imgop | Image-optimisation server | Computer Vision library
kandi X-RAY | imgop Summary
kandi X-RAY | imgop Summary
Image-optimisation server powered by libvips.
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QUESTION
I'm getting this weird error when I try to upload images. The upload to the server works, but then immediately after I'm getting the error. When I only upload text it works fine, but when I try to use the imagesID after I upload, it gives this error. Does anybody know why I'm getting this error, and how to fix it?
I'm getting the error on line "this.state.imagesID.push({key:key });" in xhr.onreadystatechange which is inside the upload() function
My the class with the error:
...ANSWER
Answered 2020-Jun-11 at 01:50Use an arrow function expression on this line xhr.onreadystatechange = function() {
other wise this
will be overridden. The arrow function expression binds the top level this
to the function. Do it like:
xhr.onreadystatechange = () => {...}
QUESTION
My function accepts an array (a glider or acorn) and depicts it accurately at time zero. However, my if/else if conditional statements counts the number of neighbors incorrectly or for some reason every index gets sent to the last else if (for indexes away from edges and corners). Hence the number of neighbors is incorrectly counted at time 0 for index (2,3) which springs to life at time 0 +1 when it should stay dead since it only has two neighbors.
Torus topology is used (wraps around top to bottom and right to left) and here are the actual requirements:
Please Google Conway's game of life for the rules.
...ANSWER
Answered 2017-Jun-21 at 01:32Changed the malloc
to the appropriate type (not unit8_t
), and used get_pixel rather than the formula index in the first part of filling the auxiliary array.
Edited formula index=i + (j*cols)
within every for loop and if statement to ensure consistency.
Debugged with printf
statements inserted after initializing the game[]
based on values from array[].
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