AndroidAssetStudio | based tools for generating graphics | Computer Vision library
kandi X-RAY | AndroidAssetStudio Summary
kandi X-RAY | AndroidAssetStudio Summary
A web-based set of tools for generating graphics and other assets that would eventually be in an Android application’s res/ directory.
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Top functions reviewed by kandi - BETA
- Runs a worker .
- takes a hash and turns it into an object
- Fill a rect with a specified color
- Convert params object to hash string
- Get equal to another arr range
- Draws a group of layers .
- Draw a layer
- Draw the cast shadow
- limit rectangle to bounding box
- Determine if the canvas supports filters .
AndroidAssetStudio Key Features
AndroidAssetStudio Examples and Code Snippets
Community Discussions
Trending Discussions on AndroidAssetStudio
QUESTION
Although I did this solution which is in stackoverflow, the icon still the same.
...ANSWER
Answered 2021-Nov-30 at 17:41Have you tried changing the manifest line to this:
QUESTION
I see a lot of post on this topic, however I haven't seen an explanation on what image size to take as a reference, let me explain.
I want to add a background image and make it suitable for each phone screen size so from mdpi to xxhdpi (if I'm not talking nonsense)
What size should my base image be?
I used a 600x1200 image and a 1080x1920 then converts using this site
https://romannurik.github.io/AndroidAssetStudio/
Unfortunately I noticed that on my two phones the image was distorted, I'm starting to think my base image size was wrong
So my question
What image size should I take to then create multiple densities ?
Sorry if it's redundant !!!
I'm starting to learn how to adapt and it's not that easy
...ANSWER
Answered 2021-Apr-01 at 12:53I think the site is for (mainly launcher) icons.
If your target device's display has 1080x1920 size with xxhdpi (3x) density, just put an image of the size in the res/drawables/xxhdpi folder. No other densities are needed to be prepared. They will be re-scaled from the xxhdpi image if needed.
If you still want to prepare for those densities, first prepare the highest density. If you want to use xxxhdpi (4x), you should start with xxxhdpi sized image. Then scale it down to xxhdpi (3x), xhdpi (2x), hdpi (1.5x) and mdpi (1x).
- xxxhdpi (4x): 100%
- xxhdpi (3x): 75%
- xhdpi (2x): 50%
- hdpi (1.5x): 37.5%
- mdpi (1x): 25%
Support different pixel densities: Provide alternative bitmaps
QUESTION
I'm using a picture with black background and white sign as an icon for my app. The problem is when I'm getting a notification a icon at the top of the display is completely white (I don't know why to be honest, when screen is locked it looks as originally).
I want to solve this problem by setting different icon for notifications, I can use this site, when I'm using a text icon generated by this site it works just fine.
I'm wondering how to set different icons for my app and its notifications, I know it's possible, but I only have folders that are used for both app and notification icon (drawable-[hdpi/mdpi/xhdpi/xxhdpi/xxxhdpi]).
...ANSWER
Answered 2020-Sep-09 at 06:53The problem is when I'm getting a notification a icon at the top of the display is completely white (I don't know why to be honest, when screen is locked it looks as originally).
You set the SetSmallIcon() in the Notification.Builder
.
To understand the Android documentation which is as follows – “Update or remove assets that involve color. The system ignores all non-alpha channels in action icons and in the main notification icon. You should assume that these icons will be alpha-only. The system draws notification icons in white and action icons in dark gray.”
you can convert your notification icon to an Android friendly one with a few clicks.
In Notification icon generator, open up your icon file. Convert all parts of the image that you don’t want to show to transparent pixels. All colors and non transparent pixels are displayed in white.
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