Opus | minimal note-taking app | Editor library

 by   pacocoursey JavaScript Version: v2.0.1 License: No License

kandi X-RAY | Opus Summary

kandi X-RAY | Opus Summary

Opus is a JavaScript library typically used in Editor, Electron, Qt5 applications. Opus has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Opus is a minimal note-taking application. It aims to be a mix between a text-editor and code-editor. It reads and writes .note files from your native file system. This means it works well with tools like Dropbox for syncing files across your devices. Much like a code-editor, Opus opens folders and allows you to edit the files inside. You can have multiple windows open, each with a different folder.
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            kandi-support Support

              Opus has a low active ecosystem.
              It has 303 star(s) with 20 fork(s). There are 6 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 5 open issues and 5 have been closed. On average issues are closed in 8 days. There are 5 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of Opus is v2.0.1

            kandi-Quality Quality

              Opus has 0 bugs and 0 code smells.

            kandi-Security Security

              Opus has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Opus code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Opus does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              Opus releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.
              Opus saves you 454 person hours of effort in developing the same functionality from scratch.
              It has 1072 lines of code, 0 functions and 29 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Opus
            Get all kandi verified functions for this library.

            Opus Key Features

            No Key Features are available at this moment for Opus.

            Opus Examples and Code Snippets

            No Code Snippets are available at this moment for Opus.

            Community Discussions

            QUESTION

            Discord.js | Bot doesn't join VC and doesn't give error
            Asked 2021-Jun-13 at 21:44

            so basically when I execute my play cmd with the song I want while I am in VC, my bot does not respond to it and doesn't give any errors but if I just type play without the song I want, I get my Please provide song response.

            This is the main file

            ...

            ANSWER

            Answered 2021-Jun-13 at 13:11

            In order to operate distube, you also require ytdl-core in your arsenal of packages, which you can install with the same npm install command as always.

            Source https://stackoverflow.com/questions/67907022

            QUESTION

            HTML not working fine with string builder in C# ASP.NET MVC
            Asked 2021-Jun-11 at 18:15
            sb.Append("");
                    sb.Append("");
                    sb.Append(""); sb.Append("OPUS ID"); sb.Append("");
                    sb.Append(""); sb.Append("Location"); sb.Append("");
                    sb.Append(""); sb.Append("WMS #"); sb.Append("");
                    sb.Append(""); sb.Append("Carton ID"); sb.Append("");
                    sb.Append(""); sb.Append("Tracking #"); sb.Append("");
                    sb.Append(""); sb.Append("Delivery Date"); sb.Append("");
                    sb.Append(""); sb.Append("Carton Status"); sb.Append("");
                    sb.Append(""); sb.Append("SKU"); sb.Append("");
                    sb.Append(""); sb.Append("SKU Description"); sb.Append("");
                    sb.Append(""); sb.Append("Qty Outstanding"); sb.Append("");
                    sb.Append("");
            
                    foreach (DataRow row in dt.Rows)
                    {
                        sb.Append("");
            
                        for (int i = 0; i < dt.Columns.Count; i++)
                        {
                            sb.Append("");
                            string file = row.Field(i);
                            sb.Append(file + "");
                        }
            
                        sb.Append("");
                    }
            
                    sb.Append("");
            
            ...

            ANSWER

            Answered 2021-Jun-11 at 18:15

            I agree with @Hans Kesting using Razor syntax would be best. Especially helpful would be to move away from DataSets and DataTabes and use models for your data. This would make iterating through your data and populating a table much easier with something like WebGrid. However, if none of this is possible what I have done in the past is:

            • create the HTML table string in a Helper method

            • pass the HTML string to a Controller action method

            • store the HTML string into the TempData object

            • access the TempData object and render the table to the view using:

              @Html.Raw(TempData["html"])

            Source https://stackoverflow.com/questions/67927886

            QUESTION

            Getting No audio tracks in MediaStream issue in firefox
            Asked 2021-Jun-08 at 10:59

            I am capturing user screen and audio using getDisplayMedia and getUserMedia and able to record the complete screen capture. But this works only on Chrome and not on Firefox. When I run my application on Firefox it throws error 'DOMException: AudioContext.createMediaStreamSource: No audio tracks in MediaStream'. Below is my code snippet. I have latest version of both browsers installed. Any help would be appreciated. Thanks in advance.

