jmp | js module for creating , parsing and replying to messages

 by   n-riesco JavaScript Version: Current License: Non-SPDX

kandi X-RAY | jmp Summary

kandi X-RAY | jmp Summary

jmp is a JavaScript library. jmp has no bugs, it has no vulnerabilities and it has low support. However jmp has a Non-SPDX License. You can install using 'npm i jmp-zeromq6' or download it from GitHub, npm.

jmp is an npm module for creating, parsing and replying to messages of the Jupyter Messaging Protocol over ZMQ sockets.
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              jmp has a low active ecosystem.
              It has 28 star(s) with 7 fork(s). There are 4 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 14 have been closed. On average issues are closed in 27 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of jmp is current.

            kandi-Quality Quality

              jmp has 0 bugs and 0 code smells.

            kandi-Security Security

              jmp has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              jmp code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              jmp has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              jmp releases are not available. You will need to build from source code and install.
              Deployable package is available in npm.
              Installation instructions, examples and code snippets are available.

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            jmp Key Features

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            jmp Examples and Code Snippets

            No Code Snippets are available at this moment for jmp.

            Community Discussions

            QUESTION

            Getting the address of a variable initialized in the data section
            Asked 2021-Jun-13 at 18:56

            I have started understanding assembly language. I tried to understand the memory layout and addressing of variables in data section and wrote the following code

            ...

            ANSWER

            Answered 2021-Jun-13 at 18:56

            addressing of variables in data section

            I believe your confusion stems from this idea that your variables are in a separate 'data' section.

            Many assemblers will allow you to organize the program in multiple sections like .stack, .data, and .code, and if you do that kind of programming, then the offset address of a data item would not change after inserting an extra instruction.

            But your current bootsector code is much simpler. You are not using sections at all. Everything you write gets encoded right where it is.

            The code that prints the address occupies 17 bytes.

            In the abscense of the 'section 2 instruction', the address of the char1 variable would be 19. That's 17 plus the 2 bytes comming from the jmp $ instruction.

            By inserting the 'section 2 instruction', the address of the char1 variable became 22. That's 17 plus the 3 bytes coming from mov bx, char2 plus the 2 bytes coming from the jmp $ instruction.

            ps I'm assuming nothing comes before the printing code...

            Source https://stackoverflow.com/questions/67961140

            QUESTION

            emu 8086 Keep symbols unchanged
            Asked 2021-Jun-13 at 16:03

            These codes convert uppercase letters ("letters only") to lowercase letters and lowercase letters to uppercase. My question is that I want to print them as well and keep them unchanged, if any (non-verbal symbols and actors). With the cmp and ... commands that you see in the program

            ...

            ANSWER

            Answered 2021-Jun-13 at 16:03

            You need to restrict the ranges for the uppercase and lowercase characters by specifying a lower limit and a higher limit, not just the one value (96) that your current code uses.

            Uppercase characters [A,Z] are in [65,90]
            Lowercase characters [a,z] are in [97,122]

            The nice thing of course is that you don't actually need to write these numbers in your code. You can just write the relevant characters and the assembler will substitute them for you:

            Source https://stackoverflow.com/questions/67959389

            QUESTION

            Having trouble making this assembly procedure work in Visual Studio
            Asked 2021-Jun-05 at 20:45

            I'm trying to solve this question that wants me to encrypt a message by rotating the bits of each 10 bytes of a message to the left or to the right according to a certain key, for example:

            key BYTE -2, 4, 1, 0, -3, 5, 2, -4, -4, 6

            Where the sign indicates the direction of rotation, negative being to the left, positive to the right. The numbers indicate the magnitude of rotation. So the first byte of the message will be rotated twice to the left, the second 4 times to the right and so on and we do the same with the 11th and 12th byte and so on until the end of the message.

            When I call this procedure, nothing happens to the message stored in memory, however:

            ...

            ANSWER

            Answered 2021-Jun-05 at 20:45

            There's a couple of issues. First of all ja is used for unsigned comparisons so it won't work for detecting values <0. Use jg (jump if greater) instead.

            When you use Invoke MASM, does prepare a frame for you and passes parameters via stack, those are available inside the method, but if you see those ptrmessage in a debugger outside VS, those will be pointers to the addresses on the stack and not to the content of the message.

            Source https://stackoverflow.com/questions/67851672

            QUESTION

            The data segment is not being initialized even though I did set an initial value to the variables
            Asked 2021-Jun-05 at 00:13

            I have written a code that is supposed to make some sort of a list of numbers, but my data segment variables are not being initialized even though I did assign them an initial value?

            This is how DS:0000 looks when I run it:

            This is my code, but the data segment just keeps the trash values:

            ...

            ANSWER

            Answered 2021-Jan-25 at 22:57

            When an .EXE program starts in the DOS environment, the DS segment register points at the ProgramSegmentPrefix PSP. That's what we see in the included screenshot.

            ASSUME DS:DATA is merily an indication for the assembler so it can verify the addressability of data items. To actually make DS point to your DATA SEGMENT, you need code like mov ax, @DATA mov ds, ax. Put it where your code begins its execution.

