aload | Loads images , background images | Computer Vision library
kandi X-RAY | aload Summary
kandi X-RAY | aload Summary
Loads images, background images, scripts, styles, iframes, videos and audios asynchronously (just 241 bytes).
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- remove all AJAX - specific attributes
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QUESTION
I'm running the following benchmark on Java 17:
...ANSWER
Answered 2022-Apr-04 at 21:54I assume that the costs of calling String.valueOf() within benchmark method remained the same
It is not. In the first case, the method argument is constant, so JIT can apply the Constant Propagation optimization.
Consider a very simplified example:
QUESTION
ANSWER
Answered 2021-Dec-23 at 19:31Thanks @Barmar for your suggestions, I have finally implemented a working solution.
QUESTION
How does the new Java 17 type pattern matching switch works under the hood ? As the feature is fairly new, this question doesn't talk about it.
Reminder: for this code to work under Java 17, you need to enable preview features
...ANSWER
Answered 2021-Dec-17 at 10:04What does this typeSwitch()
method do?
The invokeDynamic
instruction (upon first being hit) calls the SwitchBootstraps.typeSwitch()
method. This method then returns what method call should be executed (this is what invokedynamic
generally does).
The last argument of the SwitchBootstraps.typeSwitch()
method (the labels
parameter) is in this case the list of classes in the switch: Number.class
, Enum.class
, String.class
The SwitchBootstraps.typeSwitch()
bootstrap method checks the labels
parameter for correctness and then returns a ConstantCallSite
for the SwitchBootstraps.doTypeSwitch()
method that does the effective handling (i.e. the final execution of the invokeDynamic
instruction).
If you look at what SwitchBootstraps.doTypeSwitch()
does: it iterates over the list of classes and returns the first found match.
What's the purpose of the additional int
passed?
The additional parameter (startIndex
) is needed because of this case:
QUESTION
I'm using a Java Agent (Agent.class) to transform a method in a program (Program.class) in a way that includes a call to the Agent class.
...ANSWER
Answered 2021-Dec-13 at 14:20Have your Agent listen to the creation of new ClassLoaders and then attach instances of them to the new ClassLoaders.
This way you preserve your "Agent listens to ClassLoader" interface, even if it now extends beyond the one platform class loader you expected the Agent to listen to.
QUESTION
I would like to generate follwing method with bytebuddy stackmanipulation.
...ANSWER
Answered 2021-Aug-14 at 19:44To create a stack manipulation for a dynamic method invocation, instead of InvokeDynamic
(a more high level Implementation
), use
QUESTION
I'm trying to load data with ajax using this tutorial. I'm using Django as a framework for my project and unfortunately the data does not load propely, instead I get a following error message: "CSRF token missing or incorrect". I assume I need to somehow insert the csrf token into the request but not quite sure how to achieve this. Below is the code.
views.py
...ANSWER
Answered 2021-Aug-03 at 11:12All Django forms are CSRF protected by default, and your HTML input element counts as a form. Either include the {% csrf_token %} tag in your HTML or include the @csrf_exempt decorator in your views.py file. See more docs here:
QUESTION
I did what follows with Kotlin 1.5.20 on JVM 11 (AdoptOpenJDK build 11.0.4+11)
Usually in Kotlin I perform null checks favouring x?.let {}
or x?.run {}
over if(x != null) {}
.
I decompiled to Java these three approaches, in order to understand if my favorite approach introduces any kind of inefficiency. Decompiling this Kotlin code
ANSWER
Answered 2021-Jul-14 at 10:09This is decompiled code, so the bytecode actually allocates and initialize those. int var6 = false; doesn't even compile.
This is not a direct answer, but I'm suggesting your decompiler just interprets wrong. Would make more sense to examine the bytecode rather than decompiled best effort guesses.
I've seen a lot of decompiled java code that doesn't make any sense, and that has been a problem of the decompilers used, not of the code.
QUESTION
I am new to ASM and I want some help related to bytecode transformation.
I would like to add print function with try/catch block for every local variable in bytecode through ASM. I found that previous questions about adding try/catch block were about the entire method. I know little about the stack map frame, so any pointers would be highly appreciated. Thanks in advance.
What I expected for every object, e.g. someObject
: print the serialized representation for it if this object is serializable, if not, use toString() to print:
ANSWER
Answered 2021-Jun-24 at 08:15Your logic of building a try-catch block is correct, except that you are using variables var + 1
to var + 3
which may clash with uses by the original code. When I try your code to instrument an example specifically chosen such that it has no such variable clashes, it works.
You could work-around such issues using a LocalVariablesSorter
but it requires calls to newLocal
to declare a variable for your injected code and since there’s no such call in your code, I assume, you’re not using LocalVariablesSorter
.
Generally, injecting code of such complexity, even potentially multiple times, not only is error prone, it might raise the code size significantly, up to the point that it exceeds the maximum code size of a method.
The preferable approach is to move the complex code in a method on its own, which might even be delivered in precompiled form, i.e. created using ordinary Java source code, and only inject an invocation of that method.
So, assuming a helper class like
QUESTION
I try to make a coremod on 1.12.2 Forge in order to patch some missing stuff in the Lost Cities mod. (Source: https://github.com/McJtyMods/LostCities/blob/1.12/src/main/java/mcjty/lostcities/dimensions/world/lost/BuildingInfo.java)
A friend and I have written this LostCitiesClassTransformer.java:
...ANSWER
Answered 2021-May-03 at 23:39The problem is that you do Type.getInternalName(BuildingInfo.class)
. That's the very class you're trying to transform as it's being loaded, so you created a circular reference by using it in a way that would need it to be loaded. You'll need to hardcode the string "mcjty/lostcities/dimensions/world/lost/BuildingInfo"
there instead.
Also, in "()Lmcjty/lostcities/api/ILostCityBuilding"
, that's supposed to have a semicolon at the end, so change it to "()Lmcjty/lostcities/api/ILostCityBuilding;"
.
Finally, you need to change false
to true
in new MethodInsnNode(INVOKEINTERFACE, Type.getInternalName(ILostCityBuilding.class), "getMinCellars", "()I", false));
, since it is in fact an interface method.
QUESTION
I try to make a coremod on 1.12.2 Forge in order to patch some missing stuff in the Lost Cities mod. (Source: https://github.com/McJtyMods/LostCities/blob/1.12/src/main/java/mcjty/lostcities/dimensions/world/lost/BuildingInfo.java)
A friend and I have written this LostCitiesClassTransformer.java: (Full source: https://github.com/Nick1st/LCPatches)
...ANSWER
Answered 2021-May-03 at 23:33Here's the problem:
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