aether | All-in-One Memory Leak Testing Solution | Monitoring library

 by   oslabs-beta JavaScript Version: Current License: No License

kandi X-RAY | aether Summary

kandi X-RAY | aether Summary

aether is a JavaScript library typically used in Performance Management, Monitoring applications. aether has no bugs, it has no vulnerabilities and it has low support. You can install using 'npm i aether_memory' or download it from GitHub, npm.

aether is a memory leak management tool for visualizing and tracking memory usage in real-time. The best way to evaluate your memory footprint is to look at heap usage. There's a distinct lack of tools for debugging and profiling memory usage in Node.JS/Javascript applications, so there's still a need for a tool to synthesize data with live updates in a chart format. After installing the aether_memory npm package to your server, you can observe memory usage and notice if you have a memory leak in your application, by just looking at the graph report. Once you've identified a leak, you can look at the two bubble charts to see self and retained size of nodes.
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            kandi-support Support

              aether has a low active ecosystem.
              It has 252 star(s) with 5 fork(s). There are 4 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              aether has no issues reported. There are 31 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of aether is current.

            kandi-Quality Quality

              aether has 0 bugs and 0 code smells.

            kandi-Security Security

              aether has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              aether code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              aether does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              aether releases are not available. You will need to build from source code and install.
              Deployable package is available in npm.
              Installation instructions, examples and code snippets are available.
              aether saves you 54 person hours of effort in developing the same functionality from scratch.
              It has 141 lines of code, 0 functions and 22 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of aether
            Get all kandi verified functions for this library.

            aether Key Features

            No Key Features are available at this moment for aether.

            aether Examples and Code Snippets

            No Code Snippets are available at this moment for aether.

            Community Discussions

            QUESTION

            Sakai build error after following installation guide
            Asked 2021-Jun-11 at 06:25

            I have setup my environment for Sakai 19.0 from source following the guide on https://confluence.sakaiproject.org/pages/viewpage.action?pageId=109772882.

            However when I try to build the source as detailed in 4.0 of the guide I am getting an error. Below are the logs with debug switched on:

            ...

            ANSWER

            Answered 2021-Jun-11 at 06:25

            On January 15, 2020 the Maven Central repository disabled access through HTTP (cf. Sonatype blog).

            While recent version of Maven have the correct URL for Maven Central in their Super POM older ones might still use the HTTP URL. Upgrade your Maven installation or check whether your didn't override the Maven Central repository in your settings.xml file.

            The repository configuration should look like this:

            Source https://stackoverflow.com/questions/67928168

            QUESTION

            Maven cannot compile project with dependency
            Asked 2021-Jun-08 at 18:50

            I have a problem. I created 2 maven projects and copied both the folders to my Ubuntu server. When I want to mvn package program A, which has included the dependency of project B (Simulator):

            ...

            ANSWER

            Answered 2021-Jun-08 at 18:47

            You need to run mvn install on the dependency first.

            Source https://stackoverflow.com/questions/67892790

            QUESTION

            openGL 4, translate and scale going wrong
            Asked 2021-May-22 at 06:54

            I’m trying to do an ortho projection onto a plane, which represents a map – think “floor plan”. I’m running into trouble because openGL 4 is new to me (I last used 1.1, and the world has changed) and because what I’m trying to do isn’t much like common examples online. My problem is scaling and translating.

            The data that describes the map is a series of lines with endpoints are in what I’ll call “dungeon coordinates units”. When I render the image I want to have a fixed rule of “1 unit is 1 pixel”.

            My coordinates are all in the first quadrant, with (0,0) representing the lower left of the map. I’d like (0,0) to show up in the lower left of the screen.

            Now for the tricky bits. When I render the “floor” in the fragment shader, I’m being handed gl_FragCoord, which is ideal. It’s effectively a pixel location, which means for my purposes it is equivalent to a dungeon coordinate. I can look up all the information I passed to the shader (also in dungeon coordinates) and figure out how to paint (or discard) that pixel. It works, except… it draws (0,0) is in the center of the screen, not the low left.

            Worse, There are some things, like lines (“walls”), that I render with skinny triangles in dungeon coordinates in a second pass. They don’t show up where I want them. (In fact I’m pretty sure that the triangles I’m using to tile the floor are also wrong and are only covering the screen by coincidence.)

            I really, really need openGL to use a coordinate system that puts 0,0 at the lower left of the image and lets me specify triangle vertices in my units, which happen to map straight to pixels.

            This seems like a simple case of scaling and translating. But I’m obviously applying the scale and translate incorrectly.

            The vertex code is simple:

            ...

