cycle | jQuery Cycle Plugin - Slideshow goodness | Plugin library

 by   malsup JavaScript Version: 3.0.3-a License: No License

kandi X-RAY | cycle Summary

kandi X-RAY | cycle Summary

cycle is a JavaScript library typically used in Plugin, jQuery applications. cycle has no bugs, it has no vulnerabilities and it has medium support. You can download it from GitHub.

Cycle is an easy-to-use slideshow plugin that provides many options and effects for creating beautiful slideshows.
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            kandi-support Support

              cycle has a medium active ecosystem.
              It has 1206 star(s) with 316 fork(s). There are 79 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 72 open issues and 89 have been closed. On average issues are closed in 439 days. There are 12 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of cycle is 3.0.3-a

            kandi-Quality Quality

              cycle has 0 bugs and 0 code smells.

            kandi-Security Security

              cycle has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              cycle code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              cycle does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              cycle releases are not available. You will need to build from source code and install.

            Top functions reviewed by kandi - BETA

            kandi has reviewed cycle and discovered the below as its top functions. This is intended to give you an instant insight into cycle implemented functionality, and help decide if they suit your requirements.
            • Build default options
            • runs the transition
            • Handle change events
            • expose a new slide
            • Determines if a multi transition should be added to a multi - step function .
            • Make a background - color fix .
            • Advance to the next slide .
            • Destroy the slider navigation
            • This checks if the plugin is paused .
            • Go to the next slide .
            Get all kandi verified functions for this library.

            cycle Key Features

            No Key Features are available at this moment for cycle.

            cycle Examples and Code Snippets

            copy iconCopy
            const cycleGenerator = function* (arr) {
              let i = 0;
              while (true) {
                yield arr[i % arr.length];
                i++;
              }
            };
            
            
            const binaryCycle = cycleGenerator([0, 1]);
            binaryCycle.next(); // { value: 0, done: false }
            binaryCycle.next(); // { value: 1, do  
            Life cycle hooks
            npmdot img2Lines of Code : 9dot img2no licencesLicense : No License
            copy iconCopy
            program
              .option('-t, --trace', 'display trace statements for commands')
              .hook('preAction', (thisCommand, actionCommand) => {
                if (thisCommand.opts().trace) {
                  console.log(`About to call action handler for subcommand: ${actionCommand.na  
            Calculates the Hamilton cycle .
            pythondot img3Lines of Code : 67dot img3License : Permissive (MIT License)
            copy iconCopy
            def hamilton_cycle(graph: list[list[int]], start_index: int = 0) -> list[int]:
                r"""
                Wrapper function to call subroutine called util_hamilton_cycle,
                which will either return array of vertices indicating hamiltonian cycle
                or an empty  
            Cycle through the graph .
            pythondot img4Lines of Code : 52dot img4License : Permissive (MIT License)
            copy iconCopy
            def cycle_nodes(self):
                    stack = []
                    visited = []
                    s = list(self.graph)[0]
                    stack.append(s)
                    visited.append(s)
                    parent = -2
                    indirect_parents = []
                    ss = s
                    on_the_way_back = False
                      
            Sort a list by cycle .
            pythondot img5Lines of Code : 42dot img5License : Permissive (MIT License)
            copy iconCopy
            def cycle_sort(array: list) -> list:
                """
                >>> cycle_sort([4, 3, 2, 1])
                [1, 2, 3, 4]
            
                >>> cycle_sort([-4, 20, 0, -50, 100, -1])
                [-50, -4, -1, 0, 20, 100]
            
                >>> cycle_sort([-.1, -.2, 1.3, -.8])
                [-  

            Community Discussions

            QUESTION

            Vue 3 passing array warning: Extraneous non-props attributes were passed to component but could not be automatically inherited
            Asked 2022-Feb-26 at 21:48

            please, I'm learning a VueJS 3 and I have probably begineer problem. I have warn in browser developer console like this one:

            The Message is:

            ...

            ANSWER

            Answered 2021-Aug-16 at 13:32

            The ItemProperties component has multiple root nodes because it renders a list in the root with v-for.

