corner | jQuery Corner Plugin | Frontend Framework library

 by   malsup JavaScript Version: Current License: No License

kandi X-RAY | corner Summary

kandi X-RAY | corner Summary

corner is a JavaScript library typically used in User Interface, Frontend Framework, jQuery applications. corner has no bugs and it has low support. However corner has 1 vulnerabilities. You can download it from GitHub.

Corner is a simple plugin for creating rounded (or other styled) corners on elements.
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            kandi-support Support

              corner has a low active ecosystem.
              It has 545 star(s) with 111 fork(s). There are 30 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 30 open issues and 34 have been closed. On average issues are closed in 151 days. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of corner is current.

            kandi-Quality Quality

              corner has 0 bugs and 0 code smells.

            kandi-Security Security

              corner has 1 vulnerability issues reported (0 critical, 0 high, 1 medium, 0 low).
              corner code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              corner does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              corner releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of corner
            Get all kandi verified functions for this library.

            corner Key Features

            No Key Features are available at this moment for corner.

            corner Examples and Code Snippets

            Creates an image with top left corner of the image
            javadot img1Lines of Code : 20dot img1License : Permissive (MIT License)
            copy iconCopy
            public static BufferedImage signImageBottomRight(String text, String path) throws IOException {
                    
                    BufferedImage image = ImageIO.read(new File(path));
                    
                    Font font = new Font("Arial", Font.BOLD, 18);
                    
                    Attri  
            Sets the top left corner of a piece .
            javadot img2Lines of Code : 13dot img2no licencesLicense : No License
            copy iconCopy
            public void orientTopLeftCorner(Piece piece) {
            		if (!piece.isCorner()) return;
            		
            		Orientation[] orientations = Orientation.values();
            		for (int i = 0; i < orientations.length; i++) {
            			Edge current = piece.getEdgeWithOrientation(orientations[i  
            Groups the corner pieces and adds the border to the list .
            javadot img3Lines of Code : 11dot img3no licencesLicense : No License
            copy iconCopy
            public void groupPieces(LinkedList cornerPieces, LinkedList borderPieces, LinkedList insidePieces) {
            		for (Piece p : pieces) {
            			if (p.isCorner()) {
            				cornerPieces.add(p);
            			} else if (p.isBorder()) {
            				borderPieces.add(p);
            			} else {
            				ins  

            Community Discussions

            QUESTION

            How to make map draggable in D3v6
            Asked 2021-Jun-15 at 12:55

            I have a Drilldown world map(continent map + country map) where the second map(the country map) is zoomed-in onload by using fitExtent function. Since it is zoomed-in, I wanted to implement a draggable feature where I can drag the map and see other part of the map.

            ...

            ANSWER

            Answered 2021-Jun-15 at 12:55
            var svg = d3.select("#mapDiv")
                .append("svg")
                .attr("width", width)
                .attr("height", height)
                .style("background-color", "white")
                .style("border", "solid 1px black")
                .call(d3.zoom()
                    .on("zoom", function (event) {
                        svg.attr("transform", event.transform)
                    })
                    .scaleExtent([1, 1])
                )
                .append("g");
            

            Source https://stackoverflow.com/questions/67938213

            QUESTION

            css counter result is 0
            Asked 2021-Jun-15 at 12:21

            hello i'm using css counter to display the number of div that have a specific class inside a section but i don't know why the result of my code is alwase 0 this the code

            ...

            ANSWER

            Answered 2021-Jun-15 at 12:21

            There are two problems which are causing the counter not to be incremented.

            The first is that the CSS:

            Source https://stackoverflow.com/questions/67974250

            QUESTION

            Android Studio analyzing infinity
            Asked 2021-Jun-15 at 10:10

            I have a problem: My android studio is analyzing infinitely:

            I have tried:

            • uninstalling Android Studio
            • Invalidate cashes / Restart
            • restart my computer.

            build.gradle (Project)

            build.gradle (Module)

            Main Activity (Analyzing text top right corner)

            What can I do?

            ...

            ANSWER

            Answered 2021-May-24 at 08:43

            Finally, I fully deleted my android studio with all connected files using this answers and then reinstalled its new stable (the same 4.2.1. version). The problem was solved.

            Source https://stackoverflow.com/questions/67665127

            QUESTION

            How do I generate Asciidoctor admonition in the top left corner
            Asked 2021-Jun-15 at 08:37

            Looking into the official Asciidoctor documentation about Admonitions the addmonition look like:

            The admonition is in the top left corner.

            However, when I use the same admonition in my documentation the it looks like:

            The admonition is on the left side of the text.