            ANSWER

            Answered 2021-May-22 at 06:54

            You transpose the matrix when you set the matrix uniform. Since the vector is multiplied to the matrix from the right in your shader program, this is wrong. See GLSL Programming/Vector and Matrix Operations

            glUniformMatrix4fv(gWorldLocation, 1, GL_TRUE, &ts[0][0]);

            Source https://stackoverflow.com/questions/67645240

            QUESTION

            Problem with Maven war plugin 3.0.0 due to an API incompatibility
            Asked 2021-Apr-29 at 18:20

            I'm following this JSF tutorial https://www.tutorialspoint.com/jsf/index.htm. I think I've done everything that was written there (downloading all the required sw, setting the environment with path to the variables, etc.) but I cannot resolve a compilation problem with Maven war plugin. I've already read a lot of questions and possible solutions and I think I've tried most of the combination proposed (mvn clean then install, set the correct version of jdk, point to jdk directory instead of jde, remove .m2 repository, forced upgrade of the project, etc.). So, here I am, maybe describing my specific problem will help to understand how to solve it.

            Output of mvn clean install:

            ...

            ANSWER

            Answered 2021-Apr-29 at 18:20

            The versions of Maven and Java are very current, but the war plugin version is not. Try using the most current version, which per website is 3.3.1 (at the time of original answer).

            Source https://stackoverflow.com/questions/67302402

            QUESTION

            Surefire on multi-module spring-boot project
            Asked 2021-Mar-24 at 09:21

            so I have a simple project like:

            ...

            ANSWER

            Answered 2021-Mar-24 at 09:20

            As of Spring Boot 2.4, JUnit 5’s vintage engine has been removed from spring-boot-starter-test. If we still want to write tests using JUnit 4, we need to add the following Maven dependency:

            Source https://stackoverflow.com/questions/66766678

            QUESTION

            Cannot find the errors in this Pom.xml
            Asked 2021-Mar-05 at 08:06

            The project was already created 3 years ago, and I am new to the office. I cloned the project through git. Now the pom.xml has errors :

            ...

            ANSWER

            Answered 2021-Mar-04 at 15:00

            The error message is "ReasonPhrase:HTTPS Required". This means you have to change the repo URL from HTTP to HTTPS. According to your log, it's now "http://repo.maven.apache.org/maven2" which has to be changed to "https://repo.maven.apache.org/maven2".

            Source

            EDIT: The log shows you used Maven 3.1.1. The super POM of Maven 3.6.3 already contains the HTTPS URL of Maven Central repo, so updating Maven should help.

            Source https://stackoverflow.com/questions/66471111

            QUESTION

            Intellij error: Abnormal build process termination
            Asked 2021-Feb-19 at 08:34

            I spent a day trying to solve this but I would like to ask for assistance:

            I keep getting this error:

            ...

            ANSWER

            Answered 2021-Feb-19 at 08:34

            QUESTION

            Why am I getting Failed to read artifact descriptor for org.springframework:spring-core:jar:5.2.0.BUILD-SNAPSHOT even though it exists?
            Asked 2020-Dec-19 at 05:43

            I am getting error

            Description Resource Path Location Type Failed to read artifact descriptor for org.springframework:spring-core:jar:5.2.0.BUILD-SNAPSHOT org.eclipse.aether.resolution.ArtifactDescriptorException: Failed to read artifact descriptor for

            Even thought this https://repo.spring.io/libs-snapshot/org/springframework/spring-core/5.2.0.BUILD-SNAPSHOT/ exists

            Here is my POM

            ...

            ANSWER

            Answered 2020-Dec-19 at 05:43

            You need to use https in your repository declaration.

            Source https://stackoverflow.com/questions/65366974

            QUESTION

            Deploy clojure packages to clojar
            Asked 2020-Nov-04 at 02:05

            I am trying to deploy a package to clojars.

            When I run lein deploy clojars command, I get following error

            ...

            ANSWER

            Answered 2020-Nov-04 at 02:05

            The issue has been fixed. Not sure what went wrong with lein. Instead of using lein I used mvn to deploy the package.

            The blog post below was helpful. https://oli.me.uk/clojure-projects-from-scratch/

            Source https://stackoverflow.com/questions/64654868

            QUESTION

            Maven Bintray distribution in Eclipse is not uploading jar files. Error code 401 (Unauthorized) but only for jar packaging?
            Asked 2020-Nov-03 at 15:35

            I'm trying to deploy a project to Maven to bintray which is successfully uploads the pom file but returns an Error code 401 when uploading jar files.

            I have gone through the bintray tutorial, set my settings.xml up properly, added the correct distributionManagement etc fields to my pom file, made sure the project is not a snapshot etc. but cannot seem to get the uploading of jar files working? I've been trying to figure out what might be going on but with no success.

            Details on the stack trace pom.xml, settings.xml and eclipse configuration are below. The entire project can be found on github

            Am I missing something obvious here? Any help much appreciated.

            ...

            ANSWER

            Answered 2020-Sep-23 at 03:30

            The error indicates an access issue based upon the HTTP 401 code message:

            Error code 401, Unauthorized

            Double check your username and password is correct.

            Better yet do not put your password into plaintext and instead use a password hash.

            Source https://stackoverflow.com/questions/64006644

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install aether

            Install directly in your application:

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            We are always looking to improve. For major changes, please open an issue first to discuss what you would like to change, pull requests are welcome.
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            https://github.com/oslabs-beta/aether.git

          • CLI

            gh repo clone oslabs-beta/aether

          • sshUrl

            git@github.com:oslabs-beta/aether.git

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