. Any help is appreciated, Thank you.
...ANSWER
Answered 2021-Jun-13 at 08:54I put the widgets in a stack
and offset them.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
Install corner
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page