media-player | An modern , clean media player built using web technologies | Media library

 by   nt1m JavaScript Version: v0.2-beta License: MIT

kandi X-RAY | media-player Summary

kandi X-RAY | media-player Summary

media-player is a JavaScript library typically used in Telecommunications, Media, Media, Entertainment, Media, React applications. media-player has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

To try this project, go to: Optimized for Firefox and Chrome.
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            kandi-support Support

              media-player has a low active ecosystem.
              It has 36 star(s) with 18 fork(s). There are 7 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 66 open issues and 67 have been closed. On average issues are closed in 320 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of media-player is v0.2-beta

            kandi-Quality Quality

              media-player has 0 bugs and 0 code smells.

            kandi-Security Security

              media-player has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              media-player code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              media-player is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              media-player releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.
              media-player saves you 398 person hours of effort in developing the same functionality from scratch.
              It has 946 lines of code, 0 functions and 14 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed media-player and discovered the below as its top functions. This is intended to give you an instant insight into media-player implemented functionality, and help decide if they suit your requirements.
            • Sets the current state of the image .
            • Creates a new window
            • player module
            • Create a new element .
            • Initializes the settings overlay .
            • called when the media state changes
            • Generates the Installer config
            • Creates a new PlayItem object
            • Constructor of SettingsStore
            • current scrollTop
            Get all kandi verified functions for this library.

            media-player Key Features

            No Key Features are available at this moment for media-player.

            media-player Examples and Code Snippets

            No Code Snippets are available at this moment for media-player.

            Community Discussions

            QUESTION

            MOBX and react integration
            Asked 2022-Jan-07 at 19:52

            getting in valid hook error in a re write of a clients app... (upgrading code)

            mobx 6.3.8 mobx react 7.2.1 and mobx-state-tree 5.0.5 React 17.0.1 RN 0.64.3

            i feel like the error is here. i googled the code line for use stores and it led me to the deprecated site... i dont know where to find new handling in the https://mobx.js.org/react-integration.html site... what would this be called?

            ...

            ANSWER

            Answered 2022-Jan-07 at 19:52

            From that error message:

            Hooks can only be called inside of the body of a function component.

            You are not calling a hook from inside the body of a function component. So you are breaking the rules of hooks.

            According the rules of hooks you can only call a hook from the top level of a react function component. If you are not inside a functional component, then you cannot use a react hook*.

            From the docs:

            Don’t call Hooks inside loops, conditions, or nested functions. Instead, always use Hooks at the top level of your React function, before any early returns. By following this rule, you ensure that Hooks are called in the same order each time a component renders. That’s what allows React to correctly preserve the state of Hooks between multiple useState and useEffect calls.

            That means you need to call useStores from within a functional component.

            Something like:

            Source https://stackoverflow.com/questions/70626232

            QUESTION

            undefined action call from userstore
            Asked 2021-Dec-10 at 18:37

            3.5 and Expo version 43

            we are moving an existng code file over to use in expo our user store model... having a hard time reaching the .actions items and no idea how to research this.

            example code of where we are trying to use the action in

            ...

            ANSWER

            Answered 2021-Dec-10 at 18:37

            Adding my comment that helped as an answer:

            You're using a context in

            Source https://stackoverflow.com/questions/70295378

            QUESTION

            PYQT 5 - I need to make a new window with video output (QMediaPlayer)
            Asked 2021-Dec-04 at 18:00

            I need to make a new window for video output. It should have some buttons (which I'll add later), and a video output. I have the main window with audio playback capability, and I can make a video output on the main window, not the second one. The video check using magic.python executes videopop, which opens a new window (VideoWindow).

            Code:

            file: main.py

            ...

            ANSWER

            Answered 2021-Dec-04 at 18:00

            You're not setting the video output, and the QMediaPlayer in VideoWindow is completely useless (so you can remove that), while you should use the one created for QueueWin and set the video output with the QVideoWidget of the other window.