            Based on the class name (infobox-item-properties), I think you want the class to be applied to a container element, so a simple solution is to just add that element (e.g., a div) in your component at the root:

            Source https://stackoverflow.com/questions/68803137

            QUESTION

            Java map function throws non-static method compiler error
            Asked 2022-Jan-27 at 04:17

            I have an odd problem, where I am struggling to understand the nature of "static context" in Java, despite the numerous SO questions regarding the topic.

            TL;DR:

            I have a design flaw, where ...

            This works:

            ...

            ANSWER

            Answered 2022-Jan-26 at 17:11

            One way to solve the issue is by parameterizing the ParentDTO Class with its own children.

            Source https://stackoverflow.com/questions/70860253

            QUESTION

            Are generators with context managers an anti-pattern?
            Asked 2022-Jan-17 at 17:17

            I'm wondering about code like this:

            ...

            ANSWER

            Answered 2022-Jan-17 at 14:48

            There are two answers to your question :

            • the absolutist : indeed, the context managers will not serve their role, the GC will have to clean the mess that should not have happened
            • the pragmatic : true, but is it actually a problem ? Your file handle will get released a few milliseconds later, what's the bother ? Does it have a measurable impact on production, or is it just bikeshedding ?

            I'm not an expert to Python alt implementations' differences (see this page for PyPy's example), but I posit that this lifetime problem will not occur in 99% of cases. If you happen to hit in prod, then yes, you should address it (either with your proposal, or a mix of generator with context manager) otherwise, why bother ? I mean it in a kind way : your point is strictly valid, but irrelevant to most cases.

            Source https://stackoverflow.com/questions/70729329

            QUESTION

            F# on Visual Studio 2022 very slow
            Asked 2022-Jan-06 at 11:02

            This only applies to Visual Studio 2022. I had uninstalled VS2019 and Preview where F# worked absolutely fine (F# 5.0). I am using VS2022 to use F# 6.0 and do not want to go back to F# 5.0.

            The issue is specific to F#. I also use C# and I have no issues running the latest C# under VS2022.

            There are near continual DevEnv processes running consuming anywhere from 1 to 4 of my CPU's 4 Hyperthreads. I have switched off all experimental options I can find in F# settings.

            Sometimes there are 2 or more background processes running , sometimes paused and sometimes none - there appears to be no correlation between this and the background CPU consumption

            Sometimes I have a pop up Dialog about waiting to complete an editor process or a compile process.

            When devenev.exe is consuming CPU cycles under the properties I see there is always one clr.dllCoUnInitializeEE+0x6790 that is the culprit. I though this was meant to be a short-lived process? Sometimes there are two or three of these consuming most of a HyperThread (There are identical others but with very low or no CPU consumption). The stack on the guilty thread is as follows:

            ...

            ANSWER

            Answered 2021-Dec-17 at 08:49

            Please report to Microsoft either using the people app in windows or the visual studio installer.

            for now, there is only one option: use visual studio 2019. or try finding alternatives. there should be somewhere around the net

            I suggest using Rider IDE instead(until the devs fix the bug):Download Rider IDE

            I'm not really trying to advertise here, just suggesting an IDE Too compile and run you rprogram.

            Source https://stackoverflow.com/questions/70262144

            QUESTION

            Why am I getting "Type instantiation is excessively deep and possibly infinite"?
            Asked 2022-Jan-01 at 21:45

            Playground link

            I have these general definitions:

            ...

            ANSWER

            Answered 2022-Jan-01 at 21:45

            The AllModuleActions type is recursive in a way that the compiler cannot handle very well. You are indexing arbitrarily deep into an object type all at once to produce a big union type; I've run into this problem before here when generating all the dotted paths of an object type (e.g., {a: {b: string, c: number}} becomes "a.b" | "a.c").

            You don't usually see the problem when you evaluate something like AllModuleActions when M is a specific type; but when it's an unspecified generic type parameter (or a type that depends on such a type parameter), you can run into trouble. You might see that "excessively deep" error. Even worse, the compiler tends to get bogged down, spiking CPU usage and slowing down your IDE. I don't know exactly why this happens.

