fTelnet | fTelnet : An HTML5 WebSocket client | Websocket library
kandi X-RAY | fTelnet Summary
kandi X-RAY | fTelnet Summary
fTelnet: An HTML5 WebSocket client.
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of fTelnet
fTelnet Key Features
fTelnet Examples and Code Snippets
Community Discussions
Trending Discussions on fTelnet
QUESTION
I'm trying to embed the following onto my react site in a specific component/page. When I put the code on the static html page it works beautifully, but it isn't working out when I try to place it onto the component.
The main error I'm getting is saying that chrome won't allow document.write
from an external script or something along those lines. I wish I still had the error message, but I've been trying different things and in a fit of frustration deleted it all last night. (Great strategy, I know.) I was able to retrieve the errors, please see at the bottom for details.
ANSWER
Answered 2020-Sep-03 at 23:00I encountered a similar issue when I needed to use PayPal scripts (they do not support importing ES6 modules).
First of all, document.write
will not work for you because by the time the componentDidMount
is invoked, the document is already fully loaded. See https://developer.mozilla.org/en-US/docs/Web/API/Document/write. Therefore calling this again - should the write
function push through - will erase everything in the document and write a new one.
To solve your issue, here is what I did: on your initial html document, example index.html
, this is where I included your script to load the source codes needed and I assigned the fTelnetOptions object to a window property since you instantiate this later on:
QUESTION
I am working with fTelnet.js - I have gotten down to the this_Font.GetChar() code and have found all characters are from a Font Sprite, it getItemData(....) changes the color where The pixel is 0x80 and colors it foreground [r][g][b][alpha], or colors it background [r][g][b][alpha].
Since Unicode goes outside what is in its 40+ fonts - I need to cheat and .createElement("div"), .innerHTML = "\u#####"; then somehow take that as ImageData so I can patch the above logic and introduce unicode support to fTelnet's canvas routine.
Does anyone know what command(s) I am needed to do this? e.g. I have spent hours trying to resolve this via Google, HTML5 Context docs, without success... mainly not knowing what I am searching for ;-)
or as I re-read this... maybe a hidden canvas, do the ctx.strokeText("\u#####", 25, 50); and then copy from that CTX as a IMAGEDATA to the displayed? (what command would I look up then?)... I normally do not dabble in 2D/3D graphics world (obviously)...
Regards,
...ANSWER
Answered 2019-Oct-30 at 08:11Generally, rendering HTML to canvas is not possible - and that seems to be by design (it would make issues like tainting much harder to navigate).
But stamping one canvas on top of another is simple - you can just use the standard #drawImage
call, same as with any other image you would draw on canvas.
Actually, if you look at the API documentation and click through the definitions you will see that you can use drawImage to "stamp" any instance of svg or html image, a bitmap, offscreen canvas, video or audio tags.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install fTelnet
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page