dnd5e-spellpoints | FoundryVTT module for spellpoints magic system
kandi X-RAY | dnd5e-spellpoints Summary
kandi X-RAY | dnd5e-spellpoints Summary
dnd5e-spellpoints is a JavaScript library. dnd5e-spellpoints has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.
FoundryVTT module for spellpoints magic system 5e
FoundryVTT module for spellpoints magic system 5e
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Quality
Security
License
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Support
dnd5e-spellpoints has a low active ecosystem.
It has 3 star(s) with 8 fork(s). There are 5 watchers for this library.
It had no major release in the last 12 months.
There are 5 open issues and 10 have been closed. On average issues are closed in 98 days. There are 1 open pull requests and 0 closed requests.
It has a neutral sentiment in the developer community.
The latest version of dnd5e-spellpoints is v1.3.1
Quality
dnd5e-spellpoints has no bugs reported.
Security
dnd5e-spellpoints has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
License
dnd5e-spellpoints is licensed under the MIT License. This license is Permissive.
Permissive licenses have the least restrictions, and you can use them in most projects.
Reuse
dnd5e-spellpoints releases are available to install and integrate.
Installation instructions, examples and code snippets are available.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of dnd5e-spellpoints
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of dnd5e-spellpoints
dnd5e-spellpoints Key Features
No Key Features are available at this moment for dnd5e-spellpoints.
dnd5e-spellpoints Examples and Code Snippets
No Code Snippets are available at this moment for dnd5e-spellpoints.
Community Discussions
No Community Discussions are available at this moment for dnd5e-spellpoints.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install dnd5e-spellpoints
You are ready to go, now spells cast by player's characters will use spell points instead of slots. Notice: Slots won't disappear from character sheets, but they will always stay full as long as this module is enabled.
Copy "https://raw.githubusercontent.com/misthero/dnd5e-spellpoints/main/module.json" into the module installer inside foundry when it asks for the manifest.
Launch your world go to settings -> module settings and enable the module dnd5e-spellpoints.
Choose the name of the resource to use as Spell Points (default "Spell Points") you can change the name in module settings.
Create a new resource with the name "Spell Points" on every character sheet. (Hint: if any of your player need more resources you can use the module https://github.com/ardittristan/5eSheet-resourcesPlus/tree/master)
The module will calculate Spell Points automatically when you add a new class item or level up your class. You can even create your own formula for calculating Spell Points.
Copy "https://raw.githubusercontent.com/misthero/dnd5e-spellpoints/main/module.json" into the module installer inside foundry when it asks for the manifest.
Launch your world go to settings -> module settings and enable the module dnd5e-spellpoints.
Choose the name of the resource to use as Spell Points (default "Spell Points") you can change the name in module settings.
Create a new resource with the name "Spell Points" on every character sheet. (Hint: if any of your player need more resources you can use the module https://github.com/ardittristan/5eSheet-resourcesPlus/tree/master)
The module will calculate Spell Points automatically when you add a new class item or level up your class. You can even create your own formula for calculating Spell Points.
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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