clickhold | jQuery plugin for a Click & Hold event | Plugin library
kandi X-RAY | clickhold Summary
kandi X-RAY | clickhold Summary
jQuery plugin for a Click & Hold event
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QUESTION
I am currently trying to figure out, howjfreechart
's splitting into swing(1.5) and JavaFX (1.0.1) affects the JavaFX part. As far as I (very limited knowledge on this topic) understand The jfree-fx
uses fxgraphics2d
to draw its original swing components(?) into an FX-canvas to add this into JavaFX nodes.
Now my question is, if that fxgraphics2d
object is still interactable with? I mean things like tooltips and scrolling and similar stuff normal jfreechart
s offer. Since my knowledge and time is somewhat limited, I would want to know, if it is worth digging deeper into jfree-fx (if those charts are still interactable with) or if those charts are solely pictures of the actual chart and not interactable with. Then I would need to find a better solution.
I am currently learning how to build a candlestick chart within my java application. While I managed to build a chart only using JavaFX, its performance was really bad as soon as there were drawn some hundred candlesticks.
Then I came across jfreechart
, of which I read, that its performance is well above the internal JavaFX charting possibilities. So today I managed to construct my first chart with jfreechart-fx
and performance is quite ok. Further I find it much more intuitive to build those charts... but I am not sure if the jfree-fx
version only prints images or real chart objects to the nodes. (I read somewhere something about converting a chart into an image to increase performance of drawing...)
Thank you for any information on that topic.
For example here is my JFreeChart Class, which is drawn correctly, but I just do not get any interaction with the chart with my mouse. E.g. I'd like to zoom in/out using the mousewheel and I'd like to pan the chart to the left/right by clickhold leftmouse. That why I am concerned that I am only looking at an image right now. All viable solutions I find through google seem to address only JFreeChart
and not JFreeChart-FX
.
ANSWER
Answered 2019-Aug-30 at 19:09I haven't looked at jFreeChart in detail, but I think the main difference between it and the in-built JavaFX charting API is that jFreeChart uses a canvas for its implementation, whereas the in-built charts use the scene graph. Roughly, though not exactly, its similar to this definition of a retained mode (scene graph) vs immediate mode (canvas).
It's probably possible to add interactivity to canvas rendered graphics. It is likely technically challenging beyond basic whole-chart zoom and drag ops. Implementing or demonstrating the addition of such interactivity with canvas rendered graphics is beyond what I would be prepared to do within the context of a StackOverflow answer.
JFreeChart includes an interaction
package:
I suggest you investigate the interaction package, try using it and see if it offers the level of interaction you need.
As Roger mentions in the comments, you can get some basic interaction on a JFreeChartFX chart by wrapping the chart in a ChartViewer using ChartViewer(JFreeChart myChart)
.
Related question:
An aside on Canvas vs SceneGraph
This info on how canvas works is included so that you might have a better idea of what is going on here (note everything here may not be 100% correct, but is close enough to help understanding).
Technically, JavaFX only uses a SceneGraph for rendering. How canvas is internally implemented, as far as I understand, is that each canvas is a node in the scenegraph and comes with a command queue of drawing instructions. When you draw to the canvas, it doesn't draw immediately, instead it puts the drawing commands into a queue, then, at some point, before the next 60fps drawing pulse completes, it renders those to an image buffer that it relays into a JavaFX node. Old commands are forgotten by the canvas command queue once executed, so everything just ends up as pixels eventually. You can keep track of drawing commands within your application and re-issue them to repaint the canvas from scratch if you wish, but canvas won't help with that.
What JFreeChartFX is doing is providing an adapter which makes a JavaFX canvas look like a Swing painting surface, so that the heavy lifting and internal engine of JFreeChart can be used to issue all of the drawing commands, and those can be rendered to either a JavaFX canvas or Swing canvas depending upon the desired output UI tech.
If JFreeChart also provided a similar adapter for JavaFX events, rather than Swing events, and if JFreeChart already has a way to do interactivity using Swing events, then it could potentially add interactivity to JFreeChartFX using a similar adapter or replacement for Swing event mechanisms. Perhaps that is what the interaction
package linked above is doing.
QUESTION
You can check whole of my codes in github pages function with this Link
I make the timer function and it's look like this.
...ANSWER
Answered 2018-Aug-17 at 02:45Just check to see if timer already exists, and if it does, simply return:
QUESTION
In my code I am trying to automate a payment, but I can't get my clickHold to work on line 79-80. I have selenium, and java_client in my profile for the project.
Error 80 java: incompatible types: java.lang.String cannot be converted to org.openqa.selenium.Webelements.
Error on this line.
...ANSWER
Answered 2017-Sep-06 at 16:41Judging by your naming conventions and how you used it later as I don't see where it's declared, I assume redButton
is a string representing an ID
or other selector.
In this line:
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