long-press | jQuery plugin to ease the writing | Plugin library
kandi X-RAY | long-press Summary
kandi X-RAY | long-press Summary
Long Press is a jQuery plugin to ease the writing of accented or rare characters.
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Top functions reviewed by kandi - BETA
- Handle mouse wheel events
- Show keydown on arrow down
- Gets the caret position of a specified character .
- Set the caret position in the given position
- show punctuator popup
- LongPress constructor .
- React to keyup event
- Wait for suggestions
- Updates the next character to the current letter .
- Select a char index
long-press Key Features
long-press Examples and Code Snippets
Community Discussions
Trending Discussions on long-press
QUESTION
I want to detect swipe up/down/left/right on a div(touchableOpacity) after long-press in react native. Just swipe up will do, for now, as I can make the others on my own using that. So the process would be
long press a container
call a function that starts tracking the touches and uses if/else to decide if swipe up or not
swipeUp()}/>
where swipe will be something like this
...ANSWER
Answered 2022-Jan-23 at 21:14Check when the press is on using onPressIn
,
Then get the coordinates of your press, (put it on the main View, this might help React native get the coordinates of my touch event )
Then when the press is out and see it's coordinates
Then get the difference between them
QUESTION
I want a rule to start the Wifi Manager when a button is long-pressed. I enter the following rule on the web console or serial, it works fine:
...ANSWER
Answered 2022-Jan-11 at 14:39I had the same question.
Seems like the answer is here:
https://tasmota.github.io/docs/Compile-your-build/#advanced-customization
In your case, it should be:
QUESTION
I'm trying to get a single Observable that can distinguish between a regular click (0-100ms) and a long press (exactly at 1000ms).
pseudocode
- user clicks and holds
mouseup
between 0 - 100ms -> emit click- no mouseup until 1000ms -> emit long press
- (BONUS): emit separate event called longPressFinished (click or longPress need to be emitted in any case) after the user eventuelly performs a
mouseup
sometime after the long press event
- (BONUS): emit separate event called longPressFinished (click or longPress need to be emitted in any case) after the user eventuelly performs a
Visual representation
time diagram
reproduction
https://codesandbox.io/s/long-press-p4el0?file=/src/index.ts
So far I was able to get close using:
...ANSWER
Answered 2022-Jan-17 at 17:09Not the cleanest solution, but should help you with your problem; you're free to improve it to avoid repetition.
QUESTION
As the title says, is there any way I can detect (e.g. using a @State
variable) when either any context menu is open, or the context menu of a specific view is open?
As a basic idea, I would like to print something if it is open. This does not work:
...ANSWER
Answered 2022-Jan-12 at 05:45A possible approach is to use simultaneous gesture for this purpose, like
QUESTION
Using the Long press gestures on SwiftUI only keep the long press hold gesture for 1 second then automatically releases the long press. I would like for the user to press up to 1 minute or more. Is this possible and how can it be done.
Check out my code below, which currently only supports a 1-second duration long-press gesture.
...ANSWER
Answered 2022-Jan-03 at 08:03The LongPressGesture is updating after the minimum time no matter if the user lifts its finger or not. Take a look here on how to register to the onEnded even which I guess is what you want to wait for. i.e when the user takes his/hers finger off screen - https://developer.apple.com/documentation/swiftui/longpressgesture
QUESTION
I'm attempting to follow the suggestions from Google regarding moving forward with KeyboardView.java here: https://developer.android.com/reference/android/inputmethodservice/KeyboardView
I've copied and tweaked KeyboardView.java, Keyboard.java and the portions in com.android.internal.R that are noted as deprecated, and created a new res/values/styles.xml file with the definition for the styles.
Everything builds just fine, but when it gets to the point of displaying the custom keyboard, I get a null pointer exception. I can see the issue is in the copied KeyboardView code here (the count of a.getIndexCount() is 0, so mKeyBackground never gets set and results in the null exception when it calls "mKeyBackground.getPadding(mPadding)"). I can't figure out what I'm missing?:
...ANSWER
Answered 2021-Dec-07 at 22:03The KeyboardView
style
, which contains the default values, isn't being used.
While you could either set each value manually in the XML layout
(as you describe in the comment), like this
QUESTION
I have had a document browser app up since iOS 11 (using UIKit/UIDocumentBrowserViewController). The app (let's call it "MyApp") used to create a "MyApp" folder in iCloud Drive (and/or on the device, depending on the choice made in Settings), where documents would be saved automatically.