            Are there some special Asciidoctor attributes I need to set in order to get the same look as in the official documentation?

            ...

            ANSWER

            Answered 2021-Jun-15 at 08:36

            The first example uses the CSS in the Antora UI, the second uses the standard Asciidoctor CSS. The HTML created in both scenarios is the same.

            If you want the a similar styled HTML output as with the Antora UI, you'll need to borrow the necessary CSS from the Antora UI and integrate it into the theme you use for your HTML output.

            Source https://stackoverflow.com/questions/67956240

            QUESTION

            How to keep Opengl Scatter Instances size unchanged?
            Asked 2021-Jun-14 at 21:58

            Here is my question, i will list them to make it clear:

            1. I am writing a program drawing squares in 2D using instancing.
            2. My camera direction is (0,0,-1), camera up is (0,1,0), camera position is (0,0,3), and the camera position changes when i press some keys.
            3. What I want is that, when I zoom in (the camera moves closer to the square), the square's size(in the screen) won't change. So in my shader:
            ...

            ANSWER

            Answered 2021-Jun-14 at 21:58

            Sounds like you use a perspective projection, and the formula you use in steps 1 and 2 won't work because VP * vec4 will in the general case result in a vec4(x,y,z,w) with the w value != 1, and adding a vec4(a,b,0,0) to that will just get you vec3( (x+a)/w, (y+b)/w, z) after the perspective divide, while you seem to want vec3(x/w + a, y/w +b, z). So the correct approach is to scale a and b by w and add that before the divde: vec4(x+a*w, y+b*w, z, w).

            Note that when you move your camera closer to the geometry, the effective w value will approach towards zero, so (x+a)/w will be a greater than x/w + a, resulting in your geometry getting bigger.

            Source https://stackoverflow.com/questions/67966029

            QUESTION

            round multicolor progress bar
            Asked 2021-Jun-14 at 18:17

            I tried to implement next progress bar in my react app.

            For now, I am using next code

            ...

            ANSWER

            Answered 2021-Jun-14 at 12:05

            You can accomplish this with a properly specified radial gradient - for example

            Source https://stackoverflow.com/questions/67969399

            QUESTION

            Fix caret position on contenteditable div
            Asked 2021-Jun-14 at 08:11

            I have a div with contenteditable="true" and resize: both attributes which has centered text via flexbox

            ...

            ANSWER

            Answered 2021-Jun-11 at 13:28

            With JavaScript you can insert a space (' ') when you detect the contenteditable is empty. This pushes the caret position to the center.

            Source https://stackoverflow.com/questions/67937619

            QUESTION

            Shape of corners array returned by findChessboardCorners()
            Asked 2021-Jun-14 at 06:34

            I'm using the OpenCV function findChessboardCorners() successfully, but I'm confused by the shape of the corners return value.

            Here is my code below. I already know that my chessboard image has 8 x 6 internal corners.

            ...

            ANSWER

            Answered 2021-Jun-14 at 06:34

            It is an unwanted and unnecessary dimension, you can eliminate the dimension by using the squeeze function of numpy:

            Source https://stackoverflow.com/questions/67964604

            QUESTION

            x86 Assembly "Unable to Load Program" in DOSbox
            Asked 2021-Jun-14 at 05:29

            I am creating my first x86 assembly program. I am using VS Code as my editor and using Insight as my debugger coupled with DOSBox as my emulator.

            As a start I have created a .asm program to change to colour of the screen:

            ...

            ANSWER

            Answered 2021-Jun-14 at 05:29

            While DOSBox emulates a 32-bit CPU, DOS itself runs in 16-bit real mode, without tools like DOS4gw, used in some DOS Games, such as Doom.

            I think the -f win32 command line option is to blame for this error.

            Source https://stackoverflow.com/questions/67964891

            QUESTION

            How to overflow content from the top and clip it in flutter?
            Asked 2021-Jun-13 at 08:54

            I Have positioned the UI elements but have no idea how to achieve that corner clip effect. Any help is appreciated, Thank you.

            ...

            ANSWER

            Answered 2021-Jun-13 at 08:54

            I put the widgets in a stack and offset them.

            Source https://stackoverflow.com/questions/67765968

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            Multiple cross-site request forgery (CSRF) vulnerabilities in the Corner module for Drupal allow remote attackers to hijack the authentication of administrators for requests that (1) enable or (2) disable corners via unspecified vectors.

            Install corner

            You can download it from GitHub.

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          • HTTPS

            https://github.com/malsup/corner.git

          • CLI

            gh repo clone malsup/corner

          • sshUrl

            git@github.com:malsup/corner.git

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