            Probably the best advice is not to build types like this. If you have to, then there are some ways I've found to help, but they aren't foolproof:

            Sometimes you can cause the compiler to defer evaluation of one of these types by rephrasing it as a distributive conditional type. If M is a generic type parameter and AllModuleActions gives you trouble, maybe M extends any ? AllModuleActions : never won't:

            Source https://stackoverflow.com/questions/70545982

            QUESTION

            Spring Boot 2.6 + Integration - internalPublisherAnnotationBeanPostProcessor circular dependency
            Asked 2021-Dec-15 at 17:04

            We have upgraded to 2.6 Spring boot version. We are also using Spring's Integration (org.springframework.boot:spring-boot-starter-integration).

            When we try to start up the application we get:

            ...

            ANSWER

            Answered 2021-Dec-15 at 17:04

            Has been fixed recently: https://github.com/spring-projects/spring-integration/issues/3694.

            Will be released next week for upcoming Spring Boot 2.6.2.

            As a workaround, instead of @EnablePublisher you can add this bean:

            Source https://stackoverflow.com/questions/70366911

            QUESTION

            Assembly why is "lea eax, [eax + eax*const]; shl eax, eax, const;" combined faster than "imul eax, eax, const" according to gcc -O2?
            Asked 2021-Dec-13 at 10:27

            I'm using godbolt to get assembly of the following program:

            ...

            ANSWER

            Answered 2021-Dec-13 at 06:33

            You can see the cost of instructions on most mainstream architecture here and there. Based on that and assuming you use for example an Intel Skylake processor, you can see that one 32-bit imul instruction can be computed per cycle but with a latency of 3 cycles. In the optimized code, 2 lea instructions (which are very cheap) can be executed per cycle with a 1 cycle latency. The same thing apply for the sal instruction (2 per cycle and 1 cycle of latency).

            This means that the optimized version can be executed with only 2 cycle of latency while the first one takes 3 cycle of latency (not taking into account load/store instructions that are the same). Moreover, the second version can be better pipelined since the two instructions can be executed for two different input data in parallel thanks to a superscalar out-of-order execution. Note that two loads can be executed in parallel too although only one store can be executed in parallel per cycle. This means that the execution is bounded by the throughput of store instructions. Overall, only 1 value can only computed per cycle. AFAIK, recent Intel Icelake processors can do two stores in parallel like new AMD Ryzen processors. The second one is expected to be as fast or possibly faster on the chosen use-case (Intel Skylake processors). It should be significantly faster on very recent x86-64 processors.

            Note that the lea instruction is very fast because the multiply-add is done on a dedicated CPU unit (hard-wired shifters) and it only supports some specific constant for the multiplication (supported factors are 1, 2, 4 and 8, which mean that lea can be used to multiply an integer by the constants 2, 3, 4, 5, 8 and 9). This is why lea is faster than imul/mul.

            UPDATE (v2):

            I can reproduce the slower execution with -O2 using GCC 11.2 (on Linux with a i5-9600KF processor).

            The main source of source of slowdown comes from the higher number of micro-operations (uops) to be executed in the -O2 version certainly combined with the saturation of some execution ports certainly due to a bad micro-operation scheduling.

            Here is the assembly of the loop with -Os:

            Source https://stackoverflow.com/questions/70316686

            QUESTION

            Loop takes more cycles to execute than expected in an ARM Cortex-A72 CPU
            Asked 2021-Dec-03 at 06:02

            Consider the following code, running on an ARM Cortex-A72 processor (optimization guide here). I have included what I expect are resource pressures for each execution port:

            Instruction B I0 I1 M L S F0 F1 .LBB0_1: ldr q3, [x1], #16 0.5 0.5 1 ldr q4, [x2], #16 0.5 0.5 1 add x8, x8, #4 0.5 0.5 cmp x8, #508 0.5 0.5 mul v5.4s, v3.4s, v4.4s 2 mul v5.4s, v5.4s, v0.4s 2 smull v6.2d, v5.2s, v1.2s 1 smull2 v5.2d, v5.4s, v2.4s 1 smlal v6.2d, v3.2s, v4.2s 1 smlal2 v5.2d, v3.4s, v4.4s 1 uzp2 v3.4s, v6.4s, v5.4s 1 str q3, [x0], #16 0.5 0.5 1 b.lo .LBB0_1 1 Total port pressure 1 2.5 2.5 0 2 1 8 1

            Although uzp2 could run on either the F0 or F1 ports, I chose to attribute it entirely to F1 due to high pressure on F0 and zero pressure on F1 other than this instruction.