            Source https://stackoverflow.com/questions/65889941

            QUESTION

            fasm x64 windows gdi programming struggles - call to stretchdibits not painting screen as expected
            Asked 2021-Jun-02 at 00:38

            I have a simple fasm program, in this program I get some zeroed memory from windows through VirtualAlloc. I then have a procedure where I simply set up the parameters and make a call to StretchDIBits passing a pointer to the empty memory buffer. I therefore expect the screen should be drawn black. This however is not the case, and I can't for the life of me figure out why.

            Below is the code.

            ...

            ANSWER

            Answered 2021-May-31 at 06:32

            I'm sorry I don't know much about fasm, I tried to reproduce the problem through C++:

            Source https://stackoverflow.com/questions/67766028

            QUESTION

            My assembly function prints some strings, but not others
            Asked 2021-May-31 at 23:25

            I am developing a simple bare-metal OS, and my function for printing strings works only on some strings (eg "Hello World") but not others (eg "Press F1 for help")

            ...

            ANSWER

            Answered 2021-May-31 at 22:49

            The BIOS will always start execution at the first byte of the boot sector, and in your case that appears to be the string, so you're executing data. (The fact that you put in a label called main doesn't affect this; nothing looks at it.) It could be that your "Hello world" string just happens to correspond to instructions that don't totally break everything.

            Try moving the string to be after all the code, or else insert a jmp main before it.

            Also, you have an inconsistency between your ORG directive and your ds segment. Your boot sector gets loaded at linear address 0x7c00. You can think of this in segment:offset form as 0000:7c00 or 07c0:0000 (or other ways in between if you really want). So to access data in the boot sector, you either need to load ds with zero and use [ORG 0x7c00], or else load ds with 0x07c0 and use [ORG 0]. However, your code mixes the two.

            Source https://stackoverflow.com/questions/67780489

            QUESTION

            Assembly CALL and RET stack
            Asked 2021-May-31 at 13:51

            I have question.When I know that

            ...

            ANSWER

            Answered 2021-May-31 at 13:51

            Various processors have different ways of handling this. On some, the call pushes the address of the instruction after the call. On others, the ret adds the length of the call instruction to the return address before jumping.

            The first method is more flexible because it makes it possible to use various addressing modes with different instruction lengths in the call. It's also likely that the instruction decoder already knows the location of the next instruction as the call is being processed.

            Source https://stackoverflow.com/questions/67775009

            QUESTION

            Why my Dart implementation of an asm checksum macro does not work?
            Asked 2021-May-23 at 18:20

            I'm trying to implement a 32bits checksum macro written in masm32 to the Dart language. Here is what I understood: the checksum function takes a String as input and returns the checksum in a 4 bytes integer. But I don't get the same result. Does anyone see my errors please?

            ...

            ANSWER

            Answered 2021-May-23 at 18:20

            The transcription of the checksum algorithm is wrong.
            Here's how I'd do it:

            Source https://stackoverflow.com/questions/67660628

            QUESTION

            Problem while making assembly bootloader, that writes all the background colors to the video memory
            Asked 2021-May-23 at 12:47

            I would like to make a simple bootloader, that writes all the background colors to next lines on the screen.
            The problem is, that it only changes the color of the first line to black and the second line to blue, while it should display all 16 colors. I think, that there is something wrong with loop1:, but I don't know what.
            Useful informations:

            • I am writing directly to the text video memory, starting from address 0xb8000, using method described in this forum post.
            • I am using flat assembler 1.73.27 for Windows (fasm assembler).
            • I am testing my program on real computer (booting from usb), not an emulator.
            • I am not including any photos, because of this post.

            My code (fasm assembly):

            ...

            ANSWER

            Answered 2021-May-12 at 14:29

            You are leaving loop1 when ah is not less than 0xff anymore.
            The term less/greater is used in x86 assembly when signed numbers are compared. Number 0xff treated as signed 8bit integer has the value -1 and ah as signed byte (-128..+127), starts at 0x0f + 0x10 = 0x1f. And 31 < -1 is false on the first iteration, so loop1 is abandoned after the first call procedure1.

            When comparing unsigned numbers we use term below/above. Instead of jl loop1 use jb loop1. Similary in procedure1: replace jl procedure1 with jb procedure1. (https://www.felixcloutier.com/x86/jcc)

            Source https://stackoverflow.com/questions/67493946

            QUESTION

            Assembly Exercise
            Asked 2021-May-21 at 21:14

            I have this RLE exercise in assembly to count elements of an array and I am encountering a strange problem I cannot understand. In label RegisterOccurrence, I increment BL for the second time and compare it to 255 cause this is the max value of an unsigned char in case there are more elements in the array. Now the problem is that in this case when CMP BL,255 is done BL will be 2 and 2 is lower than 255 still the program jumps to AdjustValue

            ...

            ANSWER

            Answered 2021-May-21 at 19:34

            The instruction JG is for comparision of signed integers. A 8-bit value 255 means -1 in two's complement and the jump is taken because 2 is larger than -1.

            You should use JA to compare unsigned integers and jump in greater case.

            Reference: Intel x86 JUMP quick reference

            Source https://stackoverflow.com/questions/67642946

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

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