short-and-sweet | Accessible character counter for input elements | User Interface library

 by   rikschennink JavaScript Version: 1.0.4 License: MIT

kandi X-RAY | short-and-sweet Summary

kandi X-RAY | short-and-sweet Summary

short-and-sweet is a JavaScript library typically used in User Interface, React applications. short-and-sweet has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can install using 'npm i short-and-sweet' or download it from GitHub, npm.

Tested with VoiceOver (Safari 11) & NVDA (FF 60). Play around with the demo. View a video of Short and Sweet with VoiceOver. (sound is off).
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              short-and-sweet has a low active ecosystem.
              It has 275 star(s) with 11 fork(s). There are 4 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 1 open issues and 6 have been closed. On average issues are closed in 46 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of short-and-sweet is 1.0.4

            kandi-Quality Quality

              short-and-sweet has 0 bugs and 0 code smells.

            kandi-Security Security

              short-and-sweet has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              short-and-sweet code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              short-and-sweet is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              short-and-sweet releases are not available. You will need to build from source code and install.
              Deployable package is available in npm.
              Installation instructions, examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of short-and-sweet
            Get all kandi verified functions for this library.

            short-and-sweet Key Features

            No Key Features are available at this moment for short-and-sweet.

            short-and-sweet Examples and Code Snippets

            No Code Snippets are available at this moment for short-and-sweet.

            Community Discussions

            QUESTION

            MemoryStream fails to write to other MemoryStream
            Asked 2021-Feb-18 at 17:07

            I am having an issue when writing from one memory stream to another. I am using a NuGet package to convert PDFs to pngs. I have a need to save the images as base64 string. When I read the pdf in, it properly creates the pdf object with the correct number of expected pages. After I save the pdf to the memory stream, that stream has a length (presumably correct, but trying to create test validation now). After I send the stream to where it should be converting via copying to the other stream, the other stream never has any data. I tried the two approaches below, one more involved and one short-and-sweet based of threads I've found on here.

            I cannot get my memory streams to write to one another.

            This is my class

            ...

            ANSWER

            Answered 2021-Feb-18 at 17:07

            You use PdfDocument.Save() method but it saves PDF, not PNG. You need to use PdfPage.Save instead. This sample code shows how to generate a PNG image in Base64 for the first page of a PDF document:

            Source https://stackoverflow.com/questions/66157587

            QUESTION

            Good way to copy a std:set to a std::set
            Asked 2018-Sep-17 at 19:34

            There is an implicit conversion available between uint32_t and int32_t. I was a little surprised to find that I could not say:

            ...

            ANSWER

            Answered 2018-Sep-17 at 19:34

            Standard containers can generally be constructed using ranges from other containers, specified by pairs of iterators. Consider the following example :

            Source https://stackoverflow.com/questions/52374469

            QUESTION

            D3 force fundamentals?
            Asked 2018-Aug-31 at 14:06

            I'm struggling to understand the impact of alphaDecay and velocityDecay and I wouldn't be comfortable trying to explain the concept of alpha and strength in the context of D3. From my experience level, the source of the force module is too short-and-sweet and I did not find yet a "D3.force for Dummies" to put me up to speed.

            From my tests, I've never associated any significant graph behavior change with different alphaDecay values and I've only seen the impact of velocityDecay at extreme setting (near 0 or 1). link.strength() is also still a mystery.

            I'm also really never really sure of when or why I should call simulation.restart().

            This all leads to me not being able to have a strategy to come up with a satisfying graph. I feel like I'm always on the edge of a graph that's to explosive or just inert.

            I've toyed with this interesting tool and read most of this, but it doesn't really go around alpha,link.strength, and other things I've mentioned.

            How do you understand these values and how do you configure them?

            ...

            ANSWER

            Answered 2018-Aug-31 at 14:06

            So specifically what they do is documented on the tick documentation. It says this:

            Increments the current alpha by (alphaTarget - alpha) × alphaDecay; then invokes each registered force, passing the new alpha; then decrements each node’s velocity by velocity × velocityDecay; lastly increments each node’s position by velocity.

            I would describe them in this way:

            Alpha

            alpha I think of as the temperature of the system, which decays over a period of time which I'll use to explain. When the temperature hits 0 (alphaTarget) it automatically stops everything from moving, because it assumes there's no energy left. So the simulation stops.

            The duration that the system has energy depends on 3 things, the current alpha, the alphaTarget which is when we should stop and alphaDecay which is the speed at which we lose heat from the system. The larger this is, the quicker the force will come to a stop.

            Velocity

            Velocity is the speed of the individual items within the force. So after each tick we get an update and the velocity is decreased by the velocityDecay ratio. So I treat velocityDecay as Friction. The higher the friction, the quicker that individual node will come to a stop.

            Restart

            Typically you call simulation.restart() off the back of some user action (a node being removed, a link being added etc).

            Source https://stackoverflow.com/questions/52113759

            QUESTION

            Provide a Converter for data-binding by defining a pair of SerializableFunction objects
            Asked 2018-Jul-14 at 21:37

            In Vaadin 8 Framework, and Vaadin 10 Flow, the data-binding capability lets us provide a Converter to mediate between the widget’s expected data type (such as String for a TextField) and the data type of the backing bean property (such as Integer number).

            In this example, the built-in Converter implementation StringToIntegerConverter is used.

            ...

            ANSWER

            Answered 2018-Jul-14 at 21:37

            You can do it by passing two lambda expressions to withConverter, so something like this:

            Source https://stackoverflow.com/questions/51297148

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install short-and-sweet

            Or download dist/short-and-sweet.min.js and include the script on your page like shown below.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            Install
          • npm

            npm i short-and-sweet

          • CLONE
          • HTTPS

            https://github.com/rikschennink/short-and-sweet.git

          • CLI

            gh repo clone rikschennink/short-and-sweet

          • sshUrl

            git@github.com:rikschennink/short-and-sweet.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link