            There are no dependencies between loop iterations, other than the loop counter and array pointers; and these should be resolved very quickly, compared to the time taken for the rest of the loop body.

            Thus, my intuition is that this code should be throughput limited, and considering the worst pressure is on F0, run in 8 cycles per iteration (unless it hits a decoding bottleneck or cache misses). The latter is unlikely given the streaming access pattern, and the fact that arrays comfortably fit in L1 cache. As for the former, considering the constraints listed on section 4.1 of the optimization manual, I project that the loop body is decodable in only 8 cycles.

            Yet microbenchmarking indicates that each iteration of the loop body takes 12.5 cycles on average. If no other plausible explanation exists, I may edit the question including further details about how I benchmarked this code, but I'm fairly certain the difference can't be attributed to benchmarking artifacts alone. Also, I have tried to increase the number of iterations to see if performance improved towards an asymptotic limit due to startup/cool-down effects, but it appears to have done so already for the selected value of 128 iterations displayed above.

            Manually unrolling the loop to include two calculations per iteration decreased performance to 13 cycles; however, note that this would also duplicate the number of load and store instructions. Interestingly, if the doubled loads and stores are instead replaced by single LD1/ST1 instructions (two-register format) (e.g. ld1 { v3.4s, v4.4s }, [x1], #32) then performance improves to 11.75 cycles per iteration. Further unrolling the loop to four calculations per iteration, while using the four-register format of LD1/ST1, improves performance to 11.25 cycles per iteration.

            In spite of the improvements, the performance is still far away from the 8 cycles per iteration that I expected from looking at resource pressures alone. Even if the CPU made a bad scheduling call and issued uzp2 to F0, revising the resource pressure table would indicate 9 cycles per iteration, still far from actual measurements. So, what's causing this code to run so much slower than expected? What kind of effects am I missing in my analysis?

            EDIT: As promised, some more benchmarking details. I run the loop 3 times for warmup, 10 times for say n = 512, and then 10 times for n = 256. I take the minimum cycle count for the n = 512 runs and subtract from the minimum for n = 256. The difference should give me how many cycles it takes to run for n = 256, while canceling out the fixed setup cost (code not shown). In addition, this should ensure all data is in the L1 I and D cache. Measurements are taken by reading the cycle counter (pmccntr_el0) directly. Any overhead should be canceled out by the measurement strategy above.

            ...

            ANSWER

            Answered 2021-Nov-06 at 13:50

            First off, you can further reduce the theoretical cycles to 6 by replacing the first mul with uzp1 and doing the following smull and smlal the other way around: mul, mul, smull, smlal => smull, uzp1, mul, smlal This also heavily reduces the register pressure so that we can do an even deeper unrolling (up to 32 per iteration)

            And you don't need v2 coefficents, but you can pack them to the higher part of v1

            Let's rule out everything by unrolling this deep and writing it in assembly:

            Source https://stackoverflow.com/questions/69855672

            QUESTION

            CSS Slider Using `transform: translateX` To Cycle Through Images
            Asked 2021-Nov-14 at 06:58

            Is it possible to have a CSS slider cycle through two images when animating them with the translateX transform property?

            I'm facing a couple of issues:

            1. I can't seem to get the second image to show even though it is in the HTML unless I use position: absolute and then the overflow: hidden doesn't work on the parent?

            2. How do I reset the first image to go back to the beginning to start it all again?

            Note: in the animation shorthand, the animation lasts for 2.5s and there is an initial delay of 3s.