            Note:- Its throwing error on line context.createMediaStreamSource(desktopStream)

            ...

            ANSWER

            Answered 2021-Jun-08 at 10:59

            Firefox doesn't currently support capturing audio using getDisplayMedia. There's a feature request for it.

            What you could do is check whether your streams have any audio tracks before creating the audio node, like this:

            Source https://stackoverflow.com/questions/67822045

            QUESTION

            MediaRecorder iOS 14.6: mimeType not supported
            Asked 2021-Jun-07 at 19:07

            I am recording and sending audio via a website. For that purpose I use the MediaRecorder API.

            There are no issues when using the site on desktop or Android devices and according to the MediaRecorder documentation, since a release in September 2020, iOS 14 should be supported as well.

            The MediaRecorder is instantiated like this:

            ...

            ANSWER

            Answered 2021-Jun-07 at 17:33

            It turns out video/mp4 works with iOS. It can be used for audio-only as well, even though it says video.

            Since other browsers don't support video/mp4, a try/catch with the video/mp4 as a fallback can be used, which results in the following solution:

            Source https://stackoverflow.com/questions/67874713

            QUESTION

            JSON type NSMutableDictionary cannot be converted to .sdp must not be null
            Asked 2021-Jun-05 at 06:38

            Am new to webRTC and am trying to create a react native app with video calling functionality using this tutorial here as an example to follow https://dipanshkhandelwal.medium.com/video-calling-using-firebase-and-webrtc-14cc2d4afceb

            However i keep getting this error on iOS and on android the app just closes once i try to join a call. The error i get on iOS says:

            ...

            ANSWER

            Answered 2021-Jun-05 at 06:38

            I guess you are trying to use firebase as a signalling medium and want to use react-native-webrtc for the video calling.

            Here is the sample code I have for the same solution with the latest libraries and react-native version.

            Firebase Installation React Native.

            Just set up ios and android using this above link and then use the below code for reference.

            Source https://stackoverflow.com/questions/67671361

            QUESTION

            Get the total number of samples in opus file (libogg and libopus)
            Asked 2021-Jun-03 at 13:20

            Is there a way to get the total number of pcm samples inside an ogg file containing opus audio using libogg and libopus?

            Thanks,

            ...

            ANSWER

            Answered 2021-Jun-03 at 13:20

            QUESTION

            Figuring out a voiceState change within an individual user in Discord.js
            Asked 2021-Jun-02 at 04:47
            client.on('message', async message => {
            
                const voiceChannel = message.member.voice.channel;
                let user = message.mentions.users.first();
                let cleanMessage = message.content.toLowerCase();
            
                // starts by checking if message contains valid content
                if (!cleanMessage.match(start) && !cleanMessage.startsWith('quit') && !user) return;
            
                // join case
                if (cleanMessage.match(start) && user && voiceChannel) {
            
                    console.log('connected!');
                    
                    voiceChannel.join()
                    .then(connection => {
            
                        connection.on('speaking', (user, speaking) => {
                            if(user && speaking) {
                                dispatch = connection.play(fs.createReadStream(require("path").join(__dirname, './shush.webm')), { type: 'webm/opus'});
                                console.log(user);
                            }
                        })
            
                        console.log(`${user.username} shushed!`);
                        setTimeout(() => { voiceChannel.leave() }, 10000);
            
                    }).catch(err => console.log(err));
            
                    message.channel.send(`${user.username} shut up.`);
                }
            
            ...

