SoundGraph | A WebGL experiment based on Three.js and Web Audio Api | Graphics library
kandi X-RAY | SoundGraph Summary
kandi X-RAY | SoundGraph Summary
A WebGL experiment based on Three.js and Web Audio Api. The Boxes Geometries are scaling in relation to the music's beat.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of SoundGraph
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QUESTION
I am drawing visualization for WaveIn recording data just for testing purposes, to see how correct is the data. As you can see my mechanism is:
1) Some WaveIn thread (isn't included) pokes this Form through a delegate with audio buffer.
2) Background worker takes updated audio data, draw Bitmap and when finished, it reports the Progress and that handle from that native form thread just call WM_PAINT to update PictureBox background with new picture.
...ANSWER
Answered 2019-Mar-19 at 23:27Update
"Using" will destroy Bitmap out of its scope, but I still need it to draw.
Oh dear...
You still have to Dispose
it some how, as you are recreating it every time...
May i suggest.
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