            I only want to do with this with the translateX property because I want the 60FPS smoothness (it will be done with translate3d when completed, but to make the code easier to read I've used translateX). I don't wish to animate margin: left or the left property etc.

            Any help would be amazing.

            Code is below or link to Codepen: https://codepen.io/anna_paul/pen/ZEJrvRp

            ...

            ANSWER

            Answered 2021-Nov-06 at 19:57

            No, without position:absolute its not possible.

            For the Position Reset you can use Javascript. Here's a example;

            Source https://stackoverflow.com/questions/69848141

            QUESTION

            Can two fuseable pairs be decoded in the same clock cycle?
            Asked 2021-Nov-12 at 13:08

            I'm trying to verify the conclusion that two fuseable pairs can be decoded in the same clock cycle, using my Intel i7-10700 and ubuntu 20.04.

            The test code is arranged like below, and it is copied like 8000 times to avoid the influence of LSD and DSB (to use MITE mostly).

            ...

            ANSWER

            Answered 2021-Nov-12 at 13:08

            On Haswell and later, yes. On Ivy Bridge and earlier, no.

            On Ice Lake and later, Agner Fog says macro-fusion is done right after decode, instead of in the decoders which required the pre-decoders to send the right chunks of x86 machine code to decoders accordingly. (And Ice Lake has slightly different restrictions: Instructions with a memory operand cannot fuse, unlike previous CPU models. Instructions with an immediate operand can fuse.) So on Ice Lake, macro-fusion doesn't let the decoders handle more than 5 instructions per clock.

            Wikichip claims that only 1 macro-fusion per clock is possible on Ice Lake, but that's probably incorrect. Harold tested with my microbenchmark on Rocket Lake and found the same results as Skylake. (Rocket Lake uses a Cypress Cove core, a variant of Sunny Cove back-ported to a 14nm process, so it's likely that it's the same as Ice Lake in this respect.)

            Your results indicate that uops_issued.any is about half instructions, therefore you are seeing macro-fusion of most pairs. (You could also look at the uops_retired.macro_fused perf event. BTW, modern perf has symbolic names for most uarch-specific events: use perf list to see them.)

            The decoders will still produce up-to-four or even five uops per clock on Skylake-derived microarchitectures, though, even if they only make two macro-fusions. You didn't look at how many cycles MITE is active, so you can't see that execution stalls most of the time, until there's room in the ROB / RS for an issue-group of 4 uops. And that opens up space in the IDQ for a decode group from MITE.

            You have three other bottlenecks in your loop:
            • Loop-carried dependency through dec ecx: only 1/clock because each dec has to wait for the result of the previous to be ready.

            • Only one taken branch can execute per cycle (on port 6), and dec/jge is taken almost every time, except for 1 in 2^32 when ECX was 0 before the dec.
              The other branch execution unit on port 0 only handles predicted-not-taken branches. https://www.realworldtech.com/haswell-cpu/4/ shows the layout but doesn't mention that limitation; Agner Fog's microarch guide does.

            • Branch prediction: even jumping to the next instruction, which is architecturally a NOP, is not special cased by the CPU. Slow jmp-instruction (Because there's no reason for real code to do this, except for call +0 / pop which is special cased at least for the return-address predictor stack.)

              This is why you're executing at significantly less than one instruction per clock, let alone one uop per clock.

            Working demo of 2 fusions per clock

            Surprisingly to me, MITE didn't go on to decode a separate test and jcc in the same cycle as it made two fusions. I guess the decoders are optimized for filling the uop cache. (A similar effect on Sandybridge / IvyBridge is that if the final uop of a decode-group is potentially fusable, like dec, decoders will only produce 3 uops that cycle, in anticipation of maybe fusing the dec next cycle. That's true at least on SnB/IvB where the decoders can only make 1 fusion per cycle, and will decode separate ALU + jcc uops if there is another pair in the same decode group. Here, SKL is choosing not to decode a separate test uop (and jcc and another test) after making two fusions.)

            Source https://stackoverflow.com/questions/69937504

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install cycle

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/malsup/cycle.git

          • CLI

            gh repo clone malsup/cycle

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            git@github.com:malsup/cycle.git

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