After updating my device to iOS 15 and recompiling, without any changes to the code, the app seems not to recognize its own folder in iCloud Drive anymore. Every time a file is opened/imported from outside the app (Files, Mail, etc.), the app creates a new "MyApp" folder in iCloud Drive and saves the document there. The existing folder is renamed "MyApp 2" (and then "MyApp 3", "MyApp 4" etc. if I try to import another document).
This seems to happen only in iCloud Drive. If I choose in Settings to save documents on my device, all documents are automatically imported into the "My App" folder, as it was the case in iOS 14 and earlier.
I also tried to create a test app from scratch using the Xcode 13 UIKit document-based app template, and the behavior seems to be exactly the same... so it looks like a bug in UIDocumentBrowserViewController was introduced with the iOS update.
Did anyone notice the same? Is there a solution/workaround? Should a bug report be filed?
Thank you for your help.
[EDIT] If anybody is interested, this is the simplest way to reproduce the issue using the Xcode template:
- Create a new project in Xcode 13.0
- Choose iOS -> Document App
- Choose Interface: Storyboard and create the project (for simplicity let’s use “MyApp” as Product Name)
- Build and install MyApp on a device running iOS 15.0 or 15.0.1 with iCloud Drive enabled
- Leave the default setting for Document Storage (i.e. iCloud Drive) in Settings -> MyApp
- Create a text file with any content and save it with extension “exampletext” (i.e. the imported type identifier used by the app template - let’s call the file “test.exampletext”)
- Send an email to an inbox accessible from the device with test.exampletext as attachment
- Open Mail on the device, long-press on test.exampletext and share it to MyApp
- If a folder “MyApp” exists in iCloud Drive, it will be renamed to “MyApp 2”; a new “MyApp” folder will be created and test.exampletext will be saved in the new folder
- Sharing again test.exampletext from the mail to MyApp will create another “MyApp” folder and rename the previous one; an arbitrary number of “MyApp n” folders can be created in this way, each including one copy of the document
ANSWER
Answered 2021-Oct-28 at 00:42This is fixed in the 15.2 beta.
QUESTION
I am cooperating with TheLastProject@github on an app that works as a loyalty card wallet: Catima (link to my fork and to app listing)
I tried to implement Power screen cards and I followed the Android development guide on Device Controls
The resulting code is (this link could be invalidated during a rebase) has prblems
...ANSWER
Answered 2021-Oct-06 at 12:41PendingIntent pendingIntent = PendingIntent.getActivity(getBaseContext(), 0, openIntent, PendingIntent.FLAG_IMMUTABLE);
QUESTION
In iOS 15, the notifications center got a bit of an overhaul. It's now possible to swipe a notification to the left and choose between some "Options". All of these options relate to the notification settings for the app that presented the notification.
What I have noticed is that some apps have an additional option that lets the user configure the in-app notification settings. I am having problems figuring out how to enable this option.
Here is an example of Snapchat which has the additional option, "Configure in Snapchat"
I've tried reading up on Apple's documentation regarding UNUserNotificationCenter without finding anything that mentions this option.
Note: This does not seem to be related to UNNotificationAction as that adds options when long-pressing the notification.
...ANSWER
Answered 2021-Oct-06 at 07:33@dan was right!
When requesting authorization for push from UNUserNotificationCenter, UNAuthorizationOptionProvidesAppNotificationSettings
should be added as an option.
QUESTION
For an iOS 14+ app I'd like to use navigationItem.backButtonDisplayMode = .minimal
to hide the back button title, while still having the title available in the back button's long-press menu. Which works.. however I also want to change the back button image, to replace the default chevron.
But no matter what I try, I can't seem to find a solution that shows a custom back button image without a title, while also not showing a blank space in the back button's long-press menu, and not breaking the slide-to-go-back-gesture.
Anyone tried something similar, and succeeded?
So in the first view controller I show a title:
And then in the pushed view controller I want to show a custom back button image WITHOUT the "one" title (as seen below), and still have the long-press menu say "one" instead of a blank space.
This mostly gets me there actually, except that it breaks the gesture to slide to go back:
...ANSWER
Answered 2021-Oct-03 at 06:33To set the image, you can use:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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Install using npm npm install long-press
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