            ANSWER

            Answered 2021-Jun-02 at 04:47

            Your structure is well done, though the if(user && speaking) can be fixed easily. You are calling the variable "user" at the beginning of the 'speaking' function, although you have already stated the variable user in the past let user = message.mentions.users.first();, to achieve the outcome you expect you should start by removing the "user" variable from this line connection.on('speaking', (user, speaking) => { and replace if(user && speaking) { with if(user === speaking). The difference is that now you would be saying "If the user mentioned is speaking", then you would be able to trigger an outcome.

            I hope this was helpful!

            Source https://stackoverflow.com/questions/67794817

            QUESTION

            Webm vs Opus - Quality? - youtube-dl context
            Asked 2021-Jun-01 at 22:33

            When I download audio from youtube via youtube-dl:

            A) if I type -f bestaudio I get webm files which can't contain musical metadata and can't be played by most apps.

            B) if I type -f bestaudio --extract-audio --add-metadata I get opus files which contain musical metadata and can be play by most apps.

            I conclude Opus is more useful. However webm and opus files often appear to be slightly different on Spek and so I get doubtful since I don't know how to read such subtle difference.

            Questions

            1. Is someone able to explain me in casual language what is occurring in the process within youtube-dl when doing it with option A and when doing it with option B?

            2. Which one is finer? Quality as when played online full on is a must, not simply to have fun listening to.

            3. Is there any other info that could help me assure to download best unprocessed audio with youtube-dl?

            I wish someone is able to help me, I thank you very much in advance! :)

            ...

            ANSWER

            Answered 2021-Jan-01 at 12:41

            webm is a media container similar to mkv, opus is a audio format which can be included in the webm among with video, other audio tracks and subtitles etc..

            opus seems to have higher bitrate (better quality) than offered by youtube-dl/newpipe but not so great hardware support, that does not matter for your pc and phone though.

            youtube does not offer uncompressed audio/video

            Source https://stackoverflow.com/questions/65511370

            QUESTION

            Pop up doesn't disappear when I click "Stop Capture" button of screen recording functionality
            Asked 2021-Jun-01 at 08:28

            I'm facing this trouble with popup. When I select "get audio from desktop" and click "Start Recording" , another popup of browser appears , asking me for another decision ( It is about selecting the screen and sharing audio .I realize if I select "Sharing Audio" and click the blue button "share" . It starts to record and a modal appears : "website is sharing the screen and audio " but If I stop the recording with clicking "Stop Capture" button , the modal of "Website is sharing ... " still appearing . Could someone help me or explaining me if that is possible to disappear that modal when I click "Stop Capture" . Thanks.

            I leave the codepen link, the design is a bit disorder but It has the code about the functionality, thanks.

            https://codepen.io/gian1599/pen/QWpabWK?editors=1011

            Images: 1, 2, 3. I wrote carefully about the workflow, thanks.

            ...

            ANSWER

            Answered 2021-May-31 at 17:09

            In your stop function, you stop all the tracks on this.stream. That includes the video tracks from the desktop stream, but only the audio tracks from the merged audio stream. The original, individual audio tracks from the desktop and the mic are not stopped, so as far as the browser knows they are still active.

            Here is one way to stop the original streams:

            Source https://stackoverflow.com/questions/67777042

            QUESTION

            is it possible to assign multiple column/values using SET with data.table in R?
            Asked 2021-May-31 at 10:57

            Is it possible to assign values to multiple columns using "set?"

            Here is an example. For context, I want to create two new sets of columns-- one that imputes missing/NA values to 0, and another that indicates whether missing values were imputed. The first set of columns will duplicate an existing set but have 0 instead of NA and carry the suffix "_M0." The second set will be 0/100 and carry the suffix "_MISS."

            I will use the iris data frame as a starting point.

            ...

            ANSWER

            Answered 2021-May-31 at 10:57

            I think this addresses your question

            Source https://stackoverflow.com/questions/67761660

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Opus

            You can download the latest macOS binary from releases.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/pacocoursey/Opus.git

          • CLI

            gh repo clone pacocoursey/Opus

          • sshUrl

            git@github.com:pacocoursey/Opus.git

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