AirPlane.js | Js library to be used with the Leap Motion
kandi X-RAY | AirPlane.js Summary
kandi X-RAY | AirPlane.js Summary
AirPlane.js is a JavaScript library. AirPlane.js has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.
#airplane.js #####airplane.js is a javascript library that uses the leap motion to create touch interactions within a browser. airplane is pretty simple to use. in order to use it, you'll need the leap motion javascript library and the leap motion software installed on your linux/mac/windows box. firstly, add the css file to your markup... then create a leap motion object like so... after this, we want to connect to the websocket connection the leap motion software opens for us. you'll see that we pass the frame object through to airplane. if the screen has not already been calibrate for usage with the library it will show a calibration element in the center of the screen. touch a single finger to the screen in the middle of the calibration elements until they completely fill white. the first measure taken is the z-depth of your screen from the leap motion, the rest are the bounds (top/left/bottom/right) of the windows visible area. after the last measurement has been taken whenever you put your finger to the screen a click event (an event that you can set) will be dispatched to the element at that point. after the caliration process has been completed the coordinates stored will be saved in localstorage under the key
#airplane.js #####airplane.js is a javascript library that uses the leap motion to create touch interactions within a browser. airplane is pretty simple to use. in order to use it, you'll need the leap motion javascript library and the leap motion software installed on your linux/mac/windows box. firstly, add the css file to your markup... then create a leap motion object like so... after this, we want to connect to the websocket connection the leap motion software opens for us. you'll see that we pass the frame object through to airplane. if the screen has not already been calibrate for usage with the library it will show a calibration element in the center of the screen. touch a single finger to the screen in the middle of the calibration elements until they completely fill white. the first measure taken is the z-depth of your screen from the leap motion, the rest are the bounds (top/left/bottom/right) of the windows visible area. after the last measurement has been taken whenever you put your finger to the screen a click event (an event that you can set) will be dispatched to the element at that point. after the caliration process has been completed the coordinates stored will be saved in localstorage under the key
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AirPlane.js has a low active ecosystem.
It has 2 star(s) with 0 fork(s). There are 1 watchers for this library.
It had no major release in the last 6 months.
There are 0 open issues and 1 have been closed. On average issues are closed in 15 days. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of AirPlane.js is current.
Quality
AirPlane.js has no bugs reported.
Security
AirPlane.js has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
License
AirPlane.js does not have a standard license declared.
Check the repository for any license declaration and review the terms closely.
Without a license, all rights are reserved, and you cannot use the library in your applications.
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AirPlane.js releases are not available. You will need to build from source code and install.
Installation instructions are not available. Examples and code snippets are available.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of AirPlane.js
AirPlane.js Key Features
No Key Features are available at this moment for AirPlane.js.
AirPlane.js Examples and Code Snippets
No Code Snippets are available at this moment for AirPlane.js.
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You can download it from GitHub.
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