chat-room | A chat room using reactsocket.iokoa | Socket library

 by   mly-zju JavaScript Version: Current License: No License

kandi X-RAY | chat-room Summary

kandi X-RAY | chat-room Summary

chat-room is a JavaScript library typically used in Networking, Socket, React, Nodejs applications. chat-room has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

A chat room using react+socket.io+koa
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              chat-room has a low active ecosystem.
              It has 68 star(s) with 16 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 1 have been closed. On average issues are closed in 1 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of chat-room is current.

            kandi-Quality Quality

              chat-room has no bugs reported.

            kandi-Security Security

              chat-room has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              chat-room does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              chat-room releases are not available. You will need to build from source code and install.

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            chat-room Key Features

            No Key Features are available at this moment for chat-room.

            chat-room Examples and Code Snippets

            Displays a chat room .
            javadot img1Lines of Code : 7dot img1License : Permissive (MIT License)
            copy iconCopy
            public static Result chatRoom(String username) {
                    if(username == null || username.trim().equals("")) {
                        flash("error", "Please choose a valid username.");
                        return redirect(routes.Application.index());
                    }
                    re  
            Loads chat room .
            javadot img2Lines of Code : 3dot img2License : Permissive (MIT License)
            copy iconCopy
            public static Result chatRoomJs(String username) {
                    return ok(views.js.chatRoom.render(username));
                }  

            Community Discussions

            QUESTION

            Browsers hangs while using Socket.io with ReactJS and ExpressJS
            Asked 2021-Jun-13 at 06:32

            Problem:

            I am working on a chat application. When I send more than 9-10 requests, the browser slows down and eventually, it just hangs. On refreshing the page, everything is back to normal. I searched the socket.io documentation but couldn't get any solution regarding this matter.

            Code:

            Here is my Backend Express.JS code:

            index.js

            ...

            ANSWER

            Answered 2021-Jun-10 at 12:08

            You are creating new socket connection on every useEffect, so after ten messages, you have ten connections.

            Source https://stackoverflow.com/questions/67920689

            QUESTION

            Axios set URL for GET request from the GET request response
            Asked 2021-May-11 at 15:24

            This question is very similar to This question

            I have set up a Vue page with Laravel and showing all posts with a help of a GET request. I am also listening to a Laravel ECHO event and unshifting the value to the all posts array making it appear on top.

            I have set up the infinite scroll and paginating 5 results per page using this package. Results appear on the page and pushing to the array from the listener also works. However, when infinite scroll loads the 2nd results page, the 6th result is duplicated.

            The aforementioned package accepts next_cursor an offset value as the parameter instead of page=2 so it exactly loads the value without any duplications.

            Controller.php

            ...

            ANSWER

            Answered 2021-May-11 at 06:57

            QUESTION

            How to specify message destination on the nodejs websocket?
            Asked 2021-May-07 at 16:07

            I want to send messages from nodejs backend to the specified websocket channel. So I want to implement/use similar function like convertAndSend function on the spring SimpMessagingTemplate.

            I try to implement this with ws lib, but the send function only has two parameter: message & callback and I cannot specify the message destination. Here is a brief example from backend code:

            ...

            ANSWER

            Answered 2021-May-07 at 16:07

            I have not used 'Convert and send' or the 'Web Socket' module ( I use socket.io personally ) but the concept should be the same.

            The basic flow is

            1. User connects to socket server ( gets a socket ID assigned to them )

            2. On an action, lets say 'joinroom' from the client app you execute a 'emit' command to the websocket server (this is socket.io syntax) eg

            Source https://stackoverflow.com/questions/67433820

            QUESTION

            Call a laravel Route from Vue
            Asked 2021-Apr-29 at 03:40

            I got a Laravel Route like this

            ...

            ANSWER

            Answered 2021-Apr-29 at 03:40

            QUESTION

            ReactJS Chat Websockets emits message twice
            Asked 2021-Feb-11 at 17:36

            I have a Chat component which works fine on the happy flow but when I go on another view (meaning I exit the chat component) and come back after that in the chat component, I get duplicates messages.

            I placed an console.log into the function which is triggered by the enter event but it displays only once. However, the emit from inside trigger twice I think because on the server side (nodeJs) I get the data twice.

            This is my code:

            ...

            ANSWER

            Answered 2021-Feb-10 at 17:22

            Some issues I'm spotting:
            chatInput is a string, It feels weird adding a event listener to a string. It might work.

            has a prop called onKeyUp that is probably very useful for you.

            This might be much more simple and easier to find the issue if you still get duplicates:

            Source https://stackoverflow.com/questions/66141258

            QUESTION

            WEBRTC video chat app not working in different networks
            Asked 2021-Jan-25 at 23:18

            My video chat app works properly in the same network. It generates and connects IceCandidate using stun as well. But for some reason the peer videos don't play in different networks. I am having trouble debugging the issue.

            I haven't used any turn server but I doubt that is the problem as the peers from different networks already joins using stun, only videos don't play

            ...

            ANSWER

            Answered 2021-Jan-25 at 23:18

            WebRTC can connect in a few ways, and falls down progressively to lower preference choices as it fails at its first choices.