            The "basic" solution would be the following:

            Source https://stackoverflow.com/questions/70227921

            QUESTION

            Unique EventBus for multiple instances of the same Vue application
            Asked 2021-Aug-03 at 21:19

            I have a Vue application (which is basically a video player) that uses EventBus to communicate across components which normally cannot communicate easily. This worked perfectly when I was developing the video player, but now I have bundled it using Rollup, and when I try to put multiple instances of the video player on the same page, any Event one instance sends will also be picked up by all the other instances of the application.

            Now in hindsight I understand why people don't seem to like the EventBus, but I can't find a great solution to either improve or replace it. I can't name the EventBus instances dynamically, because then the rest of my application won't be informed about the new name. I can't even use something like a videoId in my EventBus listeners to control the uniqueness, because then I will encounter the same problem if a video is on the same page more than once.

            Some posts suggest VueX, but my app doesn't need to be stateful and it doesn't seem like a replacement for Event and listeners (though I could be wrong on that.) It seems like a lot of overhead for more functionality than I need. Again, I could be wrong.

            I tried to remove as much irrelevant code as possible, but to give an idea of how I implemented my EventBus: event-bus.js:

            ...

            ANSWER

            Answered 2021-Aug-03 at 21:19

            In case anyone comes across this problem, I found a solution that works well for me. Thanks to @ChunbinLi for pointing me in the right direction - their solution did work, but passing props everywhere is a bit clunky.

            Instead, I used the Provide/Inject pattern supported by Vue: https://v3.vuejs.org/guide/component-provide-inject.html

            Some minimal relevant code:

            The highest level Grandparent will provide the EventBus,

            Grandparent.vue

            Source https://stackoverflow.com/questions/68568497

            QUESTION

            Why isn't my Windows Media Player Component being added to my WinForms toolbox in Visual Studio 2019?
            Asked 2021-Jul-01 at 21:09

            Goal. I am trying to build an auto-captioning software for downloaded videos. I need to watch the video, and listen to the audio, and see what the speech recognizer reads and make any changes that I need to. So I decided that the Windows Media Player Component would work best to watch and playback the video.

            Expected Result I should be able to just go to ToolBox >> Right Click >> Choose Items... >> COM Components >> Check the Windows Media Player checkbox >> OK. and have the component show up in my Toolbox.

            Actual Result The "All Tools" tab expands in my toolbox, but my "axWindowsMediaPlayer1" is nowhere to be found. There is no error message, in fact, I get a box telling me it was added successfully. But again, I try to find it but it is nowhere to be found.

            What I've tried

            1. Closing Out of Visual Studio 2019 and reopening it.
            2. Switching from 4.0 to 3.1.
            3. Adding the form from system32 with the Wmp.dll file.
            4. Reseting the Toolbox.
            5. Creating a new tab in the toolbox and trying to add it there (which results in the tab removing itself).
            6. Removing all components from the toolbox (which didn't work any of the times I tried).
            7. Reading the Microsoft's Documentation about adding the Windows Media Player again.
            ...

            ANSWER

            Answered 2021-Jul-01 at 21:09

            It works for me (VS 2019 v16.9.4; .NETFramework 4.8).

            • Open Visual Studio 2019
            • Click
            • In VS menu, click File
            • Select New
            • Select Project
            • Click Windows Forms App (.NET Framework)
            • Click Next
            • Enter desired project name. For Framework, select .NET Framework 4.8
            • Click Create

            Open Solution Explorer

            • In VS menu, click View
            • Select Solution Explorer

            Open ToolBox

            • In VS menu, click View
            • Select Toolbox

            Add Windows Media Player to Toolbox

            • Click All Windows Forms
            • Select Choose Items

            In Toolbox, click "Windows Media Player", hold mouse button down and drag control onto Form1.

            Source https://stackoverflow.com/questions/68216366

            QUESTION

            Why is VLC's .py modue returning 'NoneType' in 'media_player_new'?
            Asked 2021-Mar-07 at 02:08

            I've been running around in circles for a few weeks, and can't get past an infuriating problem... firstly; I'm running 64-bit Win10, with 64-bit Powershell invoking python 3.9 (also 64-bit), which is an app with a Tk GUI, and uses python-vlc. It's been running fine for weeks on a laptop, and I'm now trying to get it work on a PC with the same setup (Win10, 64-bit VLC, 64-bit Python).

