bungee | Bungee - This section will get you started in a few minutes
kandi X-RAY | bungee Summary
kandi X-RAY | bungee Summary
This section will get you started in a few minutes.
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of bungee
bungee Key Features
bungee Examples and Code Snippets
Community Discussions
Trending Discussions on bungee
QUESTION
SO I have a BSD server and want to host a Minecraft BungeeCoord server. The thing is the server files are in different directories EG: /home/name/bungee/servers/Survival/start.sh AND /home/name/bungee/servers/Lobby/start.sh
Is there a way to make a file that can run multiple files from different directories ?
Just to make it clear, the reason I want to do this is because the BSD server can only take 1 file at a time, like shell/terminal.
Edit: The command I ended up using was screen
ANSWER
Answered 2021-Apr-05 at 09:30somewhat sorted by least to most advanced
example 1QUESTION
I want to open Drawer by an icon but I don't know how it's work, could you help me please? I used the props but I don't know if it's the best or a good idea. Also, if it's possible, how can I don't see the "home" name in my drawer but have the Mainpage when I lauch my app?(This question is optionnal)
...ANSWER
Answered 2021-Apr-13 at 09:09Your approach seems to be correct, but there is a typo here, in the _goToDrawer
func, which results in navigation.openDrawer
not being called:
QUESTION
I have an unordered list of images, and I want to know which image was clicked
is there a way to do it without jquery?
...ANSWER
Answered 2021-Feb-24 at 17:51You already have icon.id
, only left to add onClick
event:
QUESTION
My aim is for the users to click the button multiple times and on each click it changes the color and the wording on the button. I got the word and the color to change on the first and second click but it doesn't change when I click again. What am I doing wrong?
You can find my code below:
...ANSWER
Answered 2021-Jan-06 at 03:15You can achieve this By using toggleClass
and check with .hasClass()
QUESTION
I was making a confirmation Text Component with Bungee Chat ClickEvent for my plugin, the only way to send it to the player that worked for me was using player.sendMessage("" + message)
without throwing any error. But if I try to show the text in Minecraft, it happens this.
My full class code is:
...ANSWER
Answered 2020-Dec-19 at 21:26It isn't any error. Is simply that we need to use the BungeeChat API and also the Spigot API (Not the Bukkit API).
For future reference, to solve the problem, we only need to follow this steps:
Download the Spigot API for your plugin version here (or add the Spigot API to your pom.xml if you are using Maven)
In your IDE, create a new library and assign your Spigot jar. After that, add the library to your project.
Make sure that Bukkit is propertly imported (
import org.bukkit.*whatever*;
)
That should solve the problem.
QUESTION
I was working on a bungeecord plugin, when i ran into a issue. I was working with this API , when i ran into an issue. To obtain the PlayerParty object i need to use this method
...ANSWER
Answered 2020-Dec-04 at 01:32The reason for your exception is that the class OnlinePAFPlayer does not extend from UserConnection
or that there is a conversion method given in the API, which is the type of your sender
-object.
To get a PAFPlayer
you can use PAFPlayerManager.getInstance().getPlayer("Notch")
. If the player is online you can cast it to OnlinePAFPlayer
. Alternatively you can convert ProxiedPlayer
-objects to OnlinePAFPlayer
's, similar to the method above.
I'd suggest you try to convert your sender
-object to ProxiedPlayer first, then convert it using the method mentioned above :)
QUESTION
I'm trying to implement LayoutInflater
for a button, but after doing it I'm getting this error. I'm not sure whether it has been implemented correctly or not. I tried different solutions available for the same question, but still, being new to Android, I'm finding it difficult to solve this issue.
https://www.dropbox.com/s/s2k92n6ss4mtztg/Screenrecorder-2020-11-23-00-34-16-139.mp4?dl=0 (I apologize for not able to explain the workflow but please refer this clip for better understanding, the first activity is IntroductoryActivity & the last one where start button is there is onboardingfragment3)
Please shed some light on this problem. Thank You!
IntroductoryActivity.java:
...ANSWER
Answered 2020-Nov-23 at 16:07findViewById
is actually is called this:
QUESTION
import java.util.UUID;
import net.md_5.bungee.api.ServerPing;
import net.md_5.bungee.api.event.ProxyPingEvent;
import net.md_5.bungee.api.plugin.Listener;
import net.md_5.bungee.event.EventHandler;
public class MOTD implements Listener {
@EventHandler
public void onPing(ProxyPingEvent e) {
ServerPing ping = e.getResponse();
ServerPing.Players player = ping.getPlayers();
ServerPing.Protocol vers = ping.getVersion();
vers.setName("§4 Test");
e.getResponse().setVersion(new ServerPing.Protocol( "some random text", 2));
player.setSample(new ServerPing.PlayerInfo[] {new ServerPing.PlayerInfo("here is some text aswell.", UUID.randomUUID()) });
ping.setDescription("and a whole ton of randomt text here");
e.setResponse(ping);
...ANSWER
Answered 2020-Nov-05 at 12:52Here's fixed code with comments:
QUESTION
Suppose there is an equation about the length of the bungee cord (denoted by x), which is dependent on the mass of the object e.g. a player (denoted by m).
Assume that the natural length of the bungee cord is 30 meters, in other words, the starting position is x(0)=-30.
The equation of the length of the bungee cord is given by:
...ANSWER
Answered 2020-Jun-13 at 09:40Change the length coordinate x
to point upwards, the cord without jumper being at rest at position 0 so that for x<0
the cord behaves like a spring. Then also gravity points downwards. The modified ODE function for this is
QUESTION
I'm trying to code a minecraft plugin in 1.14.4, and /help firstplugin
works, but /hello
doesn't send any message.
My Main.Java:
...ANSWER
Answered 2020-Aug-01 at 12:28You have to register each command by using the Spigot API before it will be called (see the onEnable method below). You already performed the first step by adding the command to plugin.yml. I also included the documentation for this method call below. Even though these are the docs of 1.16, no changes have been made with regards to registering a CommandExecutor since 1.14. Make sure the object that you try to register implements CommandExecutor
.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install bungee
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page