            1. naive direct p2p with own ip
            2. if that fails, use a STUN server to determine what ip (e.g., router) we're behind
            3. if that fails, true p2p is not possible, use a TURN server instead to relay traffic.

            WebRTC tries everything it can do to make a p2p connection, but there are times that it will fail. The turn server acts as a last resort so that the peers can both connect through the turn server. Obviously this is not a p2p connection, so there will be extra latency, and you will have to make sure that your turn server has enough bandwidth to cover all of the connections you expect.

            Usually about 20% of connections require a TURN server. It may work fine for you on your network, but try accessing your webRTC service from a different network which has firewall and different network configurations (which will usually require TURN), and you'll see that not all connections are equal when it comes to p2p. so basically this is what is happening to you that different peer are in different network so you are not getting video of peers.

            Basically what happens is that since peers have different networks so It become harder to do correct Ice candidate exchange so no media transmission happens that was decided during sdp negotiation, so we need a a public common server(TURN server) which acts as a peer to other peers for smooth ice-candidate exchange so that media transmission can happens (where this TURN server act as a relay for the media transmission between peers) I am sure in your case along with video, audio too is not working for this reasons.

            Source https://stackoverflow.com/questions/65882350

            QUESTION

            How should I structure my Firebase Firestore Data to replicate Slack web app?
            Asked 2020-Oct-25 at 15:58

            Basically I am trying to build a web app similar to Slack using React and Firebase/Firestore. I can build a chat-room-like-Slack web app where user can create multiple channels to chat. However, I do not know how to replicate the workspace concept of Slack. Take this URL for example: https://app.slack.com/client/T01X6XXXXXX/X01X9XXXXXX , the number after /client/: T01X6XXXXXX is the unique ID of the workspace and only invited user can join. Once joined, invited user can see all the channels created before by the other user. Random user cannot join this workspace since they don't know the ID of the workspace.

            So my question is: How can I build a chat rooms with this workspace concept with React/Firebase/Firestore? How should I structure my Firestore Db?

            Currently, my Firestore Data looks like this:

            /rooms/HgUYoCYI45DCTScIMYEG/messages

            The number in between rooms (collections) and messages (collections) is the channel Id. The channel (document) consists of channelName and channelId.

            I'm only a beginner and I don't know if this a dumb question or not. Thank you for your time.

            ...

            ANSWER

            Answered 2020-Oct-25 at 15:58

            every document in your chat room should have an array of members where you store user Ids , and in your front end if a user opens a certain chat room you check if their Id is in the chat room members array if not redirect , also if your using fireStore you can easily query a users chat rooms by using collection('chatrooms').where('members','array-contains',userId)

            Source https://stackoverflow.com/questions/64525388

            QUESTION

            As data is added to the firebase, the elements of the array increase. How can I prevent it?
            Asked 2020-Oct-08 at 14:39

            my messages.ts page is parent and chat-room.ts is child page. There is no problem when I enter messages page but when i select any user for chat and I go to the chat room and create a new message , The person I am talking to is added one more time into the array.How can i fix this?

            First enter message page = https://prnt.sc/uviwvo

            second when i talk e.g"Tosun" user = https://prnt.sc/uvixxe

            Finnaly when i come back (here is a problem) added once again into array =https://prnt.sc/uviyl3

            message.page.ts:

            ...

            ANSWER

            Answered 2020-Oct-08 at 14:39

            You need to refresh the userInfo list when you back again. The same UserInfo will always push in here.

            Source https://stackoverflow.com/questions/64264591

            QUESTION

            A event 'msg' got fired multiple times in socket.io in react
            Asked 2020-Sep-27 at 12:25

            I am creating a chat application using nodeJs and socket.io. Front end is made using React. I went through many questions on SO, i was not able to get some of them and some doesn't works.

            React-ChatApp.js ...

            ANSWER

            Answered 2020-Sep-27 at 12:25

            QUESTION

            Should I use Expo for making a small cross paltform app?
            Asked 2020-Jun-08 at 18:11

            After a month o f making an app in react-native vanilla, realisede today, that i wont be able to make the Ios side without an MacOS machine.

            As i only have Windows and this is just a first try for me of making an an app, i wonder is it worth trying to remake the app using expo-cli. I am just unsure, coz everwhere is said that it is now adviced.

            My point is that my app i a simple "chat-room" based application, that only includes transfering data between the client and the abckend ( firebase). Is it okay to ue expo in this case?

            ...

            ANSWER

            Answered 2020-Jun-08 at 18:11

            Yes, expo is a great option to make cross platform apps with! I use expo all the time for quick apps. The reason why expo is more preferred for starters is that you don't require an emulator to render your app. You can easily view it on your own phone screen or web version (or even use an emulator if you want).

            Expo is a good option for your chat room app as well.

            Here's how you can get started with expo

            Source https://stackoverflow.com/questions/62264181

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install chat-room

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/mly-zju/chat-room.git

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            gh repo clone mly-zju/chat-room

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            git@github.com:mly-zju/chat-room.git

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