base0 | Binary encoding inspired by base1
kandi X-RAY | base0 Summary
kandi X-RAY | base0 Summary
base0 encodes arbitrary binary data as a string. Inspired by base1 it's a step towards more efficient binary encoding.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of base0
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Trending Discussions on base0
QUESTION
I have trouble understanding the first line of code inside this implementation of the bsearch function in C. I understand the search algorithm itself and I have played around with this function to get a good grasp of it but I still do not get what
...ANSWER
Answered 2021-Jun-15 at 21:44Within the function you need to find each element in the passed array. However the type of the array is unknown. You only know the size of each element of the array and the starting address of the array that is passed through the parameter base0. of the type const void *
..
To access an element of the array you need to use the pointer arithmetic. But the type void is incomplete type. Its size is unknown/ So you may not use the pointer of the type (const) void *` in expressions with the pointer arithmetic.
Thus this declaration
QUESTION
I have added a stored procedure to create multiple tables in dynamic SQL using WHILE loop in MySQL Workbench. The query creates last table only, instead of all. I have checked with drop table to delete the if table exists. But it still show already exists. Here is the query.
...ANSWER
Answered 2020-Oct-02 at 12:33You are creating temporary tables - temporary tables only exist for the extent of the session - since every exec is in a unique session AND DIFFERS from the session you are running the procedure in the temporary tables are never available to the session in which you are running the procedure...
or as the manual says 'You can use the TEMPORARY keyword when creating a table. A TEMPORARY table is visible only within the current session, and is dropped automatically when the session is closed.' https://dev.mysql.com/doc/refman/8.0/en/create-temporary-table.html
Consider creating permanent tables and deleting them when you are done.
QUESTION
The subobject won't be used before its construction, only the pointer to it will be stored.
Consider the following code:
...ANSWER
Answered 2020-Jun-06 at 11:22This is a somewhat dangerous pattern in general. It's possible to keep things strictly valid, but in the example shown, it's actually the conversion from Base1*
to AnotherClass*
which is not allowed by the Standard.
[class.cdtor]/2 gives some restrictions on converting a pointer from derived class to base class:
To explicitly or implicitly convert a pointer (a glvalue) referring to an object of class
X
to a pointer (reference) to a direct or indirect base classB
ofX
, the construction ofX
and the construction of all of its direct or indirect bases that directly or indirectly derive fromB
shall have started and the destruction of these classes shall not have completed, otherwise the conversion results in undefined behavior.
When the initializer "this
" for the Base0
subobject is evaluated, the construction of Derived
has started, but the construction of its Base1
subobject has not started. But since there are no other classes in the inheritance tree which derive from Base1
, the Derived*
to Base1*
conversion is okay. Converting this
to a pointer to grandparent class would not be okay if the parent class constructor hasn't started; if the grandparent class is a virtual base class, the conversion isn't allowed until the last intermediate class which inherits it has started construction!
At first, that converted pointer points at an object whose (non-trivial) construction has not yet started, so it's subject to the restrictions in [class.cdtor]/1 and [basic.life]/6. Mostly, you can't get at any of its base class subobjects or members yet. Copying that pointer, without any further implicit base class pointer conversions, is almost all you can legally do with it. So the example's implicit conversion from Base1*
to AnotherClass*
results in undefined behavior. It would be okay, though, if the anotherObj
member had exactly the same type Base1*
.
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