            The error can be reproduced in a few simple lines right in the Python shell:

            ...

            ANSWER

            Answered 2021-Mar-07 at 02:08

            Whilst talking with the developer community over here, the issue fixed itself. https://github.com/oaubert/python-vlc/issues/170

            Our closing comments included our best guess: A Windows internal cache somewhere. I deleted the DLLs from system32 in preparation for doing yet another reinstall. I tested the program, and it picked up the DLL from "C:\Program Files\VideoLAN\VLC\libvlc.dll" rather than the /system32/ directory. I strongly suspect that within Windows somewhere, the .dll was cached by something like the preload process or some other obscure bit of Windows. There's no user-facing way to clear some of Windows internal caches. The cache became invalid at some point (3 weeks seems an arbitrary (and rather long) cache period, but Windows is infamously opaque). After that, it genuinely loaded a new version from a new install. Perhaps until then, all my attempts were failing due to a preload cache. That's only a guess.

            Correct answer: Just keep trying, even after uninstalling previous versions, manually remove the libvlc.dll and libvclcore.dll , keep restarting, keep checking version numbers. Eventually. it'll start working.

            Source https://stackoverflow.com/questions/66377541

            QUESTION

            Nuxt.js Cannot find module '@babel/preset-env/lib/utils'
            Asked 2021-Mar-04 at 08:12

            I'm getting this error when trying to run yarn run dev --port=4000

            Here is the error:

            ...

            ANSWER

            Answered 2021-Feb-23 at 06:21

            This issue drove me crazy for a few hours too.

            The solution is to add to nuxt.config.js into build section:

            Source https://stackoverflow.com/questions/66325582

            QUESTION

            webpack dev server not injecting css
            Asked 2021-Jan-20 at 16:27

            when i review the stdout from running the script that calls webpack-dev-server IMO it is processing / emitting the scss | css OK. However the css is not included ( injected by dev server ) when you go to devtools and request "localhost: 8080" . Its as if the css does not exist.

            Env: package.json

            ...

            ANSWER

            Answered 2021-Jan-20 at 16:27

            you are not including the style loader above the css loader:

            Source https://stackoverflow.com/questions/65813269

            QUESTION

            How can i write into csv file 2 different comments based on returned result using Python
            Asked 2021-Jan-10 at 13:14

            I am trying to run Amazon Price checker and what i am trying to achieve is, if price < target_price send email(i will add this part later on)and write to the csv file Timpestamp & Date, Price and Comment price has fallen and email was sent else if price > target_price don't send email just write to the csv file Timpestamp & Date, Comment price too high email will not be sent.

            Here is my code

            ...

            ANSWER

            Answered 2021-Jan-10 at 13:14

            QUESTION

            Attempt to call getDuration in wrong state: mPlayer=0x0, mCurrentState=1 How can I solve it?
            Asked 2020-Dec-17 at 09:36

            I am a novice developer trying to make an audio player on android.

            On Youtube (https://www.youtube.com/watch?v=hNbXrlrWzGY&list=PL9vy4y29rrd4x5pAbowit8gpjsXAai0yF&index=8),

            I did the same way I implemented it at 18:19, but it was played in Youtube video, but I didn't.

            I also tried applying the content here Media Player called in state 0, error (-38,0),

            but the music still doesn't play.

            Here is my code.

            ...

            ANSWER

            Answered 2020-Dec-17 at 08:39

            Firstly sorry for my English.

            Are you have invoked the method: player.start() ? .

            If not,You need invoked it when player prepare successed.

            It may be have a listener for when prepare Ready callback.

            Invoke the player.start() when received the event.

            Or invoke the player.autoStart() like it.

            The method name maybe not to exit but maybe similar

            Source https://stackoverflow.com/questions/65336477

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install media-player

            Download the project (by downloading the zipped project or by typing git clone https://github.com/nt1m/media-player) then run the following command in the root directory.

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            gh repo clone nt1m/media-player

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