short-and-sweet | Accessible character counter for input elements | User Interface library
kandi X-RAY | short-and-sweet Summary
kandi X-RAY | short-and-sweet Summary
Tested with VoiceOver (Safari 11) & NVDA (FF 60). Play around with the demo. View a video of Short and Sweet with VoiceOver. (sound is off).
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QUESTION
I am having an issue when writing from one memory stream to another. I am using a NuGet package to convert PDFs to pngs. I have a need to save the images as base64 string. When I read the pdf in, it properly creates the pdf object with the correct number of expected pages. After I save the pdf to the memory stream, that stream has a length (presumably correct, but trying to create test validation now). After I send the stream to where it should be converting via copying to the other stream, the other stream never has any data. I tried the two approaches below, one more involved and one short-and-sweet based of threads I've found on here.
I cannot get my memory streams to write to one another.
This is my class
...ANSWER
Answered 2021-Feb-18 at 17:07You use PdfDocument.Save() method but it saves PDF, not PNG. You need to use PdfPage.Save instead. This sample code shows how to generate a PNG image in Base64 for the first page of a PDF document:
QUESTION
There is an implicit conversion available between uint32_t and int32_t. I was a little surprised to find that I could not say:
...ANSWER
Answered 2018-Sep-17 at 19:34Standard containers can generally be constructed using ranges from other containers, specified by pairs of iterators. Consider the following example :
QUESTION
I'm struggling to understand the impact of alphaDecay
and velocityDecay
and I wouldn't be comfortable trying to explain the concept of alpha
and strength
in the context of D3. From my experience level, the source of the force module is too short-and-sweet and I did not find yet a "D3.force for Dummies" to put me up to speed.
From my tests, I've never associated any significant graph behavior change with different alphaDecay
values and I've only seen the impact of velocityDecay
at extreme setting (near 0 or 1). link.strength()
is also still a mystery.
I'm also really never really sure of when or why I should call simulation.restart()
.
This all leads to me not being able to have a strategy to come up with a satisfying graph. I feel like I'm always on the edge of a graph that's to explosive or just inert.
I've toyed with this interesting tool and read most of this, but it doesn't really go around alpha
,link.strength
, and other things I've mentioned.
How do you understand these values and how do you configure them?
...ANSWER
Answered 2018-Aug-31 at 14:06So specifically what they do is documented on the tick documentation. It says this:
Increments the current alpha by (alphaTarget - alpha) × alphaDecay; then invokes each registered force, passing the new alpha; then decrements each node’s velocity by velocity × velocityDecay; lastly increments each node’s position by velocity.
I would describe them in this way:
Alphaalpha
I think of as the temperature of the system, which decays over a period of time which I'll use to explain. When the temperature hits 0 (alphaTarget
) it automatically stops everything from moving, because it assumes there's no energy left. So the simulation stops.
The duration that the system has energy depends on 3 things, the current alpha
, the alphaTarget
which is when we should stop and alphaDecay
which is the speed at which we lose heat from the system. The larger this is, the quicker the force will come to a stop.
Velocity is the speed of the individual items within the force. So after each tick we get an update and the velocity is decreased by the velocityDecay
ratio. So I treat velocityDecay
as Friction. The higher the friction, the quicker that individual node will come to a stop.
Typically you call simulation.restart()
off the back of some user action (a node being removed, a link being added etc).
QUESTION
In Vaadin 8 Framework, and Vaadin 10 Flow, the data-binding capability lets us provide a Converter
to mediate between the widget’s expected data type (such as String
for a TextField
) and the data type of the backing bean property (such as Integer
number).
In this example, the built-in Converter
implementation StringToIntegerConverter
is used.
ANSWER
Answered 2018-Jul-14 at 21:37You can do it by passing two lambda expressions to withConverter
, so something like this:
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