polygon-clipping | Apply boolean polygon clipping operations ( union

 by   mfogel JavaScript Version: 0.15.7 License: MIT

kandi X-RAY | polygon-clipping Summary

kandi X-RAY | polygon-clipping Summary

polygon-clipping is a JavaScript library. polygon-clipping has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub, Maven.

Apply boolean polygon clipping operations (union, intersection, difference, xor) to your Polygons & MultiPolygons.
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            kandi-support Support

              polygon-clipping has a low active ecosystem.
              It has 429 star(s) with 51 fork(s). There are 12 watchers for this library.
              There were 4 major release(s) in the last 12 months.
              There are 38 open issues and 73 have been closed. On average issues are closed in 152 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of polygon-clipping is 0.15.7

            kandi-Quality Quality

              polygon-clipping has 0 bugs and 0 code smells.

            kandi-Security Security

              polygon-clipping has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              polygon-clipping code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              polygon-clipping is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              polygon-clipping releases are not available. You will need to build from source code and install.
              Deployable package is available in Maven.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed polygon-clipping and discovered the below as its top functions. This is intended to give you an instant insight into polygon-clipping implemented functionality, and help decide if they suit your requirements.
            • Displaying a sequence
            • Creates a Ring in Polygon .
            • A polygon .
            • Constructs a polygon .
            • merge two lists
            • Split a value using a pivot .
            • Sorts two values .
            • Creates a leaf from the tree .
            • Inserts node into a new position
            • Recursively load a node array .
            Get all kandi verified functions for this library.

            polygon-clipping Key Features

            No Key Features are available at this moment for polygon-clipping.

            polygon-clipping Examples and Code Snippets

            Clipping the line .
            javascriptdot img1Lines of Code : 78dot img1no licencesLicense : No License
            copy iconCopy
            function clipLine(stream) {
                        var point0, // previous point
                            c0, // code for previous point
                            v0, // visibility of previous point
                            v00, // visibility of first point
                            clean; // no in  

            Community Discussions

            QUESTION

            Why OpenGL cut off polygons (even if this settings is disabled)?
            Asked 2020-Jun-30 at 21:02

            I read similar suggested questions and their solutions, but could not find an answer.

            I'm trying to draw a scene with an isometric view in OpenGL.

            Draw func:

            ...

            ANSWER

            Answered 2020-Jun-30 at 21:02

            The polygons are clipped by the near or far plane of the viewing volume.

            When you do not set a projection matrix, then view space, clip space and normalized device space are the same. The normalized device space is a unique cube with the left, bottom, near of (-1, -1, -1) and right, top, far of (1, 1, 1). All the geometry which is not inside this cube is clipped.

            Actually you draw a quad with a side length of 1. One vertex of the quad is at the origin of the view (0, 0, 0). The quad is rotated around the origin by glRotate. Since the length of the diagonal of the quad is sqrt(2.0), one vertex of the rotated quad is clipped by either the near plane or the far plane.

            If you construct and rotate a quad whose center is (0, 0 ,0), it will not be clipped, because the length form the center to each vertex is sqrt(2.0)/2.0. That is less than 1 (distance to near and far plane form the center of the viewing volume)

            Source https://stackoverflow.com/questions/62665516

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install polygon-clipping

            You can download it from GitHub, Maven.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            Install
          • npm

            npm i polygon-clipping

          • CLONE
          • HTTPS

            https://github.com/mfogel/polygon-clipping.git

          • CLI

            gh repo clone mfogel/polygon-clipping

          • sshUrl

            git@github.com:mfogel/polygon-